I have a few requests if anyone is interested in looking at any of these bits and pieces for me.
These are a few odd files (2MB) which need fixes.
http://www.megaupload.com/?d=21P2MS44
There are five textures which make up most of the town Orcrest with a very sharp shine. Could this be removed? Or could someone create similar textures to replace these?
I have a few ingredients like prawns, lemons, cookies and eclairs that don't have any collision.
And the caravanserai building needs the (collision-free) railing blocking the stairway removed.
I could also do with an actual ivory tusk item for harvesting from the wild elephants, and also a fish fillet or fish steak item for the fish.
Does anyone know if MMM adds spawn points in the Elsweyr region? Or any other mod which does? A couple of people have mentioned monsters spawning in the middle of some of my towns, and I should really make a patch to fix that.
Okey dokey, thanks.

Oh... do you know which part it was in? I combined all the available files into one 7-zip (252 MB) to save space on my hard drive, so I'll have to re-download it.
Amen to that. I walked into Corinthe, and there was no FPS hit at all - it was smooth as silk.
Here are all the interiors. Its only a little 1MB file.
http://www.megaupload.com/?d=0T5WWMM9
I have playtested my character on northern part of Elsweyr with the latest September updates; visited Riverhold, Dune, Orcrest, and any settlements or other locations found in-between. I haven't visited the southern part yet, but the view is already spectacular. If it weren't for some on-going quests in Cyrodiil, I doubt my character will ever leave Elsweyr. Anyway, I discovered several bugs:
- At Elsweyr Northern Border landmark, a tree (Ref ID: 0017e3cf) appears to be floating a bit and there's a wood log almost closing the road (I suppose this is intentional?). Additionally, if a user has Blackwood Company modification installed, a farmhouse will be located right on top of the road a bit north from it.
- http://i29.tinypic.com/35mkxl3.jpg
- Inside Two Moon Temple, there are see-through gap on the stair floor. Here's a http://i28.tinypic.com/2b5q55.jpg and http://i31.tinypic.com/2d1uyok.jpg.
-
Spoiler http://i27.tinypic.com/i1yzy1.jpg
- Minor typographical error, Rogda the Witch at Orcrest mentioned in her conversation text 'siezed' instead of
seized (it was during the line "...the fire...")
- The text on the loading screens are http://i26.tinypic.com/aw3iaa.jpg, probably due to DarkUI installed (might be fixed with Skeleton's?)
The tree and log are probably vanilla ones which I moved out of the way, which another mod has nudged back. An easy fix, is just to console ` and disable them.
I think I'll actually try and make a patch for Blackwood Company. Is that one supposed to be loaded before Elsweyr?
Most of the sea-elf armor I've labelled "woman's cuirass" etc, since the pieces are female only, except for the helmet, I think. Some of the other armors are male only, so it kind of balances out.
Yep, the text is because of DarkUI, in vanilla it appears inside the box. But as you've seen Skeleton is kindly making up a DarkUI version of all those.
& the typo and gap in the temple stairs are nice simple things to fix.