[REQ] DX11 and GPU optimizations for 1.5

Post » Wed May 30, 2012 4:57 am

Bethesda, we need this features in 1.5

I hope Bethesda will focus on Directx11 support, it's very important on modern games.

+1
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STEVI INQUE
 
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Post » Wed May 30, 2012 3:27 am

No we don't. It's not at all important. Please focus on improving game experience/content for us rather than DX11.

(and why are you +1ing your own post??)
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Greg Cavaliere
 
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Post » Wed May 30, 2012 4:45 am

No we don't. It's not at all important. Please focus on improving game experience/content for us rather than DX11.

(and why are you +1ing your own post??)

game experience/content? patches are for bugfixes and optimizations not for game content (it's DLCs). Modders are working too on new game content and overhauls (game experience) and better than Bethesda can do. Kivan is working too on USP for bugfixes, Skyrim only need OPTIMIZATIONS (Dx11 support, gpu optimizations, more cpu optimizations, etc) and new version of CK bug/crash free not expensive and bored DLCs.

First more optimizations, after official DLCs.
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Christine Pane
 
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Post » Wed May 30, 2012 12:15 am

Little known fact apparently... DX 11 implementation can be done without the bells and whistles, such as tesselation for example, while giving MASSIVE performance boosts across the board. On my system with Windows 7 for example, BF3 or Metro run much smoother, and when maxed out pull a higher fps that Call of Duty 1, or even the more recent ones (not the last few). Obviously there is a whole slew of reasons for this, but DX11 and it's improvements (aside from graphical eye candy) would make a huge difference in Skyrims performance.
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Haley Merkley
 
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Post » Wed May 30, 2012 10:48 am

Little known fact apparently... DX 11 implementation can be done without the bells and whistles, such as tesselation for example, while giving MASSIVE performance boosts across the board. On my system with Windows 7 for example, BF3 or Metro run much smoother, and when maxed out pull a higher fps that Call of Duty 1, or even the more recent ones (not the last few). Obviously there is a whole slew of reasons for this, but DX11 and it's improvements (aside from graphical eye candy) would make a huge difference in Skyrims performance.

Too ATI users need graphic driver equivalent to 295.73 from NVIDIA (45% more performance)
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u gone see
 
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Post » Wed May 30, 2012 1:35 am

Oh please. All people can see with DX11 is tessellation and fancy effects when the truth of the matter is that if implemented well and using such features as MTR, the game would benefit greatly in performance. and visual fidelity.
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sophie
 
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Post » Wed May 30, 2012 10:41 am

Bethesda, we need this features in 1.5

I hope Bethesda will focus on Directx11 support, it's very important on modern games.

+1
Yes, I'm gettin sick of all DX 9 games, this is year 2012 and not year 1802.
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Lou
 
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Post » Wed May 30, 2012 3:10 pm

No we don't. It's not at all important. Please focus on improving game experience/content for us rather than DX11.

(and why are you +1ing your own post??)

???

You are nosense. DX11 support and optimizations are much more important than absurd game content/ experience. Most important thing now is fix game and CK.

P.D: World of Warcraft have 64 bit client and DX11 support and Skyrim no...
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Bryanna Vacchiano
 
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Post » Wed May 30, 2012 1:23 pm

I would love to see DX11 but i would much rather see crossfire support before that.
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Hilm Music
 
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Post » Wed May 30, 2012 5:40 am

I would love to see DX11 but i would much rather see crossfire support before that.

That's something we have to wait on AMD for, unfortunately. They did roll out a CAP a while ago, although it unfortunately only scales with two GPUs. It won't even touch three or more GPUs, and the MVPU OSD with RadeonPro backs that up.

DirectX 11 support would be a nice option. It helps significantly in World of Warcraft, for example, although mileage will definitely vary based on implementation.
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Cash n Class
 
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Post » Wed May 30, 2012 11:43 am

It would be a very nice feature to have indeed, the optimizations from DX11 would provide a healthy FPS boost considering you have the GPU for it of course. Would be nice if Beth implemented this but I don't think they would go through with this... maybe we can throw money at there studio in hopes that they will???!?!?
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Bonnie Clyde
 
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Post » Wed May 30, 2012 9:57 am

Not gonna happen, despite what bethesda claims, they are still primarily a console developer...

#1 source.... skyrim UI...
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DeeD
 
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Post » Wed May 30, 2012 3:20 am

I don't know why people keep harping on about bug fixes. I have played this game close to 200 hours on multiple characters and have seen 2 broken quests and get no CTD's. I needed optimizations and skyboost dealt with that issue until patch 1.4 came along. DX11 and further optimizations are needed and wanted, other than DLC of course ;)

DX11 would be amazing for performance and visuals.
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carla
 
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Post » Wed May 30, 2012 10:41 am

Yeah.....I just want native Eyefinity support....much more important to me than DX11.
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Catherine Harte
 
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Post » Wed May 30, 2012 8:19 am

Yeah.....I just want native Eyefinity support....much more important to me than DX11.

This post is a request for DX11 support AND GPU optimizations. Crossfire and Eyefinity suport are GPU optimizations too...
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My blood
 
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Post » Wed May 30, 2012 1:40 am

Yeah, honestly? It's lame that DX9 is even still a thing. It's seriously almost ten years old. DX10 is over five years old. And 32-bit executables too.
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naome duncan
 
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Post » Wed May 30, 2012 5:09 am

:mellow: I want this, but probably not going to happen... because it's Bethesda we're talking about here.
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Benji
 
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Post » Wed May 30, 2012 1:04 pm

X64 support >> DirectX 11 support.
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Sarah Bishop
 
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Post » Wed May 30, 2012 7:37 am

:mellow: I want this, but probably not going to happen... because it's Bethesda we're talking about here.

Well to be honest they have delivered big time with Skyrim.
  • Steam Workshop & Steam Sales
  • Patch 1.4 (Optimizations - huge fps boost)
  • Creation Kit
  • Hi-Res Texture DLC
  • Beta patches
Would love to see DX11 on the list. I swear Todd said somewhere the DX11 would be supported by Skyrim.
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JESSE
 
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Post » Wed May 30, 2012 8:57 am

X64 support >> DirectX 11 support.

Excuse my stupidity, but why would that be better? Don't we already have 4GB RAM support or does it do something else?
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Music Show
 
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Post » Wed May 30, 2012 9:57 am

Excuse my stupidity, but why would that be better? Don't we already have 4GB RAM support or does it do something else?

64-bit has a much higher limit in resources. LAA is different from a 64-bit executable.
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Amanda savory
 
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Post » Wed May 30, 2012 5:39 am

64-bit has a much higher limit in resources. LAA is different from a 64-bit executable.

Yeah 64 bit is great but DX11 support is more important.
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Natalie Taylor
 
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