Fallout killed my PS3?

Post » Sat May 28, 2011 4:39 pm

So i was playing New Vegas last night, avoiding freeside to keep freezing to a minimum and doing fairly well. Then it struck, the ps3 froze and i had to hold the power button to cycle it down. I was frustrated and left it off all night and all day. I just tried to turn it on and I now have a flashing red light and my ps3 will not turn on. I have a 250GB ps3 slim that i got over 1 year ago and is now out of warranty. I recommend to anyone that until they fix this stupid problem, avoid playing this game. To the creators of this game, i'd be pissing my pants over the possibility of class action liability lawsuits.
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helliehexx
 
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Post » Sat May 28, 2011 11:24 am

I would try to start the PS3 in safe mode and wipe everything off and start over (if you can get that far)

If you don't know how to get to PS3's safe mode then check http://community.us.playstation.com/thread/627262?start=0&tstart=0
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WTW
 
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Post » Sat May 28, 2011 4:24 pm

Just thought that I'd reply to this thread to let you know that you're not alone in having this game kill your console. I had a very similar problem with this too. I had a phat ps3 80gb model which was killed off by this game. Now before people start shouting about how it's impossible for a game to kill consoles, let me start by saying that I too was of this opinion. When my old ps3 died after having played FNV for about 50 hours (in total) I was of course very open minded about it, having had the machine for about 2 years, I naturally thought that it had just given up the ghost. I was aware that the constant Hard Freezes, bugs, glitches and everything about this game (which I love btw) was not doing my Ps3 any favours at all, but surely the game couldn't be blamed right?

Wrong.

I went through all of the safe mode processes in a vain attempt at trying to rescue my console, and whilst it did some good in the short term, the console was screwed and had to be replaced. The Blu-Ray laser had gone, and my machine was done and dusted for all intents and purposes.

As such, I replaced the console with a new 320gb Slim model.
A close friend of mine, who is also an avid Fallout fan assured me that whilst his FNV was plagued with the usual problems, his console was ok.
Encouraged, I started to continue playing the game. I managed to get a lot further this time, but the game was still up to it's old tricks of hard freezing and all of the other myriad of technical problems. Now of course, my Ps3 is starting to play up again. I've only had it for six weeks! It's having huge problems reading Blu-Ray discs and loading games. I'm sorry to say that it can only be FNV that's causing these issues, as it's the only game that I've been playing over the past 6 weeks. To say that I'm peeved off is an understatement.

Please, Bethesda and Obsidian, for the love of all things good in this world, please, pretty please, with sugar on top, can you just patch this game so that it's even remotely safe to play? We all know that you're concentrating on the forthcoming Elder Scrolls V, and working on the DLC for New Vegas, but can you just stop for a second and think about what you are all doing to your reputation and your fan base? I feel that releasing this game in the condition that you have, and the fact that you're all so very lacklustre in fixing this game is horrific and disrespectful to your loyal fan base both new and old. Sort it out.

This game has, in effect cost me around £350.00 of my hard earned cash, and a near endless amount of ballache. I for one (and I know I'm not alone here) will not be purchasing any DLC for this game. It's shocking and appalling the way that you treat your customers. You shameless, bare-faced hucksters.
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Alkira rose Nankivell
 
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Post » Sat May 28, 2011 8:43 pm

Well folks as an avid gamer for the past 25 years. I worked for Nintendo as a game counselor in the 80's. Bethesda should be embarrassed that they let anybody even see this half done piece of Monkey [censored], let alone make you pay for it.
Unfortunately its not a patchable issue. The freezing issue for Camp Forlorn Hope is an engine issue not some software glitch. IT will NEVER be fixed. Also since i just crawled my way through the DLC Dead money my console has begun crashing every 30 min if it makes it 30 minutes. I have played 2 of the oblivion games and all of FO3 including the dlc. That is at least 2000 (yes 3 zeros) hours of game time. So I am prepared to accept a certain level of crap programming for a well thought out storyline, but this is ridiculous. I WANT A REFUND AND AN APOLOGY.
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Maria Leon
 
