Well, the only list I've found is this one...
Top fixes:
* Companions now show up as waypoints on the map they did before
* Companions will always fast travel with you, unless told to wait or sent away
* Fix: DLC error/save corruption is only partly fixed...I still get the DLC message at game start
* Fix: Entering the strip after Debt Collector causes crash and autosave corruption
* Fix: Using Mojave Express dropbox can cause DLC warnings
* Crafting menu now filters valid (bright) recipes to the top of the list was already fixed
* Weathered pistol no longer glitches when applying mods
In addition, this patch addresses issues with the following areas: What exactly were the changes you imlied? You fixed something in the hardcoe Mode? Yeah, nice, but what did you fix?
* Pip-Boy Interface
* Pre-Order DLC Items
* Reputation System
* Radio Stations
* Companion fixes
* Companion Quests
* Repair Menu
* Caravan
* Weapons and Weapon Mods
* hardcoe Mode
* Perks
* Skills
* Crafting Recipes
* Crafting Menu
* Mojave Express
* Chems/Addiction
* Doctors
* Vendors
And fixes for the following quests: which bugs exactly were fixed inside theese quests? I didn't even know there was a bug with the "Ain't that a kick in the head" quest
* Ain’t That a Kick in the Head
* By a Campfire on The Trail
* They Went That-a-Way
* My Kind of Town
* Boulder City Showdown
* Ring a Ding Ding!
* King’s Gambit
* For The Republic, Part 2
* Render Unto Caesar
* Et Tumor, Brute?
* The House Always Wins
* Wild Card
* Beyond the Beef
* GI Blues
* How Little We Know
* Oh My Papa
* Still In The Dark
* You’ll Know It When It Happens
* Arizona Killer
* Eureka!
* Veni, Vidi, Vici
* All or Nothing
* No Gods, No Masters
* Birds of a Feather
* I Put A Spell On you
* Come Fly With Me
* That Lucky Old Sun
* Don’t Make a Beggar of Me
* The White Wash
* Ghost Town Gunfight
* Restoring Hope
* Bleed Me Dry
* Aba Daba Honeymoon
* Tend To Your Business
* Wang Dang Atomic Tango
* Flags of Our Foul-Ups
* Debt Collector
* Talent Pool
* Left My Heart
* Someone To Watch Over Me
* Hard Luck Blues
...but this is not what I would name a decent changelog. This changelog reads like: yeah, we did a lot, but basically we can't tell you what we did. We just hope your game is fixed now^^
Last patch they announced a bug fixed (cowboy-repeater-not-reloading-bug), that didn't got fixed, this time they announce a bug fixed, that already got fixed with the last patch.
* Crafting menu now filters valid (bright) recipes to the top of the list
This one was fixed the with the last patch. I can't get rid of the feeling that the intern communication at Obsidian/Bethesda isn't very good and if they do another such a thing, I feel outright punked. Maybe they just do this to distract of other problems. Why is such a huge patch named 1.02XYZ instead of 1.3? You really should reconsider to notifie any change you'Ve made to the game. Is it so hard to just write down what you did and later put it into a changelog? It's not 1% of the time that you've spend on creating the patch.
My next Mod ReadMe will sound like this: I've modded a lot, just don't know what...*End of information here*