I am enjoying RAGE

Post » Thu May 03, 2012 2:15 pm

So I preordered this game and played for only a half an hour on 10/4/11 and then due to other things like work and life, I just got back around to playing this weekend. I am only 4 hours in and I really enjoy the game. FPS's have always been one of my favorite genres but this game easily takes the cake. I am not a id really devoted fan, never played quake, but this game is really fun. I don't get the criticisms about the world not being truly open like fallout out. Its a FPS's with some RPG & racing thrown in. I like that the lvls are linear and make it obvious where you need to go next. The guns are amazing! The AI is so fun to watch like when a mutant jumps from a high ledge and falls on his ass before he charges! I like the racing/car combat mixed in while traveling to your next shooter mission. I love the graphics, and all the voice acting of the townfolk, enjoy the mini games. All in all I love it. I just wanted to put this out here because there seems to be so many negative threads and reviews. Keep it up id, hoping for a RAGE 2.

Anyone else digging this game?
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Lou
 
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Post » Fri May 04, 2012 1:03 am

The animation and AI in Rage is really spectacular, the gunplay is quite good, and the 60 FPS really makes it stand out graphically from every other game out there. Rage is really a very good shooter!

In terms of complaints, the only one that I really have with it is that the plot is woefully underdeveloped and the game ends quite abruptly. Other than that, it's a blast.

I wish id would release some news about some upcoming DLC or something though. Aside from collecting all of the cards, I've completely beaten the game twice and there's really nothing else I can do with it.
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Emma
 
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Post » Thu May 03, 2012 11:53 am

The animation and AI in Rage is really spectacular and the 60 FPS really makes it stand out graphically from every other game out there. It is quite beautiful to look at!

In terms of complaints, the only one that I really have with it is that the plot is woefully underdeveloped and the game ends quite abruptly. Other than that, it's a blast.

I wish id would release some news about some upcoming DLC or something though. Aside from collecting all of the cards, I've completely beaten the game twice and there's really nothing else I can do with it.

I have read/heard about the ending being terrible. I have never been a big "story" guy so I don't think it will be a huge let down for me; however, some DLC to keep us playing would be cool.
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sas
 
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Post » Thu May 03, 2012 1:09 pm

I enjoy this game. Also preordered and although I was kinda bummed to see it drop in price so quickly I don't actually regret paying full price.
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Fanny Rouyé
 
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Post » Thu May 03, 2012 5:17 pm

I enjoy this game. Also preordered and although I was kinda bummed to see it drop in price so quickly I don't actually regret paying full price.

Paying full price doesn't bother me at all. Don't mind supporting quality developer.
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Adam Baumgartner
 
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Post » Fri May 04, 2012 3:07 am

Paying full price doesn't bother me at all. Don't mind supporting quality developer.

Good man. In my opinion, RAGE is worth every bit of the 59.99 full price tag.
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Claudia Cook
 
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Post » Thu May 03, 2012 1:01 pm

I agree, the animation is first rate and combined with the graphics the potential of megatextures is easy to see. Its more like being inside a Disney animated film then a video game and when the next generation consoles come it we should have graphics and animations that will blow you away.
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RObert loVes MOmmy
 
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Post » Thu May 03, 2012 4:47 pm

I agree, the animation is first rate and combined with the graphics the potential of megatextures is easy to see. Its more like being inside a Disney animated film then a video game and when the next generation consoles come it we should have graphics and animations that will blow you away.



Looking forward to Doom 4 and to see the future of the RAGE series. Hope we get a RAGE 2 at some point.
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Invasion's
 
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Post » Thu May 03, 2012 2:52 pm

I think its a great game to play with the AI, atmosphere and locations. Just a shame so many ambushed its reputation with the texture compression and graphic driver problems.

In fact you still get trolled or flamed for saying you like the way the game looks... its seems its just not cool to like RAGE. :(
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kirsty joanne hines
 
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Post » Thu May 03, 2012 2:39 pm

its seems its just not cool to like RAGE. :(

Well I'm pretty cool and I like it soo....
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Verity Hurding
 
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Post » Thu May 03, 2012 7:12 pm

i really liked the game.....too bad they are having so many problems with drivers on the pc....hopefully once they get that straightened out rage sales will pick up and we might get some dlc.
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Chris Guerin
 
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Post » Thu May 03, 2012 10:50 pm

Looking forward to Doom 4 and to see the future of the RAGE series. Hope we get a RAGE 2 at some point.

Carmack's already said they'll continue to use the animation developed for Rage so I suspect Doom 4 will be somewhat cartoonish too. I prefer that really. Its like the uncanny valley as far as I'm concerned and too much realism just demands more perfection then its worth or it can be counterproductive.
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Bethany Short
 
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Post » Fri May 04, 2012 1:35 am

Carmack's already said they'll continue to use the animation developed for Rage so I suspect Doom 4 will be somewhat cartoonish too. I prefer that really. Its like the uncanny valley as far as I'm concerned and too much realism just demands more perfection then its worth or it can be counterproductive.

Fair point. I really like the character's in RAGE. I would say they are exaggerated somewhat more than cartoonish but either way I hope they stay with a similar look.
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Sara Lee
 
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Post » Thu May 03, 2012 6:11 pm

finnally, a post without trolling or negative remarks. Love the game, looking forward to DLC or sequel.

Wasteland Legends - Dead City?
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Esther Fernandez
 
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Post » Thu May 03, 2012 12:30 pm

Fair point. I really like the character's in RAGE. I would say they are exaggerated somewhat more than cartoonish but either way I hope they stay with a similar look.