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Post » Sat May 28, 2011 5:05 am

Alright first of all, Fallout is probably one of the best games out there. Second of all, they are putting a lot of time in the patches, sure they aren't the community friendlist, but fallout being the kind of game that becomes boring after finishing the game with all faction, they also need to work on all kinds of DLC. They don't need to give you an apology, if you don't like it. Sell it. 'Nuff Said.
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Bethany Short
 
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Post » Sat May 28, 2011 8:34 am

Alright first of all, Fallout is probably one of the best games out there. Second of all, they are putting a lot of time in the patches, sure they aren't the community friendlist, but fallout being the kind of game that becomes boring after finishing the game with all faction, they also need to work on all kinds of DLC. They don't need to give you an apology, if you don't like it. Sell it. 'Nuff Said.


No. not "Nuff Said." Sure, the Fallout series is great when you ignore the tech issues, but I didn't pay $130 Canadian for the Collectors game & guide just to have to sell it for less than half of that 2 months later because I literally can't play the game for longer than an hour AT MOST.

Not to mention Bethesda knew something was wrong with the software.

Not to mention they won't admit it, or admit they can't fix it, but any logical person would look at previous issues in the games using the software and ask themselves "were those games fixed? Nope."

Instead they make TES V with a new engine and try and sell Gamebryo, as if anyone's going to buy that piece of [censored].

That's [censored] [censored] if you ask me. And I think it's safe to say others would agree with me. Not all, but again, not everyone experiences the same things.
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Fanny Rouyé
 
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Post » Sat May 28, 2011 11:52 am

"Instead they make TES V with a new engine and try and sell Gamebryo, as if anyone's going to buy that piece of [censored]."

Bethesda/Zenimax do not own Gamebryo, they just licensed it!
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RUby DIaz
 
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Post » Sat May 28, 2011 8:45 pm

Bethesda/Zenimax do not own Gamebryo, they just licensed it!


Then who's selling it so coincidentally after the issues in the past 3 games using the software?
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Zosia Cetnar
 
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Post » Sat May 28, 2011 5:14 am

Then who's selling it so coincidentally after the issues in the past 3 games using the software?

Er, the people who actually own it?
http://www.gamebryo.com/en/About/

There are other developers who have used Gamebryo you know.
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NAkeshIa BENNETT
 
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Post » Sat May 28, 2011 1:21 pm

yeah gamebryo is a good system if used right.. in a game that big its hard to work out the kinks. They moved onto a new system because gamebryo was outdated and it couldn't do the things that they wanted to do with the game.. Same reason R* moved to a new engine as well. A lot of game devs are using in house engines now.. well at least the good ones. I have no problems with Fallout 3 now. Its froze 1 time in the last 6 months i played it. But a lot of games freeze. Its really hard for companies to develop on multiple platforms successfully. Because each runs a lot differently. This is why most devs choose to focus on one system. The fact that companies develop on multiple systems is a testament to their loyalty to fans. Now think about this clearly.. If a developer didn't care about their fans.. would they purposely put out a crappy game? It would be a horrible business model. The next game wouldn't sell well and people would be out of a job.. The company would go under. I wouldn't make you a mud sandwich and expect you to come back for seconds. If they didn't care they wouldn't patch the game at all. Now as for it killing your ps3... Well my ps3 has died before.. so has my 360 twice.. Its like Gene therapy... If you mess with one thing.. Its going to affect another.. so if something happens in a game (just like a glitch) a certain set of variables, that may cause the cpu of the ps3 (or 360 in some cases) To overheat.. effectively killing your system. Its just with the technology growing, so does the complexity. Even when the playstation originally release they were setting on fire.. Lol. The technology is not funny comprehended, much like messing with DNA. NOW, with skyrim, they know all the ends and outs of their engine built in house. I can bet that it will have little to no problems when released, at least if its there its something we wont care about. For example there's been plenty of times where I have noticed like a rock in oblivion put wayyyyyy above the ground, noticeably higher. Iv noticed these small things in a lot of games. The best example, everyone knows of san andreas and the hot coffee scandal.. Well they cut down in dev time to release the game on time by hiding the files, and making them "dead" files instead of removing them. It would have taken who knows how much longer to recode the game if removed. Now think about all the info Obsidian tried to fit in there, take out and put in. AND try to make due on a promise of releasing a game in time. They decided that it would be better financially to release the game on time, and just patch it. Even though I doubt they knew EVERY little thing wrong with it.. People wanted the game... Its a big risk to do that. But it worked out.. its one of the best selling games of last year. Loyalty of love of the game aside.. I think that putting these problems aside.. If a person is not happy with the game and its bugs right now.. the put the controller down.. take the game out until these problems are fixed.. Otherwise its like complaining that a dog keeps biting you and yet you keep slapping him around... idk bad anology lol. Buying a game.. or a game system is a risk.. at least know what your getting yourself into before jumping in. I myself am anticipating the next patch, if all the bugs aren't out. That's fine, I will wait for the next and the next one. Because even though i bought it.. I don't have to play it.. There's about 100 other games that could enjoy too. For christ's sake don't blame bethesda for something they didn't do.. lol.
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Budgie
 
