Essentially, I am trying to edit the base stats of the dragons in the game so that the MQ (Main Quest) dragons have stats which are 20% (or whatever works) stronger than the regular old wild dragons you encounter because to me it makes more sense that way. Now I can figure out how to change the stats of actors and pretty much change the levelling etc how I want, but my main problems are:
- How can I tell which actors are related to which in-game dragons so that I can essentially make the more "boss" like enemies into just that?
- Can I just uncheck the box "use stats" and input my own values on the page for the dragon I am editing to change the levelling/health stats rather than having to mess around with level lists etc?
- If I use the levelling option that sets a min/max level would setting min of 10 and a rate of 1.2 mean that the dragon would always be 20% higher level than pc unless that equals less than 10?
- How does the offset box work? Does it just add that value onto their base health for their level?
Thanks

