Does anyone actually use Wards?

Post » Sat Jun 09, 2012 11:44 am

I prefer to use healing to stay alive, coupled with fortify health potions to help avoid getting one-shotted by big hitters. I have every restoration perk except ward absorb.
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El Khatiri
 
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Post » Fri Jun 08, 2012 11:03 pm

My experience is that anywhere a ward spell would be useful, a Shout does the job better - ice form, slow time, unrelenting force, or etherial form do a good job of stopping enemy attacks.
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Laura-Jayne Lee
 
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Post » Sat Jun 09, 2012 11:06 am

._. Agreed... They look cool but...... They are just...... Not useful at all.................... I think its just one of those skills where you really need to limit your playstyle and stuff... Which isnt fun imo =S
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Albert Wesker
 
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Post » Sat Jun 09, 2012 2:02 am

good to have in dungeons when you're up against what i'll describe as a soul gem 'turret'. you know the things that fling fireballs at you til you remove the soulgem. if you can't dislodge the gem with a fireball of your own then your only other option is to ward up, run in close when you can and grab the gem with your hand

This is the only time I have ever used a ward spell. I still find it easier to use whirlwind sprint in these situations though...
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Shelby McDonald
 
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Post » Sat Jun 09, 2012 9:21 am

I found wards to be pretty useful against dragon breath. Apparently even the weakest ward can block all damage of dragon breath from most, if not all types of dragons.

And are wards any better if you duel-wield / duel-cast them? Last time I checked, I could have sworn that using 2 wards / dual-casting was only as strong as a single ward.
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Flash
 
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Post » Sat Jun 09, 2012 8:35 am

It never occurred to me to dual-cast a Ward spell. Seems like that wouldn't be a great tactic, though... you should have a hand free to deal some damage to the enemy, rather than just focus on avoiding damage, I think. Especially since you can't sustain a Ward forever.

As a bit of an update, I've been playing through my Restoration-focused wizard and had a little more luck with Wards. This, however, is not a "typical" pure mage - he's sort of a Gandalf type, using a sword or a staff in addition to spells.

I've found that Wards are nice even in close combat with some enemies, especially since I don't wear armor. Makes it easier for me to hack them down. It's also nice against archers (at least at the lower levels... I'm around level 10); I just Ward up with my left hand and get a ranged Destruction spell or staff in my right.

Against strong casters the Ward gets broken more often than not, but it still seems useful; the stagger isn't too bad, and I seem to have enough time to recover if I'm not mobbed.

Haven't fought any dragons yet, but I just got Steadfast Ward and am on my way to Whiterun... wish me luck!
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danni Marchant
 
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Post » Sat Jun 09, 2012 12:36 pm

Yea i use wards along with potions to get as much protection as possible. Nothing like rushing into a mob of mages and having a good laugh as they go down like bowling pins as they do their darndest to destroy me.
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Peter P Canning
 
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Post » Sat Jun 09, 2012 2:44 am

I don't care too much for the wards on my mage.
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Michael Korkia
 
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Post » Sat Jun 09, 2012 1:29 am

They're too slow to act as shields and if you play as a mage that uses destruction you'll be wasting yourt magicka for offensive spells too quickly to keep either one going.
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Donatus Uwasomba
 
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Post » Sat Jun 09, 2012 4:09 am

what mage doesnt use a ward when dealing with an enemy mage with deadly spells
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Taylrea Teodor
 
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Post » Sat Jun 09, 2012 1:10 am

I haven't been inclined to use wards so far... and I'm at level 46. I'm open to try it more. I know wards protect you from harmful magic. But if healing spells recover you from harmful magic, isn't the only difference the school of magic you're advancing? I suppose you could even go the alchemy route and make all kinds of healing potions.
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Tom Flanagan
 
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Post » Sat Jun 09, 2012 2:45 am

I fought a dragon at a word wall yesterday, and lesser ward negated all the damage from its ice breath, provided I started casting it in time.
Maybe its just me, but I've found it tricky to cast a ward and attack at the same time.
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Ray
 
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Post » Sat Jun 09, 2012 1:10 pm

2 or more mages, but not one mage? I took the ward absorb perk in the middle of a battle with a wisp mother to see how it worked and I could keep the ward up longer than without the perk, but it still drained more magicka than it was worth. I reloaded and saved the perk for something else. If I get two mages hitting me at once does that mean I will be hit with enough magicka to absorb it that it will offset the cost of holding the ward up?

