Dual Weapon Character Build

Post » Sun May 27, 2012 10:17 am

Has anyone figured out how best to apply a “Dual Weapon Character Build, with a minor in destruction/restoration magic and light armor?”

Here is my Current build at level 20 and I am still getting my butt kicked:

Light Armor:
Agile Defender..........5/5

One Handed:
Armsman.......... 5/5
Dual Weapon..........2/2
Bladesman..........3/3
Hack-n-Slash 1/3

Block:
Shield Wall..........1/5

Two Handed:
Barbarian..........1/5

Sneak:
Stealth..........1/5


Incidentally, I still have the very basic Destruction and Restoration spells given to you at the beginning. Anyone have any suggestions?

Thank you.
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Claire
 
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Post » Sun May 27, 2012 10:15 pm

At level 20, 5/5 armsman and 3/3 bladesman is pretty good. How about your weapon(s)? It should be upgraded to at least exquisite by now with 50ish damage at least. If not, that's probably the reason.
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Carlitos Avila
 
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Post » Sun May 27, 2012 2:44 pm

get into smithing. by 25 you should have full glass or better armor improved to at least flawless. also cannis root and bear claws are very important to make 1h damage pots. i should say somthing about enchanting as well but its late
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Kevin S
 
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Post » Sun May 27, 2012 8:24 am

oh and shouts. iceform and disarm are great defensive shouts.
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Tania Bunic
 
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Post » Sun May 27, 2012 12:02 pm

Why are you perking two handed and block?

Anyway if you want to do some big damage go with enchanting.
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danni Marchant
 
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Post » Sun May 27, 2012 6:49 am

In my opinion, it wouldn't be a bad idea to restart. Since you have wasted a couple perks in Block and Two-handed and focused solely on one-handed. You should invest more perks and strategy into sneak attacks since dual wielding has the worst defense in this game.

If you want to be a dual wielding sword user that also employs magic, then I suggest trying this build. It uses bound weaponry exclusively as well as Destruction's "Impact" perk for stun. (Which both are very powerful early and mid game, if perked right away.) Since your destruction is only a minor skill, pick just one element (fire, frost, or lightning). Frost slows down enemies, so that might be your best bet.

Major Perks:(As in, perked with priority.) [44 Perks]
1) One-Handed (15 Perks focusing on "Armsman"/"Bladesman"/"Dual-Savagery"/"C.Charge"/"S.Stike"/"P.Strike")
2) Sneak (13 perks focusing on "Stealth"/"Shadow Warrior"/"Assassin's Blade")
3) Light Armor (10 Perks focusing on Everything)
4) Illusion (4 Perks on "Quiet Casting")
5) Conjuration (2 Perks focusing on "Mystic Binding")


Minor Perks: (Archery may be considered a major perk in this build, but I don't know if you will want to take it up.)[33 Perks]
7) Archery (0-12 Perks focusing on "Overdraw"/"Critical Shot"/"Quick Shot"/"Steady Hand")
8) Destruction (0-10 Perks focusing on "(one of these...Deep Freeze, Intense Flames, or Disnintigrate)"/"Impact"/"Master")
9) Restoration (0-3 perks on Avoid Death)
10) Enchanting (0-8 Perks focusing on "Enchanter"/"Extra Effect")


When you start out, put four perks into "Quiet Casting", two into "Mystic Binding", and three into "Deadly Aim". So by level 10 you should have the base you need to be effective with bound weapons. If you don't like bound weapons then simply don't get the two perk points for mystic binding.
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Maeva
 
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Post » Sun May 27, 2012 3:33 pm

horrible build, and horrible perk choices.

light armor and dual wield gives you a very high damage output but you'll be a 1-2 shot glass cannon.

Try and learn in-game dodge, it's the only way you'll survive with this build.
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Rudy Paint fingers
 
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