Dummy items vanishing

Post » Wed Jun 20, 2012 3:53 pm

Anyone noticed after you setup some Dummy items an load up the game, they are not there?. I still cant work out why.Any ideas guys please?
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Alan Whiston
 
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Post » Thu Jun 21, 2012 5:49 am

Nobody is willing to help you if you don't explain exactly what you do. It's almost egocentric to assume that we will help you when you just ask 1 extremely vague question.


Give us details and we might help you.
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Jynx Anthropic
 
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Post » Thu Jun 21, 2012 12:36 am

I thought it rather self explanitry myself, but ok....:)
I made a secret room with some traps to get past an in corner was a table with Dummy shield,Dummy H1 weapon type,Dummy armor etc etc... It is a tough room to get too because of the mobs you need to fight through, but once done, I get there an theres nothing in the room. an I noticed even the traps are not working some of the time.(though I think I have them worked out).

So basiclly its jsut a table with 6-7 Dummy items as a reward. But they are not there in game. I checked for them sinking into the the landscape an it isnt that.
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Mark Hepworth
 
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Post » Wed Jun 20, 2012 9:46 pm

are you sure all of the dummy items have level lists?

and those level lists are set to a chance none = 0%
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Rozlyn Robinson
 
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Post » Wed Jun 20, 2012 10:05 pm

are you sure all of the dummy items have level lists?

and those level lists are set to a chance none = 0%

hmm, ok you got me there...? I tried duplicating a treas chest in the listing but it wouldnt let me, so I jsut added a Treas chest an added the items to that. then I found out for some reason that it also adds those items to every single chest in the game of same type. So that is when I tried adding them onto a table indervidually.
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Veronica Martinez
 
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Post » Thu Jun 21, 2012 1:23 am

dummy items will not propogate any gear unless it has a level list to pick items from. you can select the level list by editing the references of each dummy item (place them into the world, not in chests - for chests, just use level lists by themselves) there is a tab for level lists

also make sure the level lists you choose are something that have a 100% chance of spawning the items in it (chance in none set to a value of 0). otherwise, if the list produces a chance of no items appearing, the dummy item might not spawn an item (although, this can be an intentional effect if you need spawning to be more random)
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Hussnein Amin
 
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Post » Thu Jun 21, 2012 5:22 am

Ahh ok that makes sence, cheers mate now I get it. had me completly stumped what I was doign wrong.
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Travis
 
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