In short yes it ends. apparently they like to repeat past mistakes.
And Broken Steel with its insanely linear story, crappy new perks, and increasing our already demigod status at level 20 via increased level cap wasn't a mistake? :rofl:
The only reason Fallout 3's ending svcked is mostly because the story wasn't too engaging in the first place. Hell, the reason why I started it in the first place was just so I could get the Power Armor Training perk from the Citadel, and the reason why I finished it from there is because I already beat everything else and was bored out of my mind. The only interesting part was
Spoiler when you were captured and had to escape from Raven Rock
and even that didn't have any lasting appeal to it. Though even though it wasn't too great, it really needed to end where it did. It just kind of killed it for me whenever
Spoiler you're originally supposed to sacrifice yourself, but NO, you survived because of half-assed plot convenience.
At least this story is engaging, memorable, and has, from what I've heard, a great ending that truly is a Fallout ending.
I think Bethesda needs to get Obsidian to write the story of Fallout 4. Who's with me on that? :icecream: