Anyway, up til now I hadn't really thought about DLC, I just assumed it would be some random area picked for it's location, IE being a different climate to Skyrim, to give the players a break visually from the snow and tundra (I personally love snow and tundra) But I hadn't really thought about what the story content of that DLC might be. But it pretty much hit me that
So this kind of brings me to another point. This is something Bethesda has done before, specifically with Fallout 3. Where the original ending was not to the fans liking and predictably sold to us as an addon to the game. Fans are divided about whether this was a cynical money making ploy, or a genuinely meant "bad ending" that the player would just have to svck up because that was the creator's vision for the ending of the game. I'm personally on the fence about that, I can't say I know what any person intended, though I am suspicious in general about how DLCs and game addons are handled nowdays.
So what do you think. How should the DLC be handled, something completely separate from the main story? (a trip into Morrowind/Cyrodil) Or a form of continuation of the main story? Do you feel like you were sold an unfinished game? Story wise. Or do you feel like you paid your bucks, got your money's worth and extending the main story for a few extra bucks to be worth it?
Personally I'm good with anything, although I would prefer to see some form of resolution to the main storyline.


