91 + Dragons Killed and counting

Post » Fri Jun 08, 2012 6:05 pm

I have 58 shouts and 33 dragon souls and when you count Alduin and the several dragons killed but did not give up their souls, it means I've killed more than 91 dragons when does the maddness stop?
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Maria Garcia
 
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Post » Fri Jun 08, 2012 6:45 am

when does the maddness stop?

I have always thought that at some point, the Dragon attacks should stop. Not sure exactly when that should be, as we need the souls for the Shouts.
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Melly Angelic
 
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Post » Fri Jun 08, 2012 5:23 am

Or stop the sillyness of needing souls for shouts lol, grey beards, Ulfric, and pretty much anyone who isn't Dragonborn did just fine. not to mention Draugr seem to be able to toss a FUSRODAH at you 50% faster than you can. and since this is a game you can still keep the reasonings for learning shouts very fast. the Grey beards teach you 2 shouts and give you their accumulated knowlegde in 90% less the time it takes to search out a Dragon, Kill it, play the anim, get the shout and activate it with a soul ;p.
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Cat
 
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Post » Fri Jun 08, 2012 7:51 am

On a future playthrough, I highly recommend NOT continuing the MQ past Helgen. It makes Skyrim a much different experience when you don't have to deal with dragons all the time, plus the potential for their collateral npc damage.

My current main has never spoken to Aldor in Riverwood, the MQ has long since been clicked off, and I'm enjoying this playthrough even more than me first "heroic, let's save the province, and perhaps the world" playthrough.

However, to specifically answer your question: the madness never stops.
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Rob Smith
 
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Post » Fri Jun 08, 2012 11:04 am

Or stop the sillyness of needing souls for shouts lol, grey beards, Ulfric, and pretty much anyone who isn't Dragonborn did just fine. not to mention Draugr seem to be able to toss a FUSRODAH at you 50% faster than you can. and since this is a game you can still keep the reasonings for learning shouts very fast. the Grey beards teach you 2 shouts and give you their accumulated knowlegde in 90% less the time it takes to search out a Dragon, Kill it, play the anim, get the shout and activate it with a soul ;p.

Ulfric has only one shout in his repertoire it seems.

The graybeards learned their shouts by long contemplation of their meanings. Ulfric probably learned his one shout the same way.

The Dragonborn has a quicker way. They can take such learnings directly from dragons. Or even have it be given to them by other practitioners of the Voice. The Dragonborn is not like other Tongues, Omega. Arngeir himself says this. Sitting for GameMonths on end in meditation does not make a fun game.

I think that since I've beaten the MQ in my current playthru, I've crossed only one hostile dragon. The rest just circle about overhead. The solution is to follow a "live and let live" mantra on the dragons, inflicting violence on them only if they don't abide by this themselves.
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danni Marchant
 
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Post » Fri Jun 08, 2012 7:50 am

Which is why I its still a game, and you being the Dragon Born is still grounds for learning shouts faster than others, I wouldn't say even a month lol ;p
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Lexy Corpsey
 
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Post » Fri Jun 08, 2012 9:26 am

I think there should be no more dragons than there are Words of Power.

On the other hand, I like the challenge the occassional dragon brings. How are people finding so many? I've played IDK how long and have yet to fight more than a dozen.
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Manny(BAKE)
 
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Post » Fri Jun 08, 2012 1:32 pm

I think there should be no more dragons than there are Words of Power.

On a related note, how do you know when you've learned all of the various shouts?
(Other than the wiki).
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Captian Caveman
 
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Post » Fri Jun 08, 2012 2:49 pm

On a related note, how do you know when you've learned all of the various shouts?
(Other than the wiki).

You have to know how many there are to learn and then look at the count that you have. So, to answer your question, without the Wiki or the Guide or these Boards, I don't think you would ever know if you completed the Shouts by what the game tells you. Unless there is an Achievement for doing that. Then, that only applies to those who pay attention to Achievements or Trophies. I still don't know where I find out what Achievements I have gotten (and I don't need to know)
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Anna Krzyzanowska
 
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Post » Fri Jun 08, 2012 4:59 am

On a future playthrough, I highly recommend NOT continuing the MQ past Helgen. It makes Skyrim a much different experience when you don't have to deal with dragons all the time, plus the potential for their collateral npc damage.

My current main has never spoken to Aldor in Riverwood, the MQ has long since been clicked off, and I'm enjoying this playthrough even more than me first "heroic, let's save the province, and perhaps the world" playthrough.

However, to specifically answer your question: the madness never stops.

Thats how I am playing my last chars. Playing my main.. oh God, they spawn almost every fast travel and its getting really annoying to fight them, wait to land, trap them there with that shout and then kill them afraid to not lose any of the NPCs around me.

Dragons should be equal to the shouts and their upgrades, I mean the ones random spawning. Those living on a rock could respawn forever, because they are not forced on us.
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Jon O
 
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Post » Fri Jun 08, 2012 3:09 pm

Aye, once you defeat Alduin, dragons should stop spawning and once you cleared the remaining dragons, that's it. Currently, after defeating Alduin, I still run into him at random dragon graves resurrecting the dead dragons o.0.

The only thing about Skyrim I have any gripe about is the lack of any change in the "dynamic" world from completing things, like the war still rages like nothing happened even if you "win" the war from one side or another, dragons still plaguing the world after you finish the main quest and guilds not recognizing you are a guild leader / master (or just make a small remark and then send you on a radiant quest) should be like previous ES games where you can send the NPC's on quests.
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Joey Avelar
 
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Post » Fri Jun 08, 2012 6:14 pm

I have always thought that at some point, the Dragon attacks should stop. Not sure exactly when that should be, as we need the souls for the Shouts.

But I have 33 souls and only need two more words the third part of Kaynes Peace and the third part of Disarm both of which I never use so I'm not in a hurry to get them.
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leni
 
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Post » Fri Jun 08, 2012 12:53 pm

I think there should be no more dragons than there are Words of Power.

On the other hand, I like the challenge the occassional dragon brings. How are people finding so many? I've played IDK how long and have yet to fight more than a dozen.

I dont find them they find me I can't fast travel anywhere without a dragon popping up, like the last time I was in Dawnstar there where two an ancient and an elder, that was a long fight.
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Louise Lowe
 
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Post » Fri Jun 08, 2012 10:32 am

On a future playthrough, I highly recommend NOT continuing the MQ past Helgen. It makes Skyrim a much different experience when you don't have to deal with dragons all the time, plus the potential for their collateral npc damage.

My current main has never spoken to Aldor in Riverwood, the MQ has long since been clicked off, and I'm enjoying this playthrough even more than me first "heroic, let's save the province, and perhaps the world" playthrough.

However, to specifically answer your question: the madness never stops.

I already thought about doing it this way but I'm not finished with this character yet
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neil slattery
 
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Post » Fri Jun 08, 2012 3:10 pm

when does the maddness stop?
madness? this is skyrim!
ha couldn't resist :P
seriously though this is skyrim, home of dragons..many dragons apparently ha but what would be the dragonborn without dragons?
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Alexandra Ryan
 
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Post » Fri Jun 08, 2012 4:27 pm

but what would be the dragonborn without dragons?

Taking satisfaction of a job well done in ridding the land of the dragon menace, not the menace of one dragon.
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CRuzIta LUVz grlz
 
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Post » Fri Jun 08, 2012 2:33 pm

On a future playthrough, I highly recommend NOT continuing the MQ past Helgen. It makes Skyrim a much different experience when you don't have to deal with dragons all the time, plus the potential for their collateral npc damage.

My current main has never spoken to Aldor in Riverwood, the MQ has long since been clicked off, and I'm enjoying this playthrough even more than me first "heroic, let's save the province, and perhaps the world" playthrough.

However, to specifically answer your question: the madness never stops.

Just started another character and doing just exactly this. The mq will be the absolute last thing I do and thats when I'm utterly bored with everything else in the game world.
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Ysabelle
 
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Post » Fri Jun 08, 2012 11:56 am

/shrug

Thats sort of the entire point of Skyrim, dragons.

Be similar to playing football with a baseball.

People would be like : :ahhh:

I don't seem to come across that many of them, not to the point of annoyance mind you, but I suppose expanding on P-Nax's role in the narrative to let the dragons retreat to thier respective corners of Nirn would be nice.

The majority of dragons have been gone/dormant for a long...long....long time. I would think they relish the opportunity for a little payback on the mortal races sending them away.

Consider how many people there are in Nirn, 91 dragons doesn't seem terribly unrealistic. 9,991 dragons wouldn't be outside of the realm of possibility either... especially considering Skyrim is the hotbed of thier reanimation.

Who knows how long Alduin was raising dragons before the raid on Helgen?
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Kira! :)))
 
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Post » Fri Jun 08, 2012 2:39 pm

madness? this is skyrim!
ha couldn't resist :tongue:
seriously though this is skyrim, home of dragons..many dragons apparently ha but what would be the dragonborn without dragons?

The only problem with this train of thought is the MQ is to deal with the dragon menace, which only the dragonborn can do. Just think about it there are 20 shouts with three words each, and i have all 20 shouts and 58 words but I have another 33 souls not used yet and as I said i dont even look for dragons anymore they just show up and usually in a town so either I have to deal with them to keep from killing NPC's or I can run away and hope they dont do too much damage or kill the one NPC I wanted to talk to.
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Danel
 
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Post » Fri Jun 08, 2012 1:27 pm

/shrug

Thats sort of the entire point of Skyrim, dragons.

Be similar to playing football with a baseball.

People would be like : :ahhh:

I don't seem to come across that many of them, not too the point of annoyance mind you, but I suppose expanding on P-Nax's role in the narrative to let the dragons retreat to thier respective corners of Nirn would be nice.

The majority of dragons have been gone/dormant for a long...long....long time. I would think they relish the opportunity for a little payback on the mortal races sending them away.

Consider how many people there are in Nirn, 91 dragons don't seem terribly unrealistic. 9,991 dragons wouldn't be outside of the realm of possibility either... especially considering Skyrim is the hotbed of thier reanimation.

Who knows how long Alduin was raising dragons before the raid on Helgen?

I don't have an issue with an occasional dragon now and than but when everytime you log on to the game and step out for a little cave diving or looking for a better price on the extra piece of armor you have to fight off a dragon, well it starts to get old
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c.o.s.m.o
 
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Post » Fri Jun 08, 2012 9:59 am


I don't seem to come across that many of them, not too the point of annoyance mind you, but I suppose expanding on P-Nax's role in the narrative to let the dragons retreat to thier respective corners of Nirn would be nice.



I am not saying get rid of the dragons, just at some point, they need to go away. Oblivion Gates stopped popping up in Oblivion after the MQ was over. If you wanted lots of gates, all you had to do was extend the time it took to solve the MQ. Same with this one. Want lots of dragons, let Alduin live for a while longer. Want less, kill him sooner.
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john page
 
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Post » Fri Jun 08, 2012 5:46 am

I am not saying get rid of the dragons, just at some point, they need to go away. Oblivion Gates stopped popping up in Oblivion after the MQ was over. If you wanted lots of gates, all you had to do was extend the time it took to solve the MQ. Same with this one. Want lots of dragons, let Alduin live for a while longer. Want less, kill him sooner.

Fair enough, Dragon slider maybe?
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Anne marie
 
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Post » Fri Jun 08, 2012 8:17 am

On a future playthrough, I highly recommend NOT continuing the MQ past Helgen. It makes Skyrim a much different experience when you don't have to deal with dragons all the time, plus the potential for their collateral npc damage.

My current main has never spoken to Aldor in Riverwood, the MQ has long since been clicked off, and I'm enjoying this playthrough even more than me first "heroic, let's save the province, and perhaps the world" playthrough.

However, to specifically answer your question: the madness never stops.

Basically this, Idk but it's much more enjoyable.
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Jack
 
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Post » Fri Jun 08, 2012 6:49 pm

I think my biggest issue with all the dragons is there comes a point where you've all the dragon armor you're going to need (I have a complete set for all five of my house carls), and you have all the souls you will ever need (i can't image them added enough shouts for me to use all 33 souls I have stored). After awhile you want to enjoy the other aspects of the game, for instance I was going to work on my Light Armor and restoration, so i found a Bandit camp and was going to let a Bandit hit me for awhile, the dragon that dropped out of the sky had other ideas though, at the end of the fight I was in my Heavy Armor with bow in hand and all the Bandits were dead.
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Jarrett Willis
 
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Post » Fri Jun 08, 2012 4:47 am

On a future playthrough, I highly recommend NOT continuing the MQ past Helgen. It makes Skyrim a much different experience when you don't have to deal with dragons all the time, plus the potential for their collateral npc damage.

My current main has never spoken to Aldor in Riverwood, the MQ has long since been clicked off, and I'm enjoying this playthrough even more than me first "heroic, let's save the province, and perhaps the world" playthrough.

However, to specifically answer your question: the madness never stops.

Yes, I didn't start the MQ until level 51 when I had nothing else to do. Not getting harassed by those fire-breathing Cliff Racers was much more enjoyable.


Fair enough, Dragon slider maybe?

That would feel rather contrived don't you think?
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Nuno Castro
 
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