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Post » Sat May 28, 2011 10:32 am

Er, the people who actually own it?
http://www.gamebryo.com/en/About/

There are other developers who have used Gamebryo you know.


Well, my bad. Either way, they knew the repercussions of using it, and chose to anyway. That's their bad, and it cost me. Not only me, but many others as well.

For christ's sake don't blame bethesda for something they didn't do.. lol.


oh, so it's not Bethesda's fault they rushed the game out the door, did shoddy QA and then ignored my tech support emails? Riiiight.... it must of been all a misunderstanding, then? (sarcasm)

You say we can put the controller down and "wait for the patch", there's plenty of other games to play. Sure there is. But I paid over a hundred dollars for this one, and it's never going to work. Buying a game shouldn't be a "risk-taking". that's absurd. your reasoning is... I don't even know a word for it. ridiculous?

A company made a product.

the product should work.

It's not anyone else's fault but their's if it doesn't.
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Hot
 
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Post » Sat May 28, 2011 1:04 pm

Your right its ridiculous, but its true. When buying something, anything, you always run the risk of something being wrong with it period. Bad games have been made since the dawn of gaming. Except back then if you bought a game and it was bad, its not halfway your fault since there was no net, no game magazines to help you with a decision. You knew the risks when buying this. You already knew gamebryo had problems, fallout 3 and oblvion, had problems using gamebryo. You took the risk and pre ordered the game. Not every game company can know and fix everything wrong with a game before release, just because there are sooooo many people that are gonna play that game everyone is going to do a quest a little different or run around the game a little different. Its almost impossible to have for-sight on every single person that will play the game and what they will do. Its a unforeseeable consequence of pushing a game out. They are of the group. If we make a promise to deliver a game by this time were going to deliver it, by and around this time. Anything else can and will be fixed by patches. If you switch engines you have to build a game from the ground up. It was probably a better business move to push the game out and patch it.. rather then waste ALOOOOOT of money and development time halfway through the creation process to do a seemingly simple thing as switch engines.
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JAY
 
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Post » Sat May 28, 2011 1:01 pm




But what gets to me most is there is clearly a problem with the engine, (and yes, I knew about the problems in the previous games to use it but still purchased anyway, I'll admit) yet Bethesda continued to use it, and keep telling us things like "the next patch is coming soon"(one that won't fix the freezing issues), and "maybe it's a problem with your system" blahblahblah, and not once have I ever seen an employee actually ADMIT for ONCE that THEY are in the wrong.

