Dragons fierce or wimps ?

Post » Mon Jun 11, 2012 4:08 am

The dragons seen a bit lame don't get me wrong I'm not a hater I love this game. However while your character is still at an early level bears give you more trouble than dragons. Dragons attack in a very predictable way you get the warning shadow find something to hide behind that protects you from shouts fill um full of arrows and that dragons dead. Yes there's much more to the game than dragons but I do feel they should be more fearsome and less predictable.
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Nicole Kraus
 
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Post » Mon Jun 11, 2012 2:18 am

Dragon: Wimp
Blood Dragon: Wimp
Frost Dragon: Wimp
Elder Dragon: Wimp
Ancient Dragon: Fearsome

But it still takes a long time to challenge an Ancient Dragon flying overhead to a battle. It just doesn't notice.
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casey macmillan
 
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Post » Mon Jun 11, 2012 10:45 am

Fight one dragon, and you've fought them all. No differing tactics, no unique shouts, Alduin, or any of the other named dragons don't even fight any different. If they had made Alduin the only dragon we fight in the game, we wouldn't be missing much.
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Steeeph
 
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Post » Mon Jun 11, 2012 6:10 am

At first I thought they were really, really weak enemy types. Of course I was wearing enchanted, legendary Daedric armor at the time.

Since then I've used the crafting feature in moderation... not to mention I've stuck with the default "Dovahkiin" gear and a basic Steel Sword (much like what you see from the official trailer). Now Dragon fights have become a little more interesting, to say the least.

The game is as hard as what you make it, even if that means nerfing yourself and bumping up the difficulty level to do so.
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TOYA toys
 
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Post » Mon Jun 11, 2012 4:23 pm

Fight one dragon, and you've fought them all. No differing tactics, no unique shouts, Alduin, or any of the other named dragons don't even fight any different. If they had made Alduin the only dragon we fight in the game, we wouldn't be missing much.

Dragon attack pattern is random enough to be interesting, some fly around breath fire even land then fly off again, other drop on top of you and kills you other again get distracted by wildlife letting you pump them full of arrows.
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Jinx Sykes
 
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Post » Mon Jun 11, 2012 11:03 am

At first I thought they were really, really weak enemy types. Of course I was wearing enchanted, legendary Daedric armor at the time.

Since then I've used the crafting feature in moderation... not to mention I've stuck with the default "Dovahkiin" gear and a basic Steel Sword (much like what you see from the official trailer). Now Dragon fights have become a little more interesting, to say the least.

The game is as hard as what you make it, even if that means nerfing yourself and bumping up the difficulty level to do so.

That's one option but if to make fighting what should be the most fierce and deadly opponent in the game a challenge. You need to do it without the best weapons and armour then something's not quite right.
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Toby Green
 
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Post » Mon Jun 11, 2012 7:32 am

They are all pretty weak, It's one of the reasons I was against dragons being in the game when Skyrim was first announced. In ES lore, dragons are supposed to be incredibly powerful, it's supposed to take a whole army to kill just one. And then Skyrim hit and I was right, dragons are a joke.
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meg knight
 
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Post » Mon Jun 11, 2012 3:47 pm

Higher level dragons are tough. Weaker ones I kill with my fists, like bears and bandits.
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Chloe Mayo
 
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Post » Mon Jun 11, 2012 2:18 am

They are all pretty weak, It's one of the reasons I was against dragons being in the game when Skyrim was first announced. In ES lore, dragons are supposed to be incredibly powerful, it's supposed to take a whole army to kill just one. And then Skyrim hit and I was right, dragons are a joke.

You do realise you are the dragonborn... born to slay dragons... thats why its easy.. it probably would take a fair few soldiers.

At first I thought they were really, really weak enemy types. Of course I was wearing enchanted, legendary Daedric armor at the time.

Since then I've used the crafting feature in moderation... not to mention I've stuck with the default "Dovahkiin" gear and a basic Steel Sword (much like what you see from the official trailer). Now Dragon fights have become a little more interesting, to say the least.

The game is as hard as what you make it, even if that means nerfing yourself and bumping up the difficulty level to do so.

