Disintigrations

Post » Sun Mar 06, 2011 9:13 pm

Forgive my grammar, does anyone know if the Goo/Ash piles are permanant?
User avatar
Rachel Briere
 
Posts: 3438
Joined: Thu Dec 28, 2006 9:09 am

Post » Sun Mar 06, 2011 9:32 pm

Forgive my grammar, does anyone know if the Goo/Ash piles are permanant?


Well they don't change back into bodies if that's what you mean. Other than that I think they have the same 'life-span' as a dead body before they disappear.
User avatar
Dean
 
Posts: 3438
Joined: Fri Jul 27, 2007 4:58 pm

Post » Sun Mar 06, 2011 12:50 pm

Yes they are permanent and yes their inventory is still linked with respawns. Its pretty sad this bug made it from F3 to FNV.
User avatar
Dan Stevens
 
Posts: 3429
Joined: Thu Jun 14, 2007 5:00 pm

Post » Sun Mar 06, 2011 9:11 am

isn't there some kind of perk that lets you re-animate ash piles into glowing ones?
User avatar
luis dejesus
 
Posts: 3451
Joined: Sun Aug 19, 2007 7:40 am

Post » Sun Mar 06, 2011 4:18 pm

OMG not again! :shakehead:

Its pretty sad this bug made it from F3 to FNV.

User avatar
Danny Blight
 
Posts: 3400
Joined: Wed Jun 27, 2007 11:30 am

Post » Sun Mar 06, 2011 2:55 pm

Wheeee another reason to dodge energy weapons then...
User avatar
patricia kris
 
Posts: 3348
Joined: Tue Feb 13, 2007 5:49 am

Post » Sun Mar 06, 2011 10:47 am

Wheeee another reason to dodge energy weapons then...

Pretty much why I don't use energy weapons until the final bossfight.
User avatar
Robert Devlin
 
Posts: 3521
Joined: Mon Jul 23, 2007 2:19 pm

Post » Sun Mar 06, 2011 5:56 pm

Pretty much why I don't use energy weapons until the final bossfight.


Indeed, though the Alien Blaster with Fast Fire is unbeatable.
User avatar
Cccurly
 
Posts: 3381
Joined: Mon Apr 09, 2007 8:18 pm

Post » Sun Mar 06, 2011 8:46 am

Indeed, though the Alien Blaster with Fast Fire is unbeatable.
The knowledge of clutter being in the game (IE ash) bothers me. It's the same reason I want to smack the Dev who add the generic Freeside thugs, they are simply permanent clutter :l
User avatar
Steeeph
 
Posts: 3443
Joined: Wed Apr 04, 2007 8:28 am

Post » Sun Mar 06, 2011 2:02 pm

talk to bethesda/zenimax over the obvious rushed game/tbh they try me with another rushed game ill black list them from further purchases
User avatar
NEGRO
 
Posts: 3398
Joined: Sat Sep 01, 2007 12:14 am

Post » Sun Mar 06, 2011 10:47 pm

Even though I have 100 skill into energy weapons I prefer to use the gauss rifle. Other weapons leave way too much clutter though the ashpiles honestly aren't that intrusive in comparison to the glowing green goo piles. Seeing old green goo piles annoys the hell out of me so I usually go to console commands and just disable/delete them.
User avatar
Robert Jackson
 
Posts: 3385
Joined: Tue Nov 20, 2007 12:39 am

Post » Sun Mar 06, 2011 3:44 pm

If you are on PC, there is a fix http://www.newvegasnexus.com/downloads/file.php?id=37573.
User avatar
Madison Poo
 
Posts: 3414
Joined: Wed Oct 24, 2007 9:09 pm

Post » Sun Mar 06, 2011 3:18 pm

Yes they are permanent and yes their inventory is still linked with respawns. Its pretty sad this bug made it from F3 to FNV.


If that's true, it's piss-poor. Guess I won't bother with an EW character then...
User avatar
Courtney Foren
 
Posts: 3418
Joined: Sun Mar 11, 2007 6:49 am

Post » Sun Mar 06, 2011 6:53 pm

isn't there some kind of perk that lets you re-animate ash piles into glowing ones?

:confused:
User avatar
DeeD
 
Posts: 3439
Joined: Sat Jul 14, 2007 6:50 pm


Return to Fallout: New Vegas

cron