Yes exactly. The same might be true of fighting one particularly powerful mage but I haven't tried.
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Markie Mark
 
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Post » Sat Jun 09, 2012 3:51 am

The mana cost is horrible. Also, with the destruction's impact perk, (which makes destruction near to worthless without dual casting), there's even less reason to use wards.
Furthermore, they stun you if they break. And the charge time makes it necessary to on it all the time, which goes back to the mana problem.
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Marine Arrègle
 
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Post » Sat Jun 09, 2012 8:44 am

what mage doesnt use a ward when dealing with an enemy mage with deadly spells
I totally agree. I use spell wards very often against spellcasters and the like.
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Neliel Kudoh
 
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Post » Sat Jun 09, 2012 1:23 pm

I usually just dodge the slow moving Ice and fire bolts and try for a stun lock. Wards just drain mana and prevent me from hitting back.
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Marion Geneste
 
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Post » Sat Jun 09, 2012 7:28 am

Even though I'm a pure mage by heart, I never really use wards, at low level they drain your magicka like *that*, and considering how hard it is to get the timing right... Well, they're just a waste of time... With some perks they may be useful, but why waste your perk-points on improving your wards, when you can do double damage with a fireball in each hand?

Maybe if the ward was a short-duration one-time-cost spell,I'd use it, but then they wouldn't really be much different from the Armor spells. Anyway, as someone mentioned earlier, having a high spell-resistance kinda nullifies the point of wards.
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NO suckers In Here
 
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Post » Sat Jun 09, 2012 3:26 am

I found that Healing Spells are a much better, cheaper investment. I'll take the fireballs to the face while holding some kind of Heal effect.

The Sustained spells in Skyrim eat magicka WAY too fast to be useful.

And, I can't really start the College of Winterhold because
Spoiler
by the time Tofldir finally shuts up and casts the damn fireball at me, my Magicka's drained... and if I lower my ward, he restarts the whole [censored] speech. And if he hits you instead of the ward, the quest bugs out.
Yes... let that be a lesson to you, apprentices- Wards are worthless.
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Sophie Morrell
 
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Post » Sat Jun 09, 2012 2:20 pm

I use Spellbreaker shield, if that counts. It's very practical. Saved my skin from mages and dragons numerous times.
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Anna Watts
 
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Post » Sat Jun 09, 2012 3:33 am

Not really, I personally find them useless.
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Sammi Jones
 
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Post » Fri Jun 08, 2012 11:26 pm

Tried it out didn't like it so back to the old fireball molag bal combo.
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Richard
 
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Post » Sat Jun 09, 2012 12:31 pm

I used em a lot, they saved my ass a lot in fact. Just as much as they messed me up when mages used it against me.
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Jessica Colville
 
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Post » Sat Jun 09, 2012 11:27 am

I didn't use them on my mage at all playing on expert. I've upped the difficulty to master on this spellsword playthru and they've become essential as I don't use any of the block skill tree. "Sword and Ward" is a good combo if you come across a Breton out in the open

http://farm8.staticflickr.com/7025/6760485633_0ec5d392db.jpg
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Alex [AK]
 
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Post » Sat Jun 09, 2012 4:02 am

I don't. Too much magicka depletion and too fast. It's really not a nice skill to use early on or without much investment in restoration.
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adame
 
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Post » Sat Jun 09, 2012 9:18 am

yes

but only when i get a big mana pool and when facing a powerful necro/mage (I have PISE mod u NEED WARDS to servive)

against dragons i never try cause I have deadly dragons mod and they simply destroy it in 1 sec
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Natalie J Webster
 
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