DLC Character Editting and Respec Perks!

Post » Tue Jun 05, 2012 7:01 pm

I really hope they put this in a DLC, I've made two characters now, spent just under 100 hours on one character, and just under 70 hours on another, and I kinda feel like I want to tweak the characters I've made cause I like them for the most part... And especially on my first character, I'd like to respec my perks.
So I was thinking maybe add in a nercomancers quest line, when through a series of quest you learn a spell that basically gives your character the ability to put your soul in another body, maybe you depending on your race you have to goto a certain crypt to find remains of your ancestors, and you basically find all the body parts you need, go back to your lair, throw all the parts into a magical pool or something, preform a ritual and cast that spell, and transfer your soul into that body. With your soul passing to another body like that, it would allow you to re edit what you look like and respec all your perk points. What do you guys think? Sorry if there's typos I'm on my phone posting this.
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GPMG
 
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Post » Wed Jun 06, 2012 9:04 am

I'm not paying for something a simple mod or console commands can fix.
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Cartoon
 
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Post » Wed Jun 06, 2012 3:17 am

why

this can go in a patch

dlc are more for new provinces, anything less and I start spitting venom

you realize the game made half a billion in profit, that s 1000% return on investment, none of wich goes to the hard workers

so I say they give nice bonus all arround, and keep those peoples employed working on full scale provinces. they would still make a profit if they gave away all provinces for free. but I have no doubt each province will yield a sizable profit

if I see a dlc like *proudspire basemant fix* I m turning into SWheogorath !!!
that stuff should be in patches
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Mizz.Jayy
 
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Post » Wed Jun 06, 2012 6:44 am

What the guys above said.

If the whole point of a questline in a DLC is to change my appearance, I'd rather play sims.
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Dale Johnson
 
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Post » Wed Jun 06, 2012 1:59 am

I really hope they put this in a DLC

I'll be content so long as they keep Mr.T, Chuck Norris and Pandas away from this game.
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Lizbeth Ruiz
 
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Post » Wed Jun 06, 2012 4:27 am

What was the shout Ulfric stormcloak used to rip apart the high king ? "CHUCK NOR RIS!!!!!!!!!!!!!!"

And he EXPLODED!

lol
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Nicole Elocin
 
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Post » Tue Jun 05, 2012 9:03 pm

to OP, nothing will ever be done like that. You will NEVER be given the ability to "re choose" perks, that would defeat the purpose of choosing them in the first place. Make a new character like everyone else who screwed up their first, and plan you choices ahead. That's all you can do.
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Jennifer May
 
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Post » Tue Jun 05, 2012 9:49 pm

to OP, nothing will ever be done like that. You will NEVER be given the ability to "re choose" perks, that would defeat the purpose of choosing them in the first place. Make a new character like everyone else who screwed up their first, and plan you choices ahead. That's all you can do.

I agree with you, but they could make it a short
simple quest, you find a tome with the spell, get the parts do the ritual, only thing is they should only let you do it once, then it wouldn't be over powered. It would just give you a second chance to make your character you've invested a lot of time into exactly the way you want.
A lot of us are console gamers, and yeah you people with your pc version are so awesome with your mods to OP your characters, (Im not hating, there are some really cool mods out there) but if you watched any of the making of videos, Todd Howard mentions in one of them that this game was built for the console, more specifically, the 360, cause the base model was the easiest to work with and it was a good medium between the pc and ps3. Hence why the menu system is built perfectly for someone with a controller in mind. So it was a much more logical and cost effective alternative to get it for the 360, instead of investing $1000's to get a good enough pc that would play it on ultra, when I already had a 360 and only had to buy the game that was made for the console anyways. They also mention that they wanted to find a way to bring the modding community to the console because they understand that mods where the only reason oblivion had such a long life as far as games go. So if they don't make it into some sort of DLC, I would like eventually some way to Respec my character I've invested so much time into, I have a life outside of my videos games, so what time I do have to play I don't want to restart another character, I've already made one for good and one for evil, and spent just under 200 hours already between the two, I just wanna tweak them!
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sophie
 
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Post » Wed Jun 06, 2012 8:33 am



I'll be content so long as they keep Mr.T, Chuck Norris and Pandas away from this game.

I for one would welcome Po, our dragon warrior brother.
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Lucy
 
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Post » Wed Jun 06, 2012 3:53 am

No pint sized DLC give me an expansion that includes as a part of the content a way to change hair, beard, face paint, and my dirt levels.

