A few annoying problems...

Post » Sat Feb 05, 2011 11:49 pm

Okay, so the first time I installed New Vegas, I didn't install DarN's UI right, thus, the fonts were all screwed up. So this time around, I fixed it by copying the right fonts into the .ini's. Also, the first time I installed New Vegas, I didn't install NVSE correctly either. Now I have. The problem is, ever since I correctly installed DarN's UI and NVSE, I've been having this problem where my weapon is really far away from the screen. However, when I first start off the game, everything looks right, but the second I aim my gun and go back out of the sights, everything's all far away again. I'll post some screenshots.


http://img210.imageshack.us/img210/7312/varmintriflecorrect.png

http://img710.imageshack.us/img710/3906/varmintrifleincorrect.png


Also, when this bug occurs, I've found that the only gun that I have that zooms in when I aim is the Varmint Rifle. Here are some screenshots.


http://img233.imageshack.us/img233/63/varmintrifleaimzoom.png

http://img52.imageshack.us/img52/1030/servicerifleaimnozoom.png


Now I've found that the screen goes back to normal when I disable FOOK, however, the aiming bug, where only the Varmint Rifle Zooms in, does not. Here's my load order.


http://img814.imageshack.us/img814/2583/loadorder.png

http://img266.imageshack.us/img266/3131/loadorder2.png

http://img152.imageshack.us/img152/729/loadorder3.png


Now, on top of all of those problems, my game also crashes around every 5 minutes. Anyone know what's up?
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kennedy
 
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Post » Sat Feb 05, 2011 9:05 pm

It may have something to do with having every XFO file checked. Those are options, you're only supposed to use one of each.
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D IV
 
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Post » Sat Feb 05, 2011 9:59 pm

It may have something to do with having every XFO file checked. Those are options, you're only supposed to use one of each.


I unchecked all of them, didn't fix anything. :confused:
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Emma Louise Adams
 
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Post » Sun Feb 06, 2011 2:01 am

At this point, it's probably best to just do a clean reinstall, then add your mods one at a time, being very careful to follow the installation instructions for each and testing between installing each mod.
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Solina971
 
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Post » Sun Feb 06, 2011 12:18 am

At this point, it's probably best to just do a clean reinstall, then add your mods one at a time, being very careful to follow the installation instructions for each and testing between installing each mod.


Lol, alright. This'll be the third time. :facepalm:
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rebecca moody
 
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Post » Sun Feb 06, 2011 8:59 am

Reading your load orders I don't see a Bashed Patch.

A Mod list this big, it may be a good idea to using Wrye Flash NV and the Boss Version for new vegas to help sort out your load order.
When you run BOSS in Wrye Once its sorted the load order, when pulling Wrye back up it will have it in the correct order. Plus when showig you its readme page it also gives you a guide what mods work and those that don't.

Need any info just ask.

James. :)
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!beef
 
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Post » Sun Feb 06, 2011 2:30 am

Alright, so I've finished installing New Vegas and my mods, but now, my game is crashing on start-up... Here's my load order... Sorry for all of the trouble, guys.


http://img812.imageshack.us/img812/5804/loadorder1.png

http://img222.imageshack.us/img222/3131/loadorder2.png


Thanks ahead of time.


P.S.: How do I get Wrye Flash to work? How do I install it and what not?
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Laura Wilson
 
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Post » Sat Feb 05, 2011 9:00 pm

You need to tick IWS more spawns esp as well as the ultra spawns esp - I think this would cause a crash on start up as the ultra spawns esp may be dependent on the more spawns.

Additionally, it looks to me like you've got a lot of duplicated functionality in your list of mods - arwens tweaks for instance are unlikely to play well with the xfo overhaul or with fook (I could be wrong here, but you should check for conflicts using fnvedit or similar if you want to try to use them all together).
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Emma-Jane Merrin
 
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Post » Sun Feb 06, 2011 12:18 am

You need to tick IWS more spawns esp as well as the ultra spawns esp - I think this would cause a crash on start up as the ultra spawns esp may be dependent on the more spawns.

