Now, with my opinion out of the way, what do you guys think?


Fallout3/NV brings you the most engaging and amusing dialogue options when talking to NPC's. TES: not so much. The voice acting is allways great in Bethesda games. (I laughed a lot listening to the stuff from DMMM, but still) The beauty in Skyrim is hard to match to say the least, while Oblivion had the best music score. If free roam a la Bethesda was enabled in Dishonored I'd be happily SURPRISED, since the story seems to take place in one city. But perhaps it's big. That'd be great, lots of room for alternate endings! 



I'm more than happy with it, actually. This specific kind of game isn't done often, and when it's done it's usually not done perfectly (see DE:HR). I'm ready for Dishonored to blow me away. /fingerscrossed
Dishonored looks very interesting and not at all like an Elder Scrolls or Fallout game - reflecting the fact that the dev is not Bethesda Game Studios and not an open world sandbox type of game.