Maybe they could add the option to reset your perks once or maybe twice at the most but no more than that.
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Scarlet Devil
 
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Post » Wed Jun 06, 2012 5:55 am

There wouldn't be any need for a questline. It is a simple addition. Fallout 3 featured an npc, who only required being spoken to, then a complete recustomization of your race, and face design could be accomplished. I dont think there needs to be an argument over whether or not DLC should feature a quest, etc. I dont think it would be a big deal to insert a redesign feature into the game. A mage, or a type of pool of water to stand it making it possible to redesign your character or respec could be added into a new DLC along with a whole new provine without a big deal.
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Heather beauchamp
 
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Post » Wed Jun 06, 2012 1:02 am

That person in Fallout 3 was a plastic surgeon and it fitted with the world ethos and lore. It does not fit at all in TES and has no backing in the lore to justify it. If you create a character you are happy with to a the start you wont need anyway to change it. There is no need to rush through character creation.

As for respecs, this game does not need it. It is not an MMO where every skillpoint has to be perfectly placed. There are more than enough perk points to finish off any character build, and have plenty left to add to other non-build skills.
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Karen anwyn Green
 
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Post » Wed Jun 06, 2012 9:44 am

That person in Fallout 3 was a plastic surgeon and it fitted with the world ethos and lore. It does not fit at all in TES and has no backing in the lore to justify it. If you create a character you are happy with to a the start you wont need anyway to change it. There is no need to rush through character creation.

As for respecs, this game does not need it. It is not an MMO where every skillpoint has to be perfectly placed. There are more than enough perk points to finish off any character build, and have plenty left to add to other non-build skills.

Lore, and back story in Fallout 3 was never needed to make a plastic surgeon fit into the game.

Lore, and back story in The Elder Scrolls would never be necessary to justify magicka to change your appearance.

It is as simple as telekinesis, or summoning. Simple magicka that can alter your appearance.

Mannimarco, king of worms was a master of resurrecting the dead, reanimating them, and giving them new life.

A simple addition of a master level npc mage who could cast a spell and allow you to change your appearance, wouldn't require lore.

Also, characters look entirely different, in-game than the mugshot during character creation.

There are many people who have started their games over due to being dissatisfied with their character's appearance.

Something like this is OBVIOUSLY a good idea, or beth would have never featured it in fallout 3.

It is a good idea for something to introduce into Skyrim. Period.
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Connie Thomas
 
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Post » Wed Jun 06, 2012 6:15 am

On PC this can be done easily, there's no way they'd release this as DLC just for consoles, and people would rage over it since it would be pretty much the kind of nickel and diming sort of DLC everyone hates.
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Flash
 
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Post » Wed Jun 06, 2012 6:02 am

On PC this can be done easily, there's no way they'd release this as DLC just for consoles, and people would rage over it since it would be pretty much the kind of nickel and diming sort of DLC everyone hates.

I am so confused as to WHY IT SEEMS LIKE EVERYONE is assuming that this feature would require one whole DLC pack JUST for this!?? This feature could easily be a small part of a new dlc or expansion. It doesn't necessarily need to be an entire DLC. Why do so many assume that?

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lillian luna
 
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Post » Tue Jun 05, 2012 11:14 pm

That person in Fallout 3 was a plastic surgeon and it fitted with the world ethos and lore. It does not fit at all in TES and has no backing in the lore to justify it. If you create a character you are happy with to a the start you wont need anyway to change it. There is no need to rush through character creation.

As for respecs, this game does not need it. It is not an MMO where every skillpoint has to be perfectly placed. There are more than enough perk points to finish off any character build, and have plenty left to add to other non-build skills.

I have to disagree. Many people don't have the time to develop multiple characters. Doing this in a short time would be boring also because you had to play the same stuff again and again. I did it with two warriors and I wouldn't do it again soon. And there are not so many points left to build a strong char of a different "class" at higher levels.

TES for me is freedom to do it your way and a respecc and change opportunity would fit with it. We don't need plastic surgeons for this, we have magic in the world that can change the world, f.e. alteration. Ok, for TES I always (of course :cool: ) use PC only, so I have all freedom I need, but they should also do something for the poor console boys and girls. I cheated a mage out of my warrior recently just to prove the lamentations about weak mages (and I found that a high level mage is the opposite of weak btw) and it was plain fun.
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quinnnn
 
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Post » Tue Jun 05, 2012 10:48 pm

Exactly. Why would it be unfitting when there is already "alteration" magic present? I just do not understand the point he made about this going against lore.
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OTTO
 
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Post » Wed Jun 06, 2012 8:49 am

U make a mistake u live and learn, if u dont wanna do that then reroll another charector.

