Early Launch seems impossible now

Post » Sat Aug 27, 2011 4:20 am

I'm playing early launch after the July 29th updates and I'm on easy as Security on the "Early Launch" level trying to hack the Missile Controls and I have now failed 3 times in a row on easy.

I should add I'm using a new character that is only level 14.

I also notice that turrets seem way easier to destroy and the bots seem really smarter around the missile hack box area. Anyone else finding this level to be harder since the updates?
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Crystal Birch
 
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Post » Sat Aug 27, 2011 7:28 am

Oh and I'm on a Xbox 360
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Alyna
 
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Post » Fri Aug 26, 2011 8:15 pm

You got PAST the crane repair?!

Wow, kudos to you. never made it farther than that alone. But yeah, the turrets are a lot easier to destroy, and the bots are much smarter- Period.

Also, the map is 'Shipyard'.
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yermom
 
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Post » Sat Aug 27, 2011 2:50 am

Add me to your friends and Ill help you beat it if you need it for campaign. Once you beat them all for the achievement there's really no point to keep playing campaign mode.
GT: Patholog1k4L
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Kyra
 
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Post » Fri Aug 26, 2011 8:45 pm

Well if it makes you feel any better I almost 1v2'd some other Pro's on this map on defense. Just goes to show how easy defense has it... Funny thing is they made it with about 1 second left lol
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Richard Thompson
 
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Post » Sat Aug 27, 2011 11:42 am

Add me to your friends and Ill help you beat it if you need it for campaign. Once you beat them all for the achievement there's really no point to keep playing campaign mode.
GT: Patholog1k4L



While I appreciate the friend invite you're missing the point, it is to be able to beat it in campaign mode. I disagree about campaign mode being worthless once you beat it once. This game is not about achievements for me.

It's a replay thing I have played through the campaign now probably 15 times or more and never once got stuck on easy mode. I fire up easy mode when I want to play a casual game of BRINK offline solo.

That's my whole point easy should be easy and fun casual mode not frustrating and impossible. There are skill levels above easy I hate to imagine what that's like now.
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Russell Davies
 
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Post » Fri Aug 26, 2011 11:17 pm

Agreed. The bots have gotten smarter and seems to me some of the guns got nerfed down.

I was just playing campaign this mornin on easy and noticed the same. But then again whats a game good for if not for a bit of a challenge? ;)
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Myles
 
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Post » Sat Aug 27, 2011 10:26 am

I am acctually SO glad I've completed that mission and got the audio logs, I never have to do it again :'D
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Jon O
 
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Post » Sat Aug 27, 2011 12:00 am

O.o;; I breezed through all the campaign modes on NORMAL. How are people having a hard time?

Campaign < Freeplay. Hop into Freeplay if you want some good matches. Campaign is really only worth playing for the achievements and learning HOW to play.
And they're exactly the same thing... I'll have to test this new thing out. The AI doesn't seem much improved to me, outside of my allies.
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Sammie LM
 
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Post » Fri Aug 26, 2011 10:18 pm

O.o;; I breezed through all the campaign modes on NORMAL. How are people having a hard time?

Campaign < Freeplay. Hop into Freeplay if you want some good matches. Campaign is really only worth playing for the achievements and learning HOW to play.
And they're exactly the same thing... I'll have to test this new thing out. The AI doesn't seem much improved to me, outside of my allies.



I did too initially but I replay the campaign on easy for a casual game when I don't feel like playing on line. I have beat the campaign like I said probably about 15 times over. But something in the last update made this level extremely hard. I think it is partially the BOTs.

The main point I wanted to make though is that "Easy" should be just that it should be easy to play a casual off line solo game of BRINK on any level period. And this most recent update has broken that.
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Sebrina Johnstone
 
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Post » Sat Aug 27, 2011 1:34 am

I've played the campaign mode on hard... on every character I have 0.o. Before and after the patch 0.o... Is it really that hard 0.o?
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Bellismydesi
 
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Post » Sat Aug 27, 2011 2:05 am

Dude I was talking about this exact same level in another topic. I failed it 5 times in a row with the bots contributing virtually nothing towards the objectives, (this is all on Hard by the way). Funny thing is, I managed to do this mission on Hard before the update. I noticed the bots are not obsessed with CPs anymore, but they are not helping out with the main objectives at all.
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Heather Dawson
 
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Post » Sat Aug 27, 2011 12:57 am

O.o;; I breezed through all the campaign modes on NORMAL. How are people having a hard time?




