As it stands, the skill rate is 10+(0.5*IN), but I want to change it to 5+IN. I found the setting for the base value (iLevelUpSkillPointsBase), but nothing for the multiplier. The Geck wiki talks about a setting, iLevelUpSkillPointsInterval effecting this. However the default value is one, and based in its description, it doesn't work the way it should according the the official formula. Can anyone clear this up for me? Thanks.