Favorite types of missions? Opinions on love interest in cam

Post » Fri Dec 02, 2011 8:39 am

Just another poll to gauge the different playing styles of the folks on this forum... and then a bit more. What opinions would you have on any love interest that... happened... to surface in the storyline?
:liplick:

*cue Salut d'Amour on solo violin* :violin:
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Laura-Lee Gerwing
 
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Post » Fri Dec 02, 2011 1:54 pm

Anything that worth fighting for from going through a bullet storm to intelligence gathering. I really don't want any love stories going in the story, I didn't mind it in the MGS saga which was pulled off pretty good.
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Laura-Jayne Lee
 
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Post » Fri Dec 02, 2011 2:41 pm

This game has all male characters like prison I don't want any stinky luv triangle in that scenario or in any fps I play. Just let me blowup stuff up, kill, pillage, sabotage, assassinate that's all I ask.
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Monika Krzyzak
 
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Post » Fri Dec 02, 2011 3:30 pm

I like to sprint across rooftops, kill whomever I need to, find the objective, blow it up or sabotage it, turn loose the doves, and head below the streets for a pizza lunch with the TMNT.

As for a love interest, my instinct is "no". Too much pressure to find a mate in our society and media. How about doing something for the objective of getting that accomplished instead of sacrificing what we always wanted to make the romance end happily ever after. However, I do like how love interests worked in Mass Effect 2: you chose whom you courted, if anyone at all. Total freedom of choice, even in a video game. Other than that, I really don't think it works.
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Emzy Baby!
 
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Post » Fri Dec 02, 2011 10:33 am

This game has all male characters like prison I don't want any stinky luv triangle in that scenario or in any fps I play. Just let me blowup stuff up, kill, pillage, sabotage, assassinate that's all I ask.


What no "Romeo and Junior Security Officer Fred"? He was a resistance fighter, he was a security officer, two sides of the conflict, secretly in love.

I'm open to any game mode as long as it works.
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Nymph
 
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Post » Fri Dec 02, 2011 4:01 pm

In a game like this I would rather not have love interest. And I love area denial because it's like wave after wave of enemies and it requires a lot of teamwork to keep them out.
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Miguel
 
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Post » Fri Dec 02, 2011 10:50 am

What no "Romeo and Junior Security Officer Fred"? He was a resistance fighter, he was a security officer, two sides of the conflict, secretly in love.

I'm open to any game mode as long as it works.


:lmao: :thumbsup:
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Francesca
 
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Post » Fri Dec 02, 2011 12:03 pm

What no "Romeo and Junior Security Officer Fred"? He was a resistance fighter, he was a security officer, two sides of the conflict, secretly in love.

I'm open to any game mode as long as it works.


Save it for the 5th sequel of 'Brinky finds his feminine side' that will be when they have exhausted all the good ideas out of this game.
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Kortniie Dumont
 
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Post » Fri Dec 02, 2011 3:22 pm

I said yes for the love interest but i meant NO! how would that work? our characters are lacking a personality.
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BRAD MONTGOMERY
 
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Post » Fri Dec 02, 2011 5:37 am

Tbh, I always liked the construct objectives in SD's games. "Oh look, I just built a bridge!"
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christelle047
 
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Post » Fri Dec 02, 2011 2:46 am

This isn't a Bioware game, so no...
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helen buchan
 
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Post » Fri Dec 02, 2011 4:21 am

This isn't a Bioware game, so no...


This.
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Amy Cooper
 
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Post » Fri Dec 02, 2011 9:15 am

Assassinations.

how would we even HAVE a love interest considering there isn't any girls in the game and single is the same as multiplayer, there-fore either we draw straws for the chick, or all of us have the same girlie-girl.
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Miss Hayley
 
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Post » Fri Dec 02, 2011 2:19 pm

I love assassination game types (KZ3 infiltrator brutal melee the assassin target *sigh* good times). I like any game mode that moves the combat somewhere where it usually is not, changes things up ya know
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Kelvin Diaz
 
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Post » Fri Dec 02, 2011 1:56 am

Tbh, I always liked the construct objectives in SD's games. "Oh look, I just built a bridge!"

