Errors while loading mod file out of nowhere

Post » Tue Jun 19, 2012 1:07 pm

Yesterday my CK crashed while performing an action. I loaded up the mod again to see if it got corrupted and I did get some errors on loading the cell I'm working on that weren't there before. Even when I try one of the backups of the mod, I still get the errors. These are:


HAVOK: File contains a phantom with mesh shape collision. Please remove shape or convert to primitive.
HAVOK: File contains a phantom with mesh shape collision. Please remove shape or convert to primitive.
HAVOK: File contains a phantom with mesh shape collision. Please remove shape or convert to primitive.
ANIMATION: Unable to map bone Book Flap1 on CLONE QABook for Havok Behavior Controller.
ANIMATION: Unable to map bone Book Flap2 on CLONE QABook for Havok Behavior Controller.
ANIMATION: Unable to map bone Book Flap3 on CLONE QABook for Havok Behavior Controller.
TEXTURES: StudyMannequin02 (01002364) -> (00089A85) : MaleUnderwear_1 is missing a specular map
TEXTURES: StudyMannequin02 (01002364) -> (00089A85) : NakedHandsManakin (0010760E)[0]/ArmorManakin (00107611) [50%] is missing a specular map


What do these mean? The last thing I did was add some bookshelves so I guess the first two are related to that but what do they mean?
I don't get the Mannequin related errors either. It doesn't LOOK bugged at all.

I'm sorry if there is a database with errors somewhere, I don't know of it.
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Prisca Lacour
 
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Post » Tue Jun 19, 2012 12:25 pm

Bump.
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Erika Ellsworth
 
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