Depends on the level of your character when you do it. Anything below 10 and the campaign is very easy. 10-15, some parts can be a bit of a pain but it's doable. 15-20 can be a total nightmare. But I think Keen might be onto something as this mission is now ridiculously hard after the update.
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Laura Simmonds
 
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Post » Sat Aug 27, 2011 12:12 am

I did too initially but I replay the campaign on easy for a casual game when I don't feel like playing on line. I have beat the campaign like I said probably about 15 times over. But something in the last update made this level extremely hard. I think it is partially the BOTs.

The main point I wanted to make though is that "Easy" should be just that it should be easy to play a casual off line solo game of BRINK on any level period. And this most recent update has broken that.



Depends on the level of your character when you do it. Anything below 10 and the campaign is very easy. 10-15, some parts can be a bit of a pain but it's doable. 15-20 can be a total nightmare. But I think Keen might be onto something as this mission is now ridiculously hard after the update.


Well last night I did a few test runs. I was on my 20 and the only objectives require you to be either engineer or operative. I had already used this character as my Operative specialist, I just put points into Engineer to try other builds.
So that helped.

I noticed if I didn't go for the primary objective, a lot of the bots would just dilly-dally for a good few minutes.
I did three runs and completed it each time with varying results based on how I played.

First game I played extremely aggressive and switched my class for the primary. I completed the game in just under 7 minutes.
The next game I played aggressive but only used the first primary objective class (engineer). I completed the game in 13 minutes.
Lastly, I played at a slow pace, as an operative all through and didn't help with the last objective at all. This one took me close to the full amount of time (I believe it's around 30 minutes).

You may have just been having an off day. Keep in mind, I was doing the same level, I had a higher level character and I was also on easy. I do have to say, though, this was ANYTHING but casual. When I "casually" played (the last one), it took an eternity to get things done and there was a lot of frustration on my part.

I don't know what to tell ya. D:
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Dalton Greynolds
 
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Post » Fri Aug 26, 2011 11:03 pm


You may have just been having an off day. Keep in mind, I was doing the same level, I had a higher level character and I was also on easy. I do have to say, though, this was ANYTHING but casual. When I "casually" played (the last one), it took an eternity to get things done and there was a lot of frustration on my part.

I don't know what to tell ya. D:


Yeah it's not really me having an off day because I was doing okay. I was the only one who did any repairing of the crane at all. It's the bots who seem to be having a permanent "off" day. I've also noticed that on Hard I'd say about 65-70% of my deaths are via head shots, (I kept track for a bit and at one point I was killed 6 times in row with a head shot). The enemy bots are absolutely ridiculous with the HS kills on Hard. I've never Brink played on Easy or Normal though so I don't know how it compares.
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Dan Wright
 
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Post » Sat Aug 27, 2011 7:57 am

lol, I found this mission impossible before the patch!

It is a seriously hard map to win as security, only won when playing co-op with a few other players and I bet that was luck.

Try creating a brand new character and doing that mission FIRST, I think it still counts if your going for the achievement.

Someone please correct me If I am wrong.
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Kat Ives
 
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Post » Sat Aug 27, 2011 11:49 am

It was really hard, but I beat it.
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megan gleeson
 
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Post » Sat Aug 27, 2011 3:59 am

This is my 3rd character and up until the update I was always able to beat this level. It's not about the achievement I got all those on my very first time through the game and my main character was a level 20 well before the update.

I guess my point is / was that EASY should be just that playing any level on easy should be challenging yet casual, not impossible. I did take some of the suggestions and tried normal and hard I still did not beat this level.