Therefore I blame Bethesda. Yes, I should have looked at their previous games and asked myself "did they ever get fixed?" But I figured a company would make their product... oh, I don't know... work?
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k a t e
 
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Post » Sat May 28, 2011 12:57 pm

I agree that a product should work.

I played through F: NV on the 360 with only the occasional freeze or glitch, certainly nothing game-breaking.

I picked it up used for the PS3 last week for under $20, and have started a new game. So far (and I may regret saying this) I haven't had any problems.

As I've said before on other threads, I can understand there being glitches, but I can't understand why, particularly on consoles, some people have much worse problems than others.
Consoles, as a 'known quantity', should have far less bugs than PCs. I don't know why this doesn't appear to be the case.
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Kortniie Dumont
 
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Post » Sat May 28, 2011 6:30 pm

Consoles, as a 'known quantity', should have far less bugs than PCs. I don't know why this doesn't appear to be the case.


I'm no computer nerd, but I think it's because the consoles RAM is just too inefficient. If I'm not mistaken, you need a fairly beefy, but not monstrous, computer to run Fallout. Maybe consoles pale in comparison.

Just my speculation, though. Again, I'm no expert.
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WYatt REed
 
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Post » Sat May 28, 2011 11:44 am

The consoles certainly have small amounts of RAM. What I meant was the bugs should have come to light in the play testing as individual 360s and PS3s don't differ apart from hard disk size (although I suppose some of the system board revisions may conceivably make a small difference?).

Whereas with PCs there's a virtually unlimited range of configurations.

Either way, I find it strange that so many bugs got through ... :shrug:
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Svenja Hedrich
 
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Post » Sat May 28, 2011 7:44 pm

I'm no computer nerd, but I think it's because the consoles RAM is just too inefficient. If I'm not mistaken, you need a fairly beefy, but not monstrous, computer to run Fallout. Maybe consoles pale in comparison.


Lack of RAM shouldn't cause freezing; when RAM runs out it starts to use the HD instead. That's slower, but it shouldn't cause freezing. Also it wouldn't really explain why Fallout 3 gets worse over time, even when you enter completely new areas. Over time the save game gets bigger, but there isn't noticeably more info in RAM at any given time as it only keeps in RAM whatever info is relevant (so info pertaining to Megaton isn't put in RAM when you're in Rivet City, for example. That's why it loads when you enter a new area, to put relevant info into RAM and purge the irrelevant one.)

Edit: Also, I think Bethesda has admitted that the save game sometimes get corrupted in Fallout 3, so maybe the increasingly buggy gameplay is an accumulation of small errors in the save game.
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Jonathan Windmon
 
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Post » Sat May 28, 2011 6:06 pm

I sure as hell hope the patch fixes the freezing because the longer you play, the worse it gets. It's a crapshoot when I fast travel now whether I'll actually be able to continue playing. And twice outside Helios One (Or REPCONN) The game froze as I walked by an abandoned truck, TWICE. I thought the first time was just random. Nope. :cryvaultboy:


And getting through Dead Money was B R U T A L.
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Jonathan Braz
 
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Post » Sat May 28, 2011 5:19 pm

if it don't work don't sell it.i spent over 1000hrs on FO3 i hoped that new vegas would of bin sorted but was wrong a car company wouldn't get away with this quality of product toyota and the like compensate buyers when stuff ain't right so why not games producers?
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Eliza Potter
 
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Post » Sat May 28, 2011 4:46 am

I respect the makers of fallout for making such a brilliant game, but it is still wrong to simply go 'meh' and hope that people [censored]ing and whining on the internet will eventually shut up and go away. It's simply unfair to sell a product for a large sum of money and then expect people to deal with it. I'm aware that there are lots of patches they're working hard on so hopefully eventually, these problems will be resolved! But that brings me to the point, if there's so much to be done to 'fix' the game, it shouldnt have been sold before it was accepted to be playable in the first place.