I honestly loved the construction objectives in ET:QW's demo. It astounds me how you can build a guard tower and an EMP disruptor system with just... pliers.
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Milagros Osorio
 
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Post » Fri Dec 02, 2011 2:16 pm

I honestly loved the construction objectives in ET:QW's demo. It astounds me how you can build a guard tower and an EMP disruptor system with just... pliers.


A person that ccan build stuff with pliers is a good engineer, mechanic, landscaper, builder type person.
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Victor Oropeza
 
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Post » Fri Dec 02, 2011 3:16 pm

In the list of currently known abilities and objectives, I look forward to stealing Command Posts as an Operative the most. Any related objective sounds great too (such as hacking a terminal to stop a fan, which open up a new area of the map; which was in a early gameplay video). Assassinations and blowing things up, not really my style.

As for a love story, I guess I'm not outright opposed to the idea, but this is civil war, a fight for survival. If it was me, my romance life would take a back seat to that. Just sayin'. :spotted owl:
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Cheville Thompson
 
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Post » Fri Dec 02, 2011 5:53 am

I love the idea of operatives doing intel gathering and i don't mind a love interest but it wouldn't be my priority when protecting massive number of civilians is in question.
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Heather Dawson
 
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Post » Fri Dec 02, 2011 4:29 am

I said yes for the love interest but i meant NO! how would that work? our characters are lacking a personality.


You know you can edit you vote right, and delete it.
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Taylah Illies
 
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Post » Fri Dec 02, 2011 2:12 pm

A person that ccan build stuff with pliers is a good engineer, mechanic, landscaper, builder type person.


I once built a fully armed battle tank with only some chewed gum, two paper clips, a bottle of gasoline, and a tin can, WITH MY BARE HANDS. which i used to single handly destroyed , what a victory that was.
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tegan fiamengo
 
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Post » Fri Dec 02, 2011 1:39 am

If they just deliver objective driven class based teamplay (as in RtCW/ET), then I'm happy.

I guess the closest to that in your poll would be "Assault"
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Cheville Thompson
 
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Post » Fri Dec 02, 2011 9:35 am

The funnest part in FPS's is DM/TDM because killing random players without having any other responsibilities is great.
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Allison Sizemore
 
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Post » Fri Dec 02, 2011 10:53 am

The funnest part in FPS's is DM/TDM because killing random players without having any other responsibilities is great.


Not around here it ain't, 90%+ of the people on these forums are sick of that kind of game play, that's why we are waiting for Brink, not another COD, if you rahter have that type of gameplay over objectives, i suggest you go back to COD or Halo because this game is not for you.
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An Lor
 
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Post » Fri Dec 02, 2011 4:44 am


As for a love story, I guess I'm not outright opposed to the idea, but this is civil war, a fight for survival. If it was me, my romance life would take a back seat to that. Just sayin'. :spotted owl:

Agreed
I suppose if there is, it would be a reason to fight. "A better life for my lover" kind of deal,
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Add Me
 
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Post » Fri Dec 02, 2011 8:17 am

I usually like Escort or Extraction kind of missions. I like to help and defend others in games, so I usually like escorting, healing, rescuing, delivering or extracting, etc.

Stealth missions are my ultimate weakness (thus no Operatives for me) in many games.

On the romance side, I say, "No". I'm a female playing a male character, and I usually don't like it when my male dude has a female love interest
(it's a catty female thing maybe, lol? or the fact that most female interests are bland and/or useless or annoying and sort of "there").
I usually don't like romances anyway in most of my forms of entertainment, so yeah, no. (Unless it's really, really well-done).

I do like how the Bioware games do romances, but there are choices for all genders and sixual orientations and you have
the freedom to pursue them or not. (I usually don't like straightforward narration kind of games because I feel forced into a "role",
but if games have plenty of choices like Bioware games or is a sandbox game, then I am fine with it).


What no "Romeo and Junior Security Officer Fred"? He was a resistance fighter, he was a security officer, two sides of the conflict, secretly in love.

I'm open to any game mode as long as it works.


OMG, lol, you meanie, you stole my fanfiction idea for my Security dude! (Beware, Yaoi fangirl here) :laugh:
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Javaun Thompson
 
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