2 fast dumb questions (timescale, fast travel)

Post » Thu Jun 21, 2012 7:29 am

All,

I googled for these answers but all the responses seem to be about using the console commands, and I want to do this with the Creation Kit and Papyrus.

1) So, can anyone tell me the location in the creation kit where I can adjust the time scale? I have seen mods that do it, I figure there is just a value somewhere. I went in the creation kit under gameplay and looked at the settings, filtered for both "time" and for "scale" and didnt see it. I wish you could sort by value there, because I know the default is supposed to be 20 (unless its expressed in milliseconds or something). Anyway, I have poked around, and I cant see where to change it in my own mod.

2) I have heard that fast travel, if you disable it, gets turned back on sometimes, and that has been my experience. So I am wondering what would be the papyrus command to disable it? I already have a mod that is registering and running every 2 minutes for something else I am doing (a skill mod) and I would like to go ahead and just keep turning it off every 2 minutes at the same time my mod is doing its other thing. Again, google just kept leading me to console commands for this, whereas I'm looking for a papyrus command to do it.

Thanks!
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Killer McCracken
 
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Post » Thu Jun 21, 2012 12:07 pm


I googled for these answers but all the responses seem to be about using the console commands, and I want to do this with the Creation Kit and Papyrus.
2) I have heard that fast travel, if you disable it, gets turned back on sometimes, and that has been my experience. So I am wondering what would be the papyrus command to disable it? I already have a mod that is registering and running every 2 minutes for something else I am doing (a skill mod) and I would like to go ahead and just keep turning it off every 2 minutes at the same time my mod is doing its other thing. Again, google just kept leading me to console commands for this, whereas I'm looking for a papyrus command to do it.

Thanks!

This is what I use to disable it: http://www.creationkit.com/EnableFastTravel_-_Game

And there's a note about it automatically getting re-enabled.
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Penny Flame
 
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Post » Thu Jun 21, 2012 5:45 pm

Thanks. Man I swore I went to the creation kit and searched for that. I guess I havent slept enough. :)

So the game turns it back on whenever it move me? I guess for scripting reasons? Like if a quest were to knock me out and move me elsewhere or something?

My mod loads a script that runs every 120 seconds to check something relating to skills and perks. I could attach that command there. But I wonder if I should make a separate script that runs every 60 seconds? Or if every two minutes is enough?

I am usually able to make myself not fast travel, but sometimes its late and I say "screw it" but I dont want to let myself. So I want the window to be as small as possible, without stressing the system. However, I am never tempted to use the console. Weird, huh? :)

Anyway thanks for the response.

Does anyone know where in the creation kit I change the time scale? I searched for time and scale and timescale at the creationkit wiki and I didnt see anything, but I wouldnt be surprised if I looked right at it.
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Nuno Castro
 
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Post » Thu Jun 21, 2012 2:29 pm


Does anyone know where in the creation kit I change the time scale? I searched for time and scale and timescale at the creationkit wiki and I didnt see anything, but I wouldnt be surprised if I looked right at it.

Hmmm, this is just speculation, but I think the time scale is just a global variable: timescale

So you'd just have to pass it to your script and use .GetValue() and .SetValue to change it.
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Nathan Maughan
 
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Post » Thu Jun 21, 2012 9:33 pm

I found the timescale variable. It was just not where I expected. When I opened the editor, I just clicked on "All" over in the objectwindow (I think) and waited the minute or two it took to show All, then filtered for timescale and found it. Changed it from 20 to 10. I guess I'll see how stable that is.

Thanks.
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tiffany Royal
 
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Post » Thu Jun 21, 2012 8:06 am

Timescales down to 5 are safe to use. Some people report down to 3 works for them too, but anything beyond that seem to create weird bugs like quests and scripts not firing.

To enable/disable fast travel. You should try http://skyrim.nexusmods.com/downloads/file.php?id=11163, it has an option to disable fast travel entirely.
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He got the
 
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Post » Thu Jun 21, 2012 8:45 am

You will need to Update the Global too :

GlobalVariable Property TimeScale AutoTimeScale.SetValue(YourValue)UpdateCurrentInstanceGlobal(TimeScale)
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MR.BIGG
 
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