-Multiple Marriages and Divorces
-hardcoe mode: sleep, eat, drink, survive, realism
-Adoptable Children, ability to have children
-Ability to own companies: meadries, fisheries, inns, and merchant caravans
-More diologue options/ a better system for generating more dialogue for all npcs, that always gives something to talk about
-own-able permanent pet dogs
-npcs interact a bit more w/ eachother instead of just the player (mom talks to kid, follower talks to wife, wife goes to town talks to merchants, etc.)
-smarter follower AI, one that also chooses conversation better as well as wisely choosing good times to engage in combat...
-Zzar.:hu's post on enhanced character development check his post >> http://www.gamesas.com/topic/1341740-my-idea-for-a-completely-overhauled-character-development-system/
All of the above aim at fixing some element common in many RPG games. All affect your ability to pretend a role as the character in life. They focus on house life, social life, adventure life, and business life. By improving these areas of the game, role-playing would be a lot better, not that it's bad now by any means. Skyrim is an amazing RPG. One of the best, hands down.
What do you think about those things and what am i missing?
ps- try not to just argue about whether skyrim is an rpg, im not trying to argue about it cuz it gets boring having to exchange the same useless banter with hundreds of people whom i do not know anyway

well thought out and i see the effort you put into the post. Thanks for the idea! Ill add a summary to my list if thats okay w/ you.
Habit I picked up on political forums, where explaining everything was imperative. That post could be much longer I can assure you.