I wear the exact same gear and its challanging now, i've also installed ressilient dragon mod ... makes them much tougher!
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Kelly Tomlinson
 
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Post » Mon Jun 11, 2012 10:16 am

You do realise you are the dragonborn... born to slay dragons... thats why its easy.. it probably would take a fair few soldiers.



I wear the exact same gear and its challanging now, i've also installed ressilient dragon mod ... makes them much tougher!

Being dragonborn means you can absorb dragon souls and use dragon shouts that shouldn't mean its easy for you to kill them. Coming across a dragon should cause some fear not make you think oh look is another pesky flying wuss. You can kill them with nothing but a few arrows no magic /shouts/potions needed. I feel that as they have included them in the game and made them look fierce it should make you shake in your steel plated boots when on attacks.
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Eduardo Rosas
 
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Post » Mon Jun 11, 2012 1:50 pm

You do realise you are the dragonborn... born to slay dragons... thats why its easy.. it probably would take a fair few soldiers.



I wear the exact same gear and its challanging now, i've also installed ressilient dragon mod ... makes them much tougher!

Could you possibly link that mod for me good sir?
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Ells
 
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Post » Mon Jun 11, 2012 5:19 am

Could you possibly link that mod for me good sir?

Probably not the one he mentioned, but this should take care of it: http://skyrim.nexusmods.com/downloads/file.php?id=3829&navtag=file/images.php?id=3829&tab=3
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Curveballs On Phoenix
 
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Post » Mon Jun 11, 2012 2:54 pm

Probably not the one he mentioned, but this should take care of it: http://skyrim.nexusmods.com/downloads/file.php?id=3829&navtag=file/images.php?id=3829&tab=3

Thanks, I'll give that a try. :biggrin:
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Adrian Powers
 
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Post » Mon Jun 11, 2012 5:34 am

That's one option but if to make fighting what should be the most fierce and deadly opponent in the game a challenge. You need to do it without the best weapons and armour then something's not quite right.

Look at it from Bethesda's standpoint: they wanted to make the game as accessible to any and all who are willing to buy their product.

What do you think would happen of some of the "younger" (ie: I want to be uber and l33t) group couldn't reach their seminal apex where they could roflstomp the content? To do so means getting your hands on the absolute best gear possible.

That's the best reason that I can come up with... even though it's reaching just a wee bit. :biggrin:
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SEXY QUEEN
 
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Post » Mon Jun 11, 2012 1:08 pm

Deadly Dragons is a better mod Imo, fought alduin for the first time with it on, and my god..

I couldn't scratch the bugger on expert.
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Steeeph
 
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Post » Mon Jun 11, 2012 7:22 am

Errrm, deadly dragons is good, but Resilient dragons i find is much better... reduces NPC damage etc

its on steamworkshop and nexus

http://skyrim.nexusmods.com/downloads/file.php?id=10591

DD is good but does too much and doesn't make it harder.

Resilient dragons gives dragons more health, making it longer and more epic fighting.... reduces damage NPC's do to dragons.. meaning no longer will a farmer/mudcrab/bear/wolf manage to kil la dragon.

plus DD is alot more buggy and problematic and i don't like some of the "added" extras in DD

Review from someone sums it up;

Endorsed!

I would like to reinforce the sentiment of some here. Please do NOT add anything over the top to this mod. Just keep tweaking to make dragon fights more epic and challengening. The reason I uninstalled DD is because of all those 1337 spells, armor sets, all those strange named dragons that were never in the game to start with. Way too much of an overhaul. This mod makes them very challengening without injecting a lot of new things into the game.

I wouldn't mind seeing dragons using more shouts other than their breathes. Also, the fear effect on NPC's is a fantastic idea, the more refined and polished that becomes, the better. Old wummenz shouldn't be pulling out their kitchen knife and charge into dragons, nor should the avarage farmer Joe. :biggrin:

Thank you very much for this mod, Kenomica! And again, please keep it simple, don't add over the top stuffs. :smile:
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Alyna
 
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Post » Mon Jun 11, 2012 1:34 pm

Look at it from Bethesda's standpoint: they wanted to make the game as accessible to any and all who are willing to buy their product.

