Shimmermist Cave? I once got that as my first job for the Companions. After several tries and painful, frustrating deaths (more than one of which was caused by Lydia blocking my path while I was being eaten by those damn bugs), I reloaded a save from before I ever walked into Jorrvaskr. Went on with other stuff and then went back and did the Companions quests at a somewhat higher level, but you know they've never sent me to Shimmermist Cave again. I still shudder involuntarily when I hear the name though.
I am at the very end of the Gallows Rock quest with Aela now and I swear if I could kill her I would. I have had to run all the way back to the beginning of the dungeon half a dozen times to avoid getting set on by Silver Hand in groups of two and three because she takes a knee after about 1.2 seconds of fighting. Would not have made it this far without using Nord Battle Cry once and a Conjure Storm Atronach scroll I happened to have on me.
Conventional wisdom seems to be that you should do the Companions stuff early on because temporary followers like Aela and Farkas are usually locked into such a low level from having run into them outside Whiterun the first time you go there. The ONE TIME I tried that, I got that dang Falmer and Chaurus infested cave as an introductory job so I always end up holding off a while, and then get penalized for it by having a pushy twit like Aela who is also relatively useless for the Gallows Rock quest.
Most of the complaints in that regard seem to be about Farkas on Proving Honor, but you know, he and I made a great team. I ended up using a shield and just keeping Flames equipped in my right hand for a whole lot of that dungeon, most of the draugr woke up when my magic flamethrower hit them full in the face while I was standing off at an angle from them, before they could even stand up Farkas would step in and cut them down with one or two quick strikes. It does get a little hairy in the final chamber, but we always manage it and usually on the first try. Currently on my SIXTH try with Aela in Gallows Rock. All she does is blow my cover then take a knee which leaves me running for my life from 3-4 enemies.
I'll let you in on a little secret, though... you know that gate made up of metal spikes at the very beginning of the dungeon that you lower by pulling a chain? There's one on the inside of it is as well, which presumably will also raise and lower it. However the enemies in there won't use it. So my general strategy has been to run all the way back to the beginning with Silver Hand in tow, sprint my butt up the last set of stairs and rush around to pull the chain on my side of the gate. The spikes go up, the Silver Hand can't get through, they won't lower the gate from their side, they just stand there taunting me and trying to bash their way through with their weapons. While I pepper them with arrows from safety until they are dead. There's quite a pile forming on those steps now.