If you get hit by a bus and the paramedics come pick you up, take you half way to the hospital and then drop you off and say 'we'll come back in about half an hour once you've cooled down, yeah?' that's not good enough. If you bought a car and it broke down peridodically straight from purchase and the place you bought it from said "well that's to be expected if you use it excessively" that's not good enough!
If you pay taxes, or if you pay money for an item, whilst you cant demand that the customer is allways right, you can atleast have the right to expect said item to perform as is specified on the box!
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Dan Wright
 
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Post » Sat May 28, 2011 7:09 am

I agree Completely, A game should work when it is released. But the sad fact is, a lot of games get release incomplete, that is to say full of a few gliches. I have not ran into barely even half of the glitches that have been reported, and my system freezes less then half reported. Mostly because games are played differently by each individual. Gliches and hangs are found because something is done differently in game. Some get through the creation process. And yes.. Another fact is. Is that a playstation 3 or any computer system. HAS a CPU in there. That CPU needs to be cooled by a fan and helped with a heatsink and thermal gel. Thermal gel dries up over time. Systems can be improperly placed causing the fans to be blocked. Improper cooling to the internal components can cause unintended functions. I believe most of the reason that the game freezes is improper memory allocation. Mostly because that usually the game will not freeze until played over 30 minutes or so, WAY more then enough time for a CPU to overheat. which it can do within seconds of starting up if every variable hasn't been accounted for. So lets say. CPU is to hot, all this info is trying to push through a overheated CPU. *crash* I had problems way before.. A lot of consumers (if they notice) That before a (360 or ps3) had to be replaced it would heat up quickly and freeze a lot during games, in the coming weeks they would break. Okay, NOW to my main point. I have a new ps3. Its very new. Packaged within the last 3-4 months. It game with the Playstation move bundle.. I can play for HOURRRRRRRS without any problems. My friend has the fat ps3. And his can freeze multiple times in a few hours. Its caused by 3 things. His system is a bit older, he plays different then me, and finally he has never dust cleaned his playstation. Its not so much a developers fault as much as it is a hardware, manufacturing, normal wear and tear. That just accounts for freezing. Think about it, most of the people testing the games are playing on the newest PS3's. So they will invariably run into less glitches. less freezes. Probably next to none, so they run into few probably 2 or 3 or 10 who knows, small things. Instead of pushing the game back 4 months or something to take care of these minor glitches. They released it and patched it, since only, lets say 4 out of 30 ran into certain problems" anything that can be fixed with a patch in future since more people would run into it. Better to release a game with like 3 or so known gliches so people can get to this game that they have been waiting for, for soooooooooooo long and they want soooooooo bad. Don't get me wrong, I hate that they did this. It should have went though a bit more testing. But man NOBODY foresaw this definitely, nobody saw all these problems coming. NOBODY in their right mind would have released it if they would have seen it. Even a company who doesn't give a crap about anybody, will release a game that's completely unplayable. Which this game is not completely unplayable, it just has a crap load of problems. Just most people refuse to play it.. I suggest checking out the falloutwiki page (not www.wikipedia.com) but the actual fallout wiki page. It will tell you how to get around a lot of the glitches. The only mission one I ran into was the mission right before you get the super mutant buddy. It was ridiculous so I looked on the site. Found a few fixes. Ran around for a bit.. Eventually I did enough stuff where the good dr. would respond to my pushing him around and pushing around the super mutant. It could have been she wasn't in the EXACT place to trigger the event, who knows. But it did work, I shouldn't have to do all that. I really hope that the next patch comes through with fixing many more of the issues. Even fallout 3 with its less glitches had more patches for it lol.
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Frank Firefly
 
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Post » Sat May 28, 2011 12:41 pm

wall of text


Dont get me wrong, I think you're cool, and I enjnoyed reading everything you had to say :)
But maybe because you havent has these loads of issues that others have, you cant understand how frustrating it is?
One of my friends is an 'ubergeek' allways has to have the latest, bestest stuff, and has to be one step ahead of everyone. But he has a 360 (brand spanking new albeit) and I've got an ageing ps3, but we still have the same issues? I dont know, maybe we're both doing something wrong, but it seems odd that we're both having problems despite playing in very different ways on very different consoles?
Dont you think it's weird perhaps ?