I hope that Splash Damage will fix it so that I can get lots of replay value out of this game when I want to play a casual game off line solo. EASY should be EASY and fun. There are 2 higher skill levels for the impossible stuff.
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Roberta Obrien
 
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Post » Sat Aug 27, 2011 3:48 am

Really? Are people having THAT hard of a time? You just have to be aggressive and take on most of the objectives yourself. I'll do another few play-throughs, maybe I just got lucky with my experiments before????
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ijohnnny
 
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Post » Sat Aug 27, 2011 5:17 am

Loofah, you might be that epicly skilled, or somehow your game's friendly AI is better/enemy AI gimped? The map design is a [censored] in general for Sec, though at least now a hack isn't killed as fast as before. It's one of the toughest maps for Sec. I've had issues with downing this map. Somehow the best success I had was a little while ago on my heavy soldier, just went after guarding objectives and AI did a decent job handling the repair/hack. That was on hard. It was a [censored] on my light medic/op on any difficulty.
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Sam Parker
 
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Post » Sat Aug 27, 2011 10:58 am

Loofah, you might be that epicly skilled, or somehow your game's friendly AI is better/enemy AI gimped? The map design is a [censored] in general for Sec, though at least now a hack isn't killed as fast as before. It's one of the toughest maps for Sec. I've had issues with downing this map. Somehow the best success I had was a little while ago on my heavy soldier, just went after guarding objectives and AI did a decent job handling the repair/hack. That was on hard. It was a [censored] on my light medic/op on any difficulty.

No it's all about adjusting your gameplay. I'm not that great of a player, I just adapt VERY well.
When you're playing against bots, I've found that Medium and Light work best on this map (I did a few more runs and only lost once on it). You REALLY have to be the aggressor and make sure you're the one running the show. You have to get from Point A to B as FAST as possible and be sure to be doing the objectives. If YOU aren't doing the objectives, you won't win.
That's easy for me to say, my main character is an Op/Eng/Sol hybrid, so I have points in ALL those classes (and universal). But still... You just have to work with what you have.

If YOU aren't pushing the match, you will likely lose. The AI is still slow to do anything.
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Dalia
 
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Post » Fri Aug 26, 2011 9:13 pm

No it's all about adjusting your gameplay. I'm not that great of a player, I just adapt VERY well.
When you're playing against bots, I've found that Medium and Light work best on this map (I did a few more runs and only lost once on it). You REALLY have to be the aggressor and make sure you're the one running the show. You have to get from Point A to B as FAST as possible and be sure to be doing the objectives. If YOU aren't doing the objectives, you won't win.




Yes but one of the main points of the update was so that the human player didn't have to be Superman anymore. We all know about those tactics but for whatever reason, post-patch this map is a *****. I have only ever played Brink on Hard from the day it came out, and I completed this mission on both the PS3 and 360 multiple times. Since the patch I have not completed it once on either console.
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jessica breen
 
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Post » Sat Aug 27, 2011 5:23 am

I think a problem is that it made the enemy A.I. far more competent then your side. They throw down a whole lot more traps and camp the objective even better then before.
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Richard Thompson
 
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Post » Fri Aug 26, 2011 8:12 pm

Yes but one of the main points of the update was so that the human player didn't have to be Superman anymore. We all know about those tactics but for whatever reason, post-patch this map is a *****. I have only ever played Brink on Hard from the day it came out, and I completed this mission on both the PS3 and 360 multiple times. Since the patch I have not completed it once on either console.

You don't have to be superman, just aggressive. The bots have a distinct lag in their reactions and sometimes don't move at all, and other times they're psychics. you just gotta roll with the punches and keep pushing.

I think a problem is that it made the enemy A.I. far more competent then your side. They throw down a whole lot more traps and camp the objective even better then before.

I don't think they're smarter anymore. Before the patch I would argue they were waaaaaay more aggressive and waaaaay more skillful... The bots as a whole are more intelligent. Maybe I've just had exceptional luck??
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Sammie LM
 
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Post » Sat Aug 27, 2011 2:33 am

Well I don't know, Loofah. Do you regularly play campaign with rank five characters and attempt that level?

I always figured you were a free play dude.
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JeSsy ArEllano
 
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