ESM Worldspace bug 0,0?

Post » Wed Jun 20, 2012 6:48 am

Curious if anyone else has experienced this.

Objects being placed in wilderness cells in Tamriel worldspace end up being saved to some 0,0 cell. Some users end up having save game crashes when using the mod because of this.

Through trial and error, and using TESVSnip I was able to go in and delete the 0,0 cell. The objects I had placed ended up moving to one of my other interior cells, where I copied them back into the wilderness cell I first intended. No more save game crashes...

If anyone else runs into save game crashes for some of their mod's users, might want to check this. No idea why it happened...
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Isabel Ruiz
 
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