Exterior Issues from CK update?

Post » Wed Jun 20, 2012 2:40 am

I hope somebody can help with this. I have a house mod I have been building an exterior for. I have quite a bit of time into it and thought I was almost done. After the updates yesterday, I have a new warning when I open the file in the CK. It says "Forms: SetFormID bashing entry in Form ID map at 0000A9A9. Form basher: type Land_ID Bashed form: (0000A9A9)". When I hit yes and go into the cell, the Land is all botched. Each quad has a different dirt texture and the elevation of the land is all messed up. I can move it around with the Landscape tool, but it no longer matches the adjacent cells in elevation or textures. Does anyone know of a fix, or is it time to start over. Everything was fine until the update. I'm pretty new to this and I don't even know what "bashing" is.
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SiLa
 
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Post » Wed Jun 20, 2012 2:01 am

Okay, I think I have fixed my cell, but I hope somebody who understands what I have done looks at this and tells me if what I did is going to cause problems before I upload the file for people to use. I don't know how the landscape got bashed other than the CK update as that is all that took place to it. I went into the the file details and set that bashed landscape object to ignore and deleted it. That fixed the land except for one small area next to an adjacent cell where it is now only a small mismatch that I can fix. If anyone has any thoughts on whether this will work or cause issues, I would love to hear them. Thanks in advance.
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Stacey Mason
 
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