I found I can easily get notification the fist time my mod is activated by using a Quest Stage with the "Start Up Stage" checkbox checked, but I don't get this notification when upgrading.
I've tried every combination I can think of...
1. Using a global variable to track the version number
2. Checking the version number in the stage Condition
Extending the Quest script.
1. The OnInit seems to only fire the first time the mod is activated.
2. The OnLoad doesn't ever seem to fire
Thanks for any pointers!


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