» Sat Jun 09, 2012 8:35 am
It never occurred to me to dual-cast a Ward spell. Seems like that wouldn't be a great tactic, though... you should have a hand free to deal some damage to the enemy, rather than just focus on avoiding damage, I think. Especially since you can't sustain a Ward forever.
As a bit of an update, I've been playing through my Restoration-focused wizard and had a little more luck with Wards. This, however, is not a "typical" pure mage - he's sort of a Gandalf type, using a sword or a staff in addition to spells.
I've found that Wards are nice even in close combat with some enemies, especially since I don't wear armor. Makes it easier for me to hack them down. It's also nice against archers (at least at the lower levels... I'm around level 10); I just Ward up with my left hand and get a ranged Destruction spell or staff in my right.
Against strong casters the Ward gets broken more often than not, but it still seems useful; the stagger isn't too bad, and I seem to have enough time to recover if I'm not mobbed.
Haven't fought any dragons yet, but I just got Steadfast Ward and am on my way to Whiterun... wish me luck!