Additionally, it looks to me like you've got a lot of duplicated functionality in your list of mods - arwens tweaks for instance are unlikely to play well with the xfo overhaul or with fook (I could be wrong here, but you should check for conflicts using fnvedit or similar if you want to try to use them all together).


I've ran all of those mods simultaneously before with no problems, it's just now, after I've reinstalled everything, that I'm having issues. I also ticked more spawns as well as ultra spawns with no effect. Whenever I try to run FNVEdit, it says http://img814.imageshack.us/img814/845/fnvediterror.png. How do I correct this error?
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Stephanie Valentine
 
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Post » Sun Feb 06, 2011 11:55 am

It looks like it's trying to find a file called RBX.esm, a master needed for the UHNV-ARB patch. That file isn't in your data folder, which in all likelyhood is what's causing your crashes.
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Ricky Rayner
 
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Post » Sun Feb 06, 2011 6:19 am

It looks like it's trying to find a file called RBX.esm, a master needed for the UHNV-ARB patch. That file isn't in your data folder, which in all likelyhood is what's causing your crashes.


Once again, you've solved my problems, esrafael. :laugh: Thank you all very much!
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Wayne W
 
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Post » Sat Feb 05, 2011 11:37 pm

One last problem. I just downloaded http://www.newvegasnexus.com/downloads/file.php?id=37500 Now, there all three versions of this mod. A regular version, and Nevada Skies compatible version, and a Bobblehunt compatible version. The thing is, I'm using Nevada Skies and Bobblehunt. So whenever I run either version alone, my game crashes on start-up, and whenever I use them together, my game crashes on start-up. What do I do?
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Andrea Pratt
 
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Post » Sat Feb 05, 2011 11:40 pm

I have a pretty large mod list, but my game is pretty darn stable...runs at worst 20 mins, at average 2 hours, at best...all night long. crashes are the ctd variety, with the occaisional sound lockup. If you have a sound CARD, you might not have even the few crashes I have, as I use onboard sound.

Click the 'spoiler' button below and it will list my load order. NOTE that bashed patch is always LAST. Move it around with ALT+arrow up or down to get it into that spot AFTER you hit the BOSS button in Wrye Flash.

To get FLASH working, you have to find the version of PYTHON that was recommended for wrye flash/bash on the FO3NEXUS (2.5.7 or something like that?).

Install the following:

BOSS
WRYE FLASH
WRYE PYTHON

Copy bashed Patch, 0.esp into your data directory..it should be in mopy/extras I think.
If you have the right Python installed (NOTE: Flash will *not* work with newer versions of python..ONLY with the one recommended for the FO3 version of flash/bash!), then a box will pop up when you run wyre flash launcher.pyw (something like that..I made mine a shortcut on desktop and renamed it). and say 'loading windows'. After a few seconds, a window will open up listing your mods.

CLICK on the COLUMN HEADER named 'LOAD ORDER' until you see numbers listed in that column starting with 00 (falloutnv.esm) and ending with bashedpatch (again...move it to the end).

Now click the BOSS button. your browser will open up and you can review the load order and any notes on errors.
Again, shift the bashed patch to the end of the load order!
NOW, higlight (single LEFT click on bashed patch, then use shift+arrow up) the ENTIRE list, including the bashed patch, all the mods, and the .esm files.

RIGHT click the highlighted list and select MARK MERGEABLE.

Now single click on the bashed patch again to unhighlight the list. then RIGHT click bashed patch. select REBUILD PATCH.

Options you need to tick are:
Alias mod names
Merge Patches (on the right side panel click SELECT ALL button to ensure all mergeable items are set to, in fact, be merged!!!!!!)
Contents checker
FormID Lists (IMPORTANT!)
Leveled Lists (IMPORTANT!) Make sure on these last two that everything on the right side panel has a checkmark!

You can optionally use the 'tweaks' options...I personally let it sort my inventory, and thats about it.

click BUILD PATCH.

a minute or so later...et voila...patched and ready to rock!

