» Fri Jun 08, 2012 10:33 am
Yeah I have been thinking about this and... I don't know if it is due to being the ES game I tried, but morrowind was better for me. In morrowind even a quest for gathering flowers or mushrooms in the mage's guild seemed more interesting than most quests in skyrim.
The first 3 days of playing skyrim were epic. Fighting dragons, learning shouts, killing zombiesm etc. After that, the same thing is repeated over and over again. Not so strong dragons appearing constantly, more shouts which don't bring anything new to your game, nordic ruins with zombies waking up when you are close to them, more shouts, more nordic ruins, more dragons, more nordic ruins, more dragons, etc. etc.
I mean these were great ideas but bethesda makes them look ordinary by repeating them over and over again. There is something I am asking bethesda since oblivion: More diversity. Sometimes I think I should try oblivion again with a different character. But then I remember those oblivion gates that I have to shut down to end the game and I lose my interest quickly.
It seems that bethesda now only thinks in the first impact they give to gamers when creating a game. I feel awful for saying this because skyrim is still a great game
One cool thing that beth didn't overdo: forsworn