Nope nope. I'm being serious.
You females do realize that making an ENTIRELY new body type with new geometry, movement and animations would mean having to make HUGE cuts on the apparel available, right? Customization options like "45 different types of dreadlocks" don't use up anywhere NEAR as much memory as a female character model.
And I'm gonna be honest, and if you take offense then get over it, but female gamers are a minority. Especially in shooters. I think from a business perspective, SD are totally justified in appealing to their target demographic rather than making huge cuts to appeal to your minority.
If its any consolation StoicVenus, the dev team has mentioned that not having female characters is the thing they most regret. Anyway its a great deal more than slapping a pair of [censored] and some wider hips. Its a good better done right or not at all.
Lol, "It's a trap!"
Nah, I joke.. But in all honesty, I think Halo: Reach did a good job with character customization. Atleast the gender option wasn't just a change in pitch of a player's character's grunts and death screams like Halo 3 lol..
That I am hoping is sarcasm.
Its always a trap :wink_smile: