» Wed Jun 13, 2012 9:45 pm
For a true druid I'd go Orc (for looks + berserker) or Breton (for lore reasons, as well as racials). Possibly Bosmer for the animal charm racial.
One-handed
Light Armor
Illusion
Destruction
Alchemy
A case could be made for using Alteration as well; it depends on how many skills you want to work up.
Conjuration doesn't seem very druidy to me, unless you wanted to use the Familiar (which gets pretty weak as you level up) or Exploding Familiar (haven't used it yet, but I assume it has similar issues). If you wanted to go for more of a creepy shaman type, take Conjuration for the raise undead spells.
Use Forsworn weapons and armor and don't worry too much about the DPS. With a good skill you should be fine.
I'd use Illusion for Fear and Frenzy spells vs. humans, and Calm spells vs. animals.
I'd use Destruction for ranged spells, as you say. For this skill to remain effective, you're going to have to use it a lot and invest in the perks - or you can just use it to finish off people after your Frenzy spells have worn off, but before they get in range of your weapons. I like the idea of focusing on frost spells for this kind of build, but you could really get them all perked out. Cloaks are a good idea, but they cost a lot of magicka. Use Runes as traps.
Healing and poisons and all your other defenses vs. magic, etc., will come from Alchemy.
You could actually drop One-handed altogether and be just fine, using your spells and staves. The damage of spells from staves is actually dependent on your perks in the Destruction school, so keep that in mind. Of course, recharging staves will work up your Enchant skill as well.
The hard thing about this kind of character would be the RP, I'd think. What are you going to do for quests? Who are you going to talk to? It would get boring just wandering around in the wilderness, never having any real purpose, I would think.
Maybe the Main Quest would be a decent 'long term' goal. None of the factions would make sense, but the MQ gets you out in the world, and you get Shouts. Shouts are a great complement to this build, and some of them are very druidy.