Enabling the "ForceGreet" topic subtype?

Post » Thu Jun 21, 2012 3:20 pm

I've made my quest, a functional ForceGreet package, and directed it to my branch-starting topic with the subtype "ForceGreet." It works swimmingly in the game! Huzzah!

However, when I go to make a NEW dialogue branch in the same quest, with its own starting topic, only "Custom" and "Rumors" appear in the topic subtype dropdown. No "ForceGreet" option is available. How does one enable the option? Does each ForceGreet require it's own quest? I'll do that if I have to, but I'd rather keep all my follower's main story" dialogue in one quest, if at all possible.

EDT: Clarification.
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Karen anwyn Green
 
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Post » Thu Jun 21, 2012 2:36 pm

You don't actually need to use the ForceGreet topic type--a ForceGreet package can use a Custom topic type. As far as I know the ForceGreet topic type is an unimplemented legacy of past games (along with the Rumors type).
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Eileen Müller
 
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Post » Thu Jun 21, 2012 1:35 pm

Oh. Well then, that was easy.

Thank you! :biggrin:
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kirsty joanne hines
 
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