Current Traits
Built To Destroy - Increased critical chance, decreased weapon durability.
Fast Shot - 20% increase in weapon firing speed, 20% decrease in accuracy.
Trigger Discipline - 20% increase in accuracy, 20% decrease in weapon firing speed.
Small Frame - +1 AGI, increased limb damage taken.
Four Eyes - Decreases PER by 1, increases PER by 2 while wearing glasses.
Good Natured - +5 all non-combat skills, -5 all combat skills.
Heavy Handed - +20% melee/unarmed damage, -60% melee/unarmed critical damage.
Kamikaze - +10 AP, -2 DT
Loose Cannon - +30% thrown weapon speed, -25% thrown weapon range
Wild Wasteland - Enables wacky encounters.
Proposed Traits
Gifted - +1 to all stats, -10% to all skills/-5 skill points per level (used the Fallout 1 trait)
Bloody Mess - More violent deaths/+5% damage to all attacks, -15 Barter/Speech (people like messy people less)
Skilled - +4 skill points per level, gain perk every 3rd level instead of every second level (borrowed from Fallout 2)
Bruiser - +10% unarmed/melee damage, -15% guns/energy weapons/explosives accuracy. (Boradam)
Jinxed - Your enemies have a chance to be knocked down/disarmed/have DT bypassed in combat but the same applies to you as well (thanks to valkebus and gabriel77dan)
six Appeal - +30 Speech/Barter when talking to person of the opposite gender, -30 Speech/Barter when talking to a person of the same gender.
Tactician - Attacks in VATS have a 5% chance of bypassing DT but all attacks in VATS cost 20% more AP. (just made that one up)
Chem Reliant - Doubles the effect of chems, doubles the chance of addiction, duration, and negative effects. (gabriel77dan)
Healing Rate - Healing items have increased benefit, limbs take twice the damage.
Bullet Sponge - +7 DT against melee/unarmed/gun attacks, 0 DT against explosives/energy weapons no matter what armor you have on (gabriel77dan)
Rad Health - You gain +100 health when radiated but you take triple radiation from all sources. (gabriel77dan)
One Hander - You have increased accuracy, speed, and damage with one-handed weapons but decreased damage, speed, and accuracy with two-handed weapons (Thank Andaius)
Thick Skulled (Brick Head)- Damage taken by head halved, -2 INT.