BELOW is my load order...your desires may vary (note: this is my 4th playthrough so some mods I have kinda would blow the immersion on a first run)

Spoiler
FalloutNV.esm
ClassicPack.esm
MercenaryPack.esm
IWS-Core.esm
More Perks.esm
Weapon Mod Expansion.esm
Lings.esm
TravelingMerchantFix.esp
DarNifiedUINV.esp
SaveKey.esp
VendorGameTimeRestock.esp
UHNV.esp
UHNV-Performance-Patch.esp
markers.esp
CONELRAD 640-1240.esp
SecretStash80.esp
WPR.esp
xatmosSkillPerks.esp
Better Tag Skills.esp
DK_BulletTime_NV.esp
PortableCampsite.esp
WMR_WME_S.esp
QS_Blackwolf_NV_Backpackmod.esp
bzArmour.esp
Eyepatch.esp
Realistic Power Armor.esp
Realistic_Repair_NV.esp
Light Step ED-E.esp
aaaJNFSniperZooming.esp
noautoaim.esp
Nevada Skies.esp
Armor block 100.esp
ColdTurkey.esp
UsableCigarettes neunen Ver for New Vegas.esp
Bashed Patch, 0.esp
Level Cap + Perk Every Level.esp

Total active plugins: 36
Total plugins: 40


Note: anything in my load order that does NOT have a checkmark is a file that FLASH 'merged'. These appear after the patch build as having a + sign instead of a check mark next to them.

Enjoy and sorry so wordy a post...but I wanna make sure you dont have any headaches doing this :)

Oh yeah...turn UAC (user access control) *OFF* if your system (vista or win 7) has it. Its pointless and causes issues with games like this one. Might reinstall and repatch after turning UAC off, your choice.
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Colton Idonthavealastna
 
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Post » Sun Feb 06, 2011 5:58 am

On FO3Nexus Python 2.6.5 was suggested. I installed that, and I've already installed BOSS in the past. Now I copied the Bash Patch, 0.esp into my Data directory but I received no box.
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Mariana
 
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Post » Sun Feb 06, 2011 9:33 am

Okay, so I can actually play the game now with all of my mods installed, but I still have the problems I listed in the OP. The only thing that is fixed is the crashing.
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N Only WhiTe girl
 
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Post » Sun Feb 06, 2011 10:01 am

Okay, so I can actually play the game now with all of my mods installed, but I still have the problems I listed in the OP. The only thing that is fixed is the crashing.


Go into some small interior cell that none of your mods change. Say the Goodsprings Gas Station for example. Save your game and quit. Disable EVERY single mod you have and load up that save game, ignoring the error warnings you see. Try your weapons and see if they function correctly. If they do, you know a mod has borked them in some fashion, if not re-verify all files in Steam so you get original unmodified game files. Now you'll need to do some trial and error detective work. Re-enable any mods that obviously deal with weapon changes or are some of the overhaul mod types and try the weapons again.

You should also load up FNVEdit and look thru the various mod files for conflicts under the Weapon sub-heading. See what mods change what and which ones conflict with each other as well as which mod(s) "win" the conflict battle when it comes to weapons.
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Tania Bunic
 
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Post » Sat Feb 05, 2011 10:32 pm

Alright, so I've finished installing New Vegas and my mods, but now, my game is crashing on start-up... Here's my load order... Sorry for all of the trouble, guys.


http://img812.imageshack.us/img812/5804/loadorder1.png

http://img222.imageshack.us/img222/3131/loadorder2.png


Thanks ahead of time.


P.S.: How do I get Wrye Flash to work? How do I install it and what not?


A couple of observations in your load order.

FOOK.esp does not load last. Also done a bit of checking topics. it looks as though FOOK and Arwens Mods are not compatible. It also looks as though XFO and Arwens are doing the same Jobs. You'll nedd to check.

