I've got two problems with the creation of new shouts at the moment.
The first one is related to the necessity of dragonsouls in order to learn a shout. Is there a command (So far we've tried addshout and equipshout) to add a new shout to the players inventory so I can test it straight away without killing dragons and absorbing their souls?
And, what would be even better, is there a way to completley disable the dragon souls? So far I guess they're hard-coded.
My second question is about playing animations. We wanted the player actor to carry out a special animation after casting a spell via Send Animation Event on the Player, but somehow the animations don't play at all. We wanted the Nocturnal rising - animation on the player. Is it possible to use animations for the player which were originally designed for a creature such as nocturnal (Even though she looks humanoid)?
Thanks in advance!
Nick
