Disable first person geometry culling?

Post » Tue Jun 19, 2012 9:43 pm

This is a shot in the dark, as i am sure this is probably hard-coded, but does anyone have ideas as to how i can disable culling of geometry for 1st person view?

i saw that there is Function ShowFirstPersonGeometry(bool abShow)

but that only disables the geometry alltogether. what i would need is to prevent the culling from happening in 1st person. i know for a fact that you can use 3rd person models in 1st person, but it seems that when in 1st person camera view, it will only render certain meshes and disable all others
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Shelby Huffman
 
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Post » Tue Jun 19, 2012 10:48 pm

Not through Papyrus, as far as I'm aware.
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Blessed DIVA
 
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