What do you think would happen of some of the "younger" (ie: I want to be uber and l33t) group couldn't reach their seminal apex where they could roflstomp the content? To do so means getting your hands on the absolute best gear possible.

That's the best reason that I can come up with... even though it's reaching just a wee bit. :biggrin:

They could of given them more variety lots of smaller young but easy to kill ones and some older bigger fiercer ones but fewer of them. The size would instantly tell you wether to take it on or if your characters to weak run like a cowered.
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Dina Boudreau
 
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Post » Mon Jun 11, 2012 2:28 pm

They are all pretty weak, It's one of the reasons I was against dragons being in the game when Skyrim was first announced. In ES lore, dragons are supposed to be incredibly powerful, it's supposed to take a whole army to kill just one. And then Skyrim hit and I was right, dragons are a joke.

Problem is that most characters players have has be able to survive after a couple of reloads and not all are as strong, dragon attacks are pretty random and might be hard to avoid, you can place an strong boss you are unable to defeat at the end of a dungeon you can not have him fly around and randomly attack you unless it's very rare (deathwind in WOW).
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Eve(G)
 
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Post » Mon Jun 11, 2012 4:17 pm


Problem is that most characters players have has be able to survive after a couple of reloads and not all are as strong, dragon attacks are pretty random and might be hard to avoid, you can place an strong boss you are unable to defeat at the end of a dungeon you can not have him fly around and randomly attack you unless it's very rare (deathwind in WOW).

Look at it from Bethesda's standpoint: they wanted to make the game as accessible to any and all who are willing to buy their product.

What do you think would happen of some of the "younger" (ie: I want to be uber and l33t) group couldn't reach their seminal apex where they could roflstomp the content? To do so means getting your hands on the absolute best gear possible.

That's the best reason that I can come up with... even though it's reaching just a wee bit. :biggrin:

I completely understand as far as gameplay goes, I know that it's part of the MQ and people HAVE to deafeat them to complete the game. I'm just a bit of a lore buff is all.
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Gaelle Courant
 
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Post » Mon Jun 11, 2012 3:25 pm

I waited until I was level 46 on my first run through to fight Alduin, I had the best Nightengale armour, Dragon bane and a second unenchanted katana. I took Alduin out in around 10 seconds, as well as kicking the living snot out of any other dragons, including Aincient. I was so dissappointed by Dragons that I avoid the main plot on my re-rolls.

Dragons are lame ducks.
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Kanaoka
 
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Post » Mon Jun 11, 2012 6:26 pm

I use deadly dragons and now i runaway and hide everytime i see a dragon!
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Kellymarie Heppell
 
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Post » Mon Jun 11, 2012 1:43 pm

I waited until I was level 46 on my first run through to fight Alduin, I had the best Nightengale armour, Dragon bane and a second unenchanted katana. I took Alduin out in around 10 seconds, as well as kicking the living snot out of any other dragons, including Aincient. I was so dissappointed by Dragons that I avoid the main plot on my re-rolls.

Dragons are lame ducks.

or you could mod em?
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tannis
 
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Post » Mon Jun 11, 2012 11:50 am


Problem is that most characters players have has be able to survive after a couple of reloads and not all are as strong, dragon attacks are pretty random and might be hard to avoid, you can place an strong boss you are unable to defeat at the end of a dungeon you can not have him fly around and randomly attack you unless it's very rare (deathwind in WOW).
Yeah but you can always run away from random dragons if your character is a bit weak.
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WTW
 
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Post » Mon Jun 11, 2012 11:21 am

or you could mod em?
or turn the difficulty up
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Batricia Alele
 
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Post » Mon Jun 11, 2012 4:16 am

The fearsome thing about Dragons is their bite. On higher level difficulties and less that huge levels they can kill your character with on bite.

If you can avoid the bite it's just a matter of wearing them down. Unfortunately since Dragons are so common in the game it pretty much has to be that way. If Dragons were rare I suppose they could be more fearsome.

Right now most Dragons are just very annoying. Actually one of my least liked features of the game. Particularly when they fly around and don't attack your character, or don't even seem to notice your character. My character is like "Here I am Dragon! Over here! Please come attack me so I could kill you!" but the dragon just flies around ignoring the Dovakin for game hours.
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kiss my weasel
 
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