I have four things: A Dwemer lexicon cube, A lexicon stand, a Dwemer button, and a pole gate. (I made new forms of all of these except the pole gate). What I want is to have the button start off in a closed/disabled state (I just need to check the "starts disabled" box in the edit window, right?) and have it become enabled when the cube is placed on the cube stand. The button then lowers the pole gate when activated (I've got the button/pole gate part working).
1. What do I need to do to get the cube to be removed from my inventory and placed on the stand when I activate the stand in-game?
2. How do I get it so that when the cube is on the stand, the button is enabled, and becomes disabled again if the cube is removed from the stand?
Any help would be greatly appreciated. Thanks.