Wrye Flash!!
Great explination from Elanthil. :tops:

Adding to it. When Wrye starts, click the MOD Tab to show your mods. Below that is the File section. Right Click The File section a Drop down list appears. Look to see if LOCK TIMES is Unchecked. if you have BOSS running, if its in the correct place there are 2 BOSS sections at the bottom.The only section I run is "Always update BOSS Masterlist prior to running BOSS".
From the same drop down list look for "SORT BY" Check "TYPE" and "Load order". That will rearrange your Mod list Automaticly.

Back to the MOD List. If your using NVSE to enable it Check the Green Box right at the bottom.

Looking at the Bottom of the page again. If your using any tools which help with modding each tool has a small Icon. These will help sorting mods a bit easier, if your BOSS there's a Small boss Icon. Click that a Readme file will pop up from Boss showing the Mods Order. Any Mods it does not know are put in a List at the end. you have to Sort those Manually. If any Mods are not compatible Boss will tell you. if you need to pick just one option of the mod it will tell you.
Don't close it until you have sorted the Mods in Wrye. Best way to get unwanted Mods, Right Click the Mod. From the drop down menu pick FILE. Look down that list for HIDE. It will ask if your sure you want to do it, Click Yes.
When you think your Happy with the load order, Close the Boss Readme. Then Run it again to see if its correct.
If everything is sorted you need to Rebuild "The Bashed Patch"

Most Important!!! Anytime you Add to or take Off from your Mods you need to "Rebuild Bashed Patch"

To Finish. I always launch the game using the "Little Man Icon" at the Bottom of the Mod list. When the Game Start page comes up, then I close Wrye down.

I hope this gives you a bit more information. Good Luck with your Mods.

James. :)
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Rusty Billiot
 
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Post » Sun Feb 06, 2011 7:51 am

A couple of observations in your load order.

FOOK.esp does not load last. Also done a bit of checking topics. it looks as though FOOK and Arwens Mods are not compatible. It also looks as though XFO and Arwens are doing the same Jobs. You'll nedd to check.

Wrye Flash!!
Great explination from Elanthil. :tops:

Adding to it. When Wrye starts, click the MOD Tab to show your mods. Below that is the File section. Right Click The File section a Drop down list appears. Look to see if LOCK TIMES is Unchecked. if you have BOSS running, if its in the correct place there are 2 BOSS sections at the bottom.The only section I run is "Always update BOSS Masterlist prior to running BOSS".
From the same drop down list look for "SORT BY" Check "TYPE" and "Load order". That will rearrange your Mod list Automaticly.

Back to the MOD List. If your using NVSE to enable it Check the Green Box right at the bottom.

Looking at the Bottom of the page again. If your using any tools which help with modding each tool has a small Icon. These will help sorting mods a bit easier, if your BOSS there's a Small boss Icon. Click that a Readme file will pop up from Boss showing the Mods Order. Any Mods it does not know are put in a List at the end. you have to Sort those Manually. If any Mods are not compatible Boss will tell you. if you need to pick just one option of the mod it will tell you.
Don't close it until you have sorted the Mods in Wrye. Best way to get unwanted Mods, Right Click the Mod. From the drop down menu pick FILE. Look down that list for HIDE. It will ask if your sure you want to do it, Click Yes.
When you think your Happy with the load order, Close the Boss Readme. Then Run it again to see if its correct.
If everything is sorted you need to Rebuild "The Bashed Patch"

Most Important!!! Anytime you Add to or take Off from your Mods you need to "Rebuild Bashed Patch"

To Finish. I always launch the game using the "Little Man Icon" at the Bottom of the Mod list. When the Game Start page comes up, then I close Wrye down.

I hope this gives you a bit more information. Good Luck with your Mods.

James. :)


Thank you both for putting so much time into trying to help me with Bash, but I can't get it to work.


However, I've fixed all of the problems, but now I have to go without a mod that I liked quite a bit. I went with what Urtho told me, and it turns out that Power Power Armor.esp and Ambient Temperatures - PPA.esp were causing all of the problems. I disabled those and now I can play with every single one of my mods ticked all together with no issues... yet. So thank you all! If you could find out why Power Power Armor is causing me problems that would be awesome. Thanks again guys!
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Kayla Bee
 
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Post » Sun Feb 06, 2011 12:27 pm

Keep messing with bash.