I'm talking about the animations for the opponents in particular. They are straight out of the best animated films and Saturday morning cartoons.
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KIng James
 
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Post » Thu May 03, 2012 5:52 pm

finnally, a post without trolling or negative remarks. Love the game, looking forward to DLC or sequel.

Wasteland Legends - Dead City?

That would be awesome!
I'm talking about the animations for the opponents in particular. They are straight out of the best animated films and Saturday morning cartoons.

Gotcha!
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Add Me
 
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Post » Fri May 04, 2012 12:18 am

Gotcha!

Yeah, the dialogues and whatnot can always be improved, but the basic gameplay dynamics have to be done well from the start. Scenes like in the blue line when mutants climb down 40 foot walls, jump from one object to the next, switch from running on two legs to all fours, dodge, roll, grab their heads and legs, etc. are about as dynamic as anyone could ask for. With Doom 4 you can expect 30 of them to all come at you at once all doing a variety of different things instead of just running at you like robots and falling over as if their batteries had died.

The wing sticks add a bit of a random element to the mob scenes, but they need more. One thing I loved about Half Life 2 was the addition of objects in the environment flying in all directions and adding a random element to the scenes. You never knew exactly where the stuff would land next or if it would get in your way. In fact, the gravity gun was originally invented just to make sure you didn't get trapped by all the debris and couldn't make it to the next level. It gave the game more replay value and forced people to continue to adapt their strategies. With enough variety in their animations and some random elements added it could make fight scenes really challenging and fun.

I've actually been wondering how id could take their game dynamics to the next level. With the original Doom and Quake games it was all about floor plans, but now its the animations and random elements that are becoming good enough to add some real excitement to corridor shooters.
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Neil
 
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Post » Fri May 04, 2012 3:36 am

I originally stayed away from Rage when it was first released because I had it in my head that it was going to be like Borderlands in terms of multiplayer co-op but was highly disappointed to learn about the actual multiplayer options available. So the other day I picked up a new copy of the Anarcy Edition (complete with codes) for under $15 and I must admit that I've been having a blast. It's as if Fallout 3 and Borderlands had a love child. Despite not necessarily being the best of both worlds it's absolutely fun to play. My only complaint so far is how zones are reused after you have spent a good amount of time clearing them out...for example, the first bunker that you're sent to in order to get the RC Cars you're then sent back on a side mission to get an improvement for the RC Cars. Just seems like a cheap way to "add" content. Other than that it's easily a 9.0 on my personal scale (even with the mediocre story line).

Two thumbs up!

Now I just want to see some DLC announced as well as Rage 2. Please?
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Horror- Puppe
 
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Post » Thu May 03, 2012 2:12 pm

Now that the initial hysteria and hate campaign has died down it's good to see the game being judged on it's own merits and also good to see assessments of where it is genuinely flawed being pointed out (as opposed to the previous "Waaahhh! Rage svcks! Stomp! Stomp! Stomp!" behaviour). All useful feedback that a developer can take on board, learn from and build on.
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neil slattery
 
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Post » Thu May 03, 2012 4:31 pm

I originally stayed away from Rage when it was first released because I had it in my head that it was going to be like Borderlands in terms of multiplayer co-op but was highly disappointed to learn about the actual multiplayer options available. So the other day I picked up a new copy of the Anarcy Edition (complete with codes) for under $15 and I must admit that I've been having a blast. It's as if Fallout 3 and Borderlands had a love child. Despite not necessarily being the best of both worlds it's absolutely fun to play. My only complaint so far is how zones are reused after you have spent a good amount of time clearing them out...for example, the first bunker that you're sent to in order to get the RC Cars you're then sent back on a side mission to get an improvement for the RC Cars. Just seems like a cheap way to "add" content. Other than that it's easily a 9.0 on my personal scale (even with the mediocre story line).

Two thumbs up!

Now I just want to see some DLC announced as well as Rage 2. Please?

Agreed, I am actually more interested in the future of RAGE than playing Doom 4 Personally.

Now that the initial hysteria and hate campaign has died down it's good to see the game being judged on it's own merits and also good to see assessments of where it is genuinely flawed being pointed out (as opposed to the previous "Waaahhh! Rage svcks! Stomp! Stomp! Stomp!" behaviour). All useful feedback that a developer can take on board, learn from and build on.

Yes I truly enjoy this game and it is probably tied with Dead Space 2 as my favorite game in 2011.
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DeeD
 
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Post » Fri May 04, 2012 2:54 am

Just an update, I'm 8 hours in. Just got to Subway Town. Did the first mission. Really enjoying this game!!!
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Amber Ably
 
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Post » Thu May 03, 2012 12:15 pm

If you're already at Subway town then be aware that you're about 2/3rds of the way through the game.
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Joey Bel
 
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Post » Thu May 03, 2012 4:37 pm

If you're already at Subway town then be aware that you're about 2/3rds of the way through the game.

ok and?
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James Hate
 
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Post » Thu May 03, 2012 9:05 pm

Agreed, I am actually more interested in the future of RAGE than playing Doom 4 Personally.
Lol, how odd, and strange... and wierd.

But I'm glad you like Rage :smile:
I like Rage as well
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My blood
 
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Post » Thu May 03, 2012 6:36 pm

ok and?
With that amount of play time it's likely that you've missed or skipped a lot. You can go back to Wellspring and check out the job board, for quite a bit more, or you can continue on and save it for a second play through.
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Angelina Mayo
 
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