Dodging enemy attacks, found a nice little way to play.

Post » Wed Jun 13, 2012 7:42 am

I'm playing a light armored 2h wielding breton, who uses conjuration (necromancy), restoration and illusion to back him up.

No fast travel and no helmets (for the time being, I'll see how good the Stormcloak officer bear hat looks with the Savior's Hide), so my armor rating svcks. Only lightly use smithing (only taking the steel and arcane perks), so I can improve my skyforge steel greatsword to decent levels, but my armor will always be weak.

But it's so stupidly easy to dodge most enemies and still get a hit in with 2h weapons, any 1h enemy pretty much never hits me as I just move back. The problem is my light armor skill svcks so when I do get hit it hurts (on master).

For example I just got attack by the dark brotherhood assassin (random encounter), who is pretty difficult at low levels. He dual wields with a dagger and sword, I dodged every one of his attacks, getting the odd power attack stun in as well. He probably would have killed me in 3 hits.

Managed to kill a giant earlier too (level 10), by just moving around him dodging attacks and getting power attack stuns in, one shot from him would have killed me ha.

Just thought I'd share, it's an interesting build to play.
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gemma king
 
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Post » Wed Jun 13, 2012 11:06 am

Yeah all they did was make it require slight effort. In Morrowind and Oblivion you could avoid nearly every attack just by having high speed. That was kinda the point though.

I also prefer avoiding attacks over taking them. It is the most logical thing to do.
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Arnold Wet
 
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