Eaten Alive While Swimming

Post » Mon Jun 11, 2012 3:10 am

like others have said, this is an absolutely horrendous decision on beth's part. and, it makes them look like fools.

not only was it allowed in past games, but, from a 'realistic' point of view the logic fails, as well.
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Zosia Cetnar
 
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Post » Mon Jun 11, 2012 12:32 am

Spent around 250 hours in skyrim, maybe 20 minutes underwater and never felt the threat of slaughterfish, I assume they thought it was an area undeserving of combat and I have to agree. Developing underwater combat purely for the extremely rare encounters with slaughterfish seems unnecessary and would make the waters of skyrim almost completely harmless. Those fishies at least have something uniuqe about them at the moment , you step into their world you are no longer supreme.
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StunnaLiike FiiFii
 
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Post » Mon Jun 11, 2012 5:03 am

I bet that would be a great Idea to use that in water :D
Would have been neat to cast shock spells at the water from land and watch the fish (and Argonians) float up, tho. :evil:
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Damned_Queen
 
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Post » Mon Jun 11, 2012 6:58 am

Spent around 250 hours in skyrim, maybe 20 minutes underwater and never felt the threat of slaughterfish, I assume they thought it was an area undeserving of combat and I have to agree. Developing underwater combat purely for the extremely rare encounters with slaughterfish seems unnecessary and would make the waters of skyrim almost completely harmless. Those fishies at least have something uniuqe about them at the moment , you step into their world you are no longer supreme.

your post is exactly the kind i will never understand: an obvious flaw that is overlooked by an "unnecessary/undeserving" rationale. or, "beth has other things to worry about." or, "why don't you go develop a game if you think you can do better."

one can easily die at lower levels and higher difficulties. past games allowed underwater combat.

plus, basic logic: there is an enemy that can attack and kill you underwater. i can't fight underwater.
we're not talking about problems that would require a complete overhaul to any system. these are mistakes of incompetence.

obvious flaws that are overlooked by so many on this forum is bewildering. the list that apologists are building is getting ridiculously huge.

edit: skyrim is one of my favorite games, but, i will never be an apologist or overlook it's flaws.
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Hope Greenhaw
 
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Post » Mon Jun 11, 2012 5:42 am

No sprinting in water makes sense to me. Are you trying to say Argonians are Jesus lizards?
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Sarah Edmunds
 
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Post » Mon Jun 11, 2012 5:29 am

If you have illia as a follower you can see how slaughterfish is fished right. I was in the water to search for something special and she stood on the land. As the Slaughterfishs attacked, she take her fire-staff and burned them all. I saw not what was happen, but after the killing there were several dead Slaughterfish swimming in the water in my near....
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Cartoon
 
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Post » Mon Jun 11, 2012 2:53 am

It svcks that you cannot defend yourself underwater. Slaughterfish went from nuisance to godlike threat.
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Emzy Baby!
 
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Post » Mon Jun 11, 2012 5:01 am

your post is exactly the kind i will never understand: an obvious flaw that is overlooked by an "unnecessary/undeserving" rationale. or, "beth has other things to worry about." or, "why don't you go develop a game if you think you can do better."

one can easily die at lower levels and higher difficulties. past games allowed underwater combat.

plus, basic logic: there is an enemy that can attack and kill you underwater. i can't fight underwater.
we're not talking about problems that would require a complete overhaul to any system. these are mistakes of incompetence.

obvious flaws that are overlooked by so many on this forum is bewildering. the list that apologists are building is getting ridiculously huge.

edit: skyrim is one of my favorite games, but, i will never be an apologist or overlook it's flaws.

This is nothing but bias opinion. How do we know that Bethesda didn't want to make waters more dangerous? Best way to do that is to remove water combat and add nasty fish to it. Now you have people who avoid water ways because of such thing. You find it unrealistic to not be able to fight under water, I find it unrealistic to just go trekking around in water without a care in the word. Guess all those people who died to sharks should of had a 20lb long sword with them right?

Just because you dislike a feature doesn't mean its broken. It could be working as intended and you are just upset over it. Opinion is just that, opinion, and until we have a developer that says "Whoops water is broken, we should of added under water combat." Then anything you say in such regards is pure speculation on your part.
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Rhiannon Jones
 
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Post » Mon Jun 11, 2012 11:13 am

This is nothing but bias opinion. How do we know that Bethesda didn't want to make waters more dangerous? Best way to do that is to remove water combat and add nasty fish to it. Now you have people who avoid water ways because of such thing. You find it unrealistic to not be able to fight under water, I find it unrealistic to just go trekking around in water without a care in the word. Guess all those people who died to sharks should of had a 20lb long sword with them right?

Just because you dislike a feature doesn't mean its broken. It could be working as intended and you are just upset over it. Opinion is just that, opinion, and until we have a developer that says "Whoops water is broken, we should of added under water combat." Then anything you say in such regards is pure speculation on your part.

if what you say is true, then, beth is even more incompetent. if all this water is something they wanted to make dangerous and have players either avoid or risk getting killed, then, flippin SLAUGHTERFISH certainly isn't the way to go. lol!

the waters are just teeming with danger. right.

if what you suggest is true then beth would have come up with just a tad few more frightening water creatures.

otherwise, it reeks of incompetence. therefore, i think you're wrong in your 'assessment.' though, it's merely another common rationale that people use when their skyrim is criticized.

it's a flaw or a design decision. either way makes beth look bad.

edit: and, btw, you misused the word 'bias.'
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Kat Ives
 
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Post » Sun Jun 10, 2012 10:59 pm

edit: and, btw, you misused the word 'bias.'