Get the version that is on the new vegas forum.

tell us exactly where you have what file(s) from flash and what you are trying to execute to load it up, etc.
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maya papps
 
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Post » Sun Feb 06, 2011 11:48 am

Keep messing with bash.

Get the version that is on the new vegas forum.

tell us exactly where you have what file(s) from flash and what you are trying to execute to load it up, etc.


Where should I install Bash to?
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Mason Nevitt
 
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Post » Sun Feb 06, 2011 1:45 pm

extract the archive file into a directory of its own somewhere ( I keep a huge mods storage folder with directories for each mod to be unzipped into so I can look at them BEFORE installing).

You should see the folders DATA and MOPY.

Copy them both to the base fallout new vegas folder (NOT the data folder...the folder just above that that contains 'data' folder).

When you are done you should have:

/fallout new vegas
/Mopy
/data
bunch of files

Then go into Mopy and go to EXTRAS

Copy Bashed Patch, 0.esp into your new vegas/data folder so its with all your other mods.

Now go into the Mopy folder, find the file named Wrye Bash Launcher.pyw.
Right click it, select send to, select desktop (create shortcut).

Rename the new shortcut to whatever you want, although I recommend NEW VEGAS FLASH

double click the shortcut like any other shortcut and boom...Flash should load up.
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Becky Cox
 
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Post » Sun Feb 06, 2011 1:01 am

extract the archive file into a directory of its own somewhere ( I keep a huge mods storage folder with directories for each mod to be unzipped into so I can look at them BEFORE installing).

You should see the folders DATA and MOPY.

Copy them both to the base fallout new vegas folder (NOT the data folder...the folder just above that that contains 'data' folder).

When you are done you should have:

/fallout new vegas
/Mopy
/data
bunch of files

Then go into Mopy and go to EXTRAS

Copy Bashed Patch, 0.esp into your new vegas/data folder so its with all your other mods.

Now go into the Mopy folder, find the file named Wrye Bash Launcher.pyw.
Right click it, select send to, select desktop (create shortcut).

Rename the new shortcut to whatever you want, although I recommend NEW VEGAS FLASH

double click the shortcut like any other shortcut and boom...Flash should load up.


I did everything exactly as you said, but, just my luck, when I double click the Bash launcher desktop icon, it loads for a split second, then does nothing. I'm thinking this may have something to do with Python...? Even though I installed the version it said to install on the Fallout 3 Nexus (2.6.5).
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Dezzeh
 
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Post » Sun Feb 06, 2011 2:53 pm

aha. I have python 2.52.

Go to control panel, add/remove programs and make SURE the list of python installs say like:

Python 2.5 comtypes-0.5.2
python 2.5 PIL-1.1.6
python 2.5 psyco-1.6
python 2.5 pywin32-212
python 2.5.2

that should be the version you use. any other version wont work...which is [censored], I know, but until the author of flash gets back active again theres nothing we can do about it.
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Natalie Taylor
 
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Post » Sun Feb 06, 2011 4:48 am

aha. I have python 2.52.

Go to control panel, add/remove programs and make SURE the list of python installs say like:

Python 2.5 comtypes-0.5.2
python 2.5 PIL-1.1.6
python 2.5 psyco-1.6
python 2.5 pywin32-212
python 2.5.2

that should be the version you use. any other version wont work...which is [censored], I know, but until the author of flash gets back active again theres nothing we can do about it.


I'm trying to find a safe download for 2.5.2 but I'm not sure about some of these sites. Do you have a link to the site you downloaded it off of? I went to the Python website but apparently 2.5.2 has been replaced by another version.
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Markie Mark
 
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Post » Sun Feb 06, 2011 11:44 am

I have no idea. You could try download.com, or Cnet, but I doubt python is popular enough for someone to bother virusing it. On the other hand, try asking around here. I dont have my archive for it or I'd ofter to send it to you, but im sure one of the others does.
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Taylah Illies
 
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