(I'm not starting a fight I'm just wondering what you personally think as an obviously experienced gamer and fallout fan! :) )
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Elena Alina
 
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Post » Sat May 28, 2011 5:56 pm

Your right its ridiculous, but its true. When buying something, anything, you always run the risk of something being wrong with it period. Bad games have been made since the dawn of gaming. Except back then if you bought a game and it was bad, its not halfway your fault since there was no net, no game magazines to help you with a decision. You knew the risks when buying this. You already knew gamebryo had problems, fallout 3 and oblvion, had problems using gamebryo. You took the risk and pre ordered the game. Not every game company can know and fix everything wrong with a game before release, just because there are sooooo many people that are gonna play that game everyone is going to do a quest a little different or run around the game a little different. Its almost impossible to have for-sight on every single person that will play the game and what they will do. Its a unforeseeable consequence of pushing a game out. They are of the group. If we make a promise to deliver a game by this time were going to deliver it, by and around this time. Anything else can and will be fixed by patches. If you switch engines you have to build a game from the ground up. It was probably a better business move to push the game out and patch it.. rather then waste ALOOOOOT of money and development time halfway through the creation process to do a seemingly simple thing as switch engines.

Yes, bad games have always been made (although there were computer magazines & reviews back in the old days), but we're talking about a good game that was/is very glitched and is barely playable for some people.

I doubt whether the majority of customers know what game engine it was created with. Maybe there should have been a warning on the box: Created with GameBryo! And although we've (unfortunately) gotten used to patches in the gaming industry now, there was nothing that said don't worry if it doesn't play properly, there'll be some patches out eventually!

I agree it would have been a bad idea to change engine mid-way through - this could have ended up like Duke Nukem Forever!
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luke trodden
 
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Post » Sat May 28, 2011 5:12 am

Hello fellow [or former] Fallout fans. Long-time freezer, first-time poster. I also wanted to share and document my experiences with this game.

Since the newest patch [1.04 I believe], the game has been freezing arbitrarily and definitely more often than before this new "patch".
I was also experimenting with the Safe Mode on my PS3 and utilizing the File System restoration function.
I have noticed that after a random in-game freeze with Fallout: New Vegas, if I run this program, it will [without fail] always take longer than if the freeze were to have never occured in the first place.
I don't think I'm off the path when I draw a correlation to the amount of saving Fallout does [especially considering the massive save files.. 15MB anyone?] and the damage that this game is doing to my PS3 system and HDD. :brokencomputer:

I may as well throw the game out at this point because it is unplayable and it [censored]s up my console.
It's unfortunate, because I have been a fan of Fallout since Vault 13 and had supported every single Fallout 3 DLC.
Now I fear to even install Dead Money or think about Honest Hearts.

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GLOW...
 
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Post » Sat May 28, 2011 3:22 pm

Oh believe me. I find this unacceptable. I have shelved the game for at least a month and a half.. Picking it up on occasion to check some missions maybe try to complete one...My fallout 3 doesn't freeze anymore on ps3 or 360 (i have both). It did have a few issues.. but that was before my ps3 got the yellow light of death. I will not put it back in (probably) until the next patch is out.. That's not to say that this game is awesome. A lot of people say that the story is inferior to fallout 3.. But I think with the inclusion of all the DLC the story will come to an epic conclusion. I think by the end, (As with fallout 3) I will be satisfied with this game fully. And that's why I keep playing and have faith.. Mostly because you cant tell the outcome of things till its solidified in the end. and Kudos Bekked. I'm really glad that someone sees that I am not excusing the actions of the creators. But I am empathizing a little bit with them. But I will agree more so with the complaints of everyone.
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Kristina Campbell
 
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