Well I for one enjoy the change. Being forced to walk around a water way can be annoying to other people but I enjoy having a sense of danger around water. Espcially around water which is something I would normally avoid in my every day live due to the fact that I don't like being cold nor wet. Before I had no punishment for trekking around in water, rivers, lakes and so on. Even despite the fact I was wearing full plate armor my guy seemed to be a fish. Now I have a reason to avoid it, and I like that.


All opinions are biased. I learned long ago that everyone thinks they are right and everyone else is wrong. Therefor all opinions are bias unless proven with evidence otherwise.
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Tiff Clark
 
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Post » Mon Jun 11, 2012 1:43 am

Use Flame / Frost / Lightning Cloak or Ebony Mail.

There, problem solved.
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Siobhan Thompson
 
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Post » Mon Jun 11, 2012 7:07 am

Firecloak spells work. The fish attack you and commit suicide. Works against those frost creatures also.
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Dan Stevens
 
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Post » Mon Jun 11, 2012 12:27 am

This was an epic fail on Bethesda's part.

"Epic Fail"?

Minor annoyance, maybe but "Epic Fail" ... hardly.
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Catharine Krupinski
 
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Post » Mon Jun 11, 2012 12:03 am

One time a slaughterfish "chased" me up on the shore and I killed it with my greatsword.

I don't see how that is any more realistic than diving in and cutting them up with your swords. Give us back underwater fighting. Plus I hate when an enemy falls in the water and I have to wait for broken AI to find itself back on land before I can fight him again.
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Carys
 
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Post » Mon Jun 11, 2012 1:51 am

Guys, arrows, I'm telling ya.

http://cloud.steampowered.com/ugc/487751575529562084/FC9E09E3E313E4DA50BB43C48C6462273050B801/
http://cloud.steampowered.com/ugc/487751575529745714/50522C125EE7C32B8C51D2BD33082C7B371EF8DF/
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Benji
 
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Post » Sun Jun 10, 2012 8:58 pm

Or at least maybe a harpoon kind of thing, some kind of feasible underwater weapon, only really for water though. Then also I think Argonians should have underwater attacks, and faster swimming. I want to eat swimmers :)
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jessica sonny
 
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Post » Mon Jun 11, 2012 2:02 am

i wish we could use a dagger under water or something.

I also miss my touch spells we should be able to use that too.
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Kitana Lucas
 
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Post » Mon Jun 11, 2012 6:19 am

The idea of ranged weapons underwater is pretty ridiculous -- even modern firearms are largely ineffective if the target is more than a couple/few feet deep. And swinging a weapon isn't much better since most of its potential harm relies on significant blunt force. Even a sword needs that blunt force to penetrate, unless it's pratically razor sharp, which is impractical since any scabbard would either quickly be cut to shreds and/or just as quickly dull the blade.

Water simply provides too much resistance to attacks that rely on force and motion. A stabbing action with a dagger could be somewhat effective, but it'd have to be sharp enough and used against a fish with enough mass that the stabbing force didn't simply push it out of the way before the weapon managed to penetrate.

With all of that said, though shock magic could also easily create "blowback" damage, it should still be quite effective. And argonians, of course, should have the natural ability to fight with their claws.

Edit: Oh, and the kitty creatures should always hit panic mode entering water and quickly drown within seconds. ;)
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Jamie Lee
 
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Post » Mon Jun 11, 2012 6:13 am

Well I for one enjoy the change. Being forced to walk around a water way can be annoying to other people but I enjoy having a sense of danger around water. Espcially around water which is something I would normally avoid in my every day live due to the fact that I don't like being cold nor wet. Before I had no punishment for trekking around in water, rivers, lakes and so on. Even despite the fact I was wearing full plate armor my guy seemed to be a fish. Now I have a reason to avoid it, and I like that.


All opinions are biased. I learned long ago that everyone thinks they are right and everyone else is wrong. Therefor all opinions are bias unless proven with evidence otherwise.
Well, I think it's dumb. You know part of the point of making an argonian character is making it much easier to explore underwater environments. Not giving us any way to defend ourself while in the water save for certain shield spells or the special effect on a specific armor is lame. If Bethesda had really done this to make water more dangerous there would be dreugh in there along with the slaughterfish.
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Lovingly
 
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Post » Mon Jun 11, 2012 9:08 am

Op has obviously never tried to swing a weapon underwater.
It's hard as hell, and if you do it wouldnt have any speed or force to the swing to do anything.
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Victor Oropeza
 
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Post » Sun Jun 10, 2012 10:12 pm

lilbear-

would love to see more of these racial/armor/weather-type penalties!

i can think of some good npc conversations that'd take place.
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elliot mudd
 
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Post » Mon Jun 11, 2012 9:40 am

I think the reason why we dont have underwater combat is because there's no underwater combat animations.
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Robert Garcia
 
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Post » Mon Jun 11, 2012 9:09 am

Where do you find slauterfish? Like what body of water in Skyrim? All the water I've had to go through I've not encounter one (thank you Lord!)
Anyways I'm terrified to go in the water because of this exact reason. Bethesda throws us into water with a large slauterfish and doesn't let us defend ourselves.
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Chantel Hopkin
 
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Post » Mon Jun 11, 2012 12:38 pm

Op has obviously never tried to swing a weapon underwater.
It's hard as hell, and if you do it wouldnt have any speed or force to the swing to do anything.
It's not that hard to stab something with a knife underwater. I've done it and I'm a stringy nerd.
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~Sylvia~
 
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Post » Mon Jun 11, 2012 6:29 am

yeah it kinda sux, but you can lure them near the coast and kill them
True, but thats so inconvenient, especially when you are far from shore or want to get something underwater
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ZzZz
 
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