My question is this, how is the number of charges on a weapon enchantment determined when you use the "Extra Effect" perk to imbue the weapon with 2 enchants. For example, I made a bow with 1 enchantment (Soul Trap), and set the number of charges to the max, while making the magnitude 1 second of sould trap time. This gave me some amount of charges in the thousands on that bow. However, when I created a similar bow with an extra effect on it (Soul Trap with maximum charges + absorb stamina with maximum magnitude) the resulting bow only has about 40-70 charges. How does this occur? Does it matter which enchantment is used first? Is the resulting number of charges just an average between the two? Is there a way to make this bow have significantly more charges while maintaining the magnitude of the stamina absorption?
I would greatly appreciate any guidance here, as I cannot seem to get any info for this on the interwebs =P