Also i love the comments i play on "whatever console" because i dotn have the money for a good computer.....when the consoles are like 300 bucks and u think of all those games, controllers, hdmi cables u know u spent more than 500 bucks and really thats all u need to get a computer that will run this game on ultra.

but back on topic.....just roll another toon. I mean if ya had a dumb moment multiple times and placed talents into soemthig u didnt want.....then lvl up even more and put those points where ya want them. But im getting the feeling this more along the lines of 'i play a mage, warrior, or thief and i wanna respec so i can play as a mage, warrior, or thief" kinda complaint.
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FoReVeR_Me_N
 
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Post » Tue Jun 05, 2012 8:09 pm

I am so confused as to WHY IT SEEMS LIKE EVERYONE is assuming that this feature would require one whole DLC pack JUST for this!?? This feature could easily be a small part of a new dlc or expansion. It doesn't necessarily need to be an entire DLC. Why do so many assume that?

Even if part of larger DLC, people would complain about having to buy a DLC for something PCs can already do for free.
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Rach B
 
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Post » Tue Jun 05, 2012 11:21 pm

I wouldn't be one of them. I am perfectly happy with playing games on game consoles, and computing on computers.
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Jose ordaz
 
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Post » Tue Jun 05, 2012 10:51 pm

U make a mistake u live and learn, if u dont wanna do that then reroll another charector.

Also i love the comments i play on "whatever console" because i dotn have the money for a good computer.....when the consoles are like 300 bucks and u think of all those games, controllers, hdmi cables u know u spent more than 500 bucks and really thats all u need to get a computer that will run this game on ultra.

but back on topic.....just roll another toon. I mean if ya had a dumb moment multiple times and placed talents into soemthig u didnt want.....then lvl up even more and put those points where ya want them. But im getting the feeling this more along the lines of 'i play a mage, warrior, or thief and i wanna respec so i can play as a mage, warrior, or thief" kinda complaint.

Well, hmm... spend $60 on a game, since I already had the system and nice large hdtv... or spend well over $1000 to play on ultra (which is really the only way to make the graphics better then the 360's anyways)... Im not saying you are, maybe you have a crazy good job, but Im not a rich spoiled kid whos mommy and daddy gets them everything they want. I live on my own, I pay for my own stuff with the money I earn. Food and bills are come first to me and I know with the economy the way it is, Im not the only one that chose the console, rather then spend a buttload decking out the computer just to play a game, we took the logical choice. Now if you arent a console person and already had the computer, more power to you, I wish I had a decent computer I invested in so I could play with mods.

And its not a "I want to change my class." complaint at all. I always go spellsword with a good character, and assassin/thief with the evil one. Did the same thing on Oblivion.
Its really a more of a "damn, I should have used those few points I put on that perk and used it on this one instead, now at my level I cant max out this tree.... and I kinda wish I put some war paint on my character and not make his nose look funny..." :)
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Harry Hearing
 
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Post » Tue Jun 05, 2012 11:09 pm

The day Bethesda will start to [censored] consumers with this kind of DLC, it's the day TES games will stop being so 'modder friendly'.
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Jason King
 
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Post » Wed Jun 06, 2012 5:03 am

The day Bethesda will start to [censored] consumers with this kind of DLC, it's the day TES games will stop being so 'modder friendly'.

Explain? And like everyone already said before in previous posts, even Bethesda themselves said, their DLC is going to have a lot of meat on it, which means it would be a nice little thing to add to a much bigger DLC pack.
All you people on the pc that are complaining about something so simple to do, obviously cant get it through your thick heads, you arent the only gamers out there, in fact, theres few of you left, most of gaming community this generation is all console players. There is very very few games out worth mentioning that are for pc that arent on the consoles. They're even bringing Diablo III cross platform because they realize at LEAST half of their profits will be from consoles. So chill out, technically with mods, wouldn't most anything Bethesda make for DLC be achievable through modding? Why dont all you pc gamers that keep thinking this way, start complaining about paying for ANY DLC pack they release, cause you can do anything with modding amirite!? Look I have alot of respect for pc gamers, you get alot of cool stuff to play with, but anyone that ISNT on a pc version of the game have any complaints about implementing a way to re-edit and re-perk your character???
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Charlie Sarson
 
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Post » Wed Jun 06, 2012 9:57 am

What the guys above said.

If the whole point of a questline in a DLC is to change my appearance, I'd rather play sims.
Agree, that would be wasteful resources that could be put into doing something cooler like a return trip to Morrowind or some other location. I wouldn't have a problem with introducing a respec option at the end of the tutorial, just have character creation pop up then afterwards I choose Ralof or Hadvar although if I do respec then my skills go back down to 15-25, I don't think it would be too hard to add that in.
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chloe hampson
 
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Post » Tue Jun 05, 2012 9:06 pm

I am not sure why they didn't include the ability to respec perks. Its not like anything else in the game has a consequence for your choices. It seems odd that they force you to live with the choices you made on your perk screen when they don't in the game world itself.
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Esther Fernandez
 
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