The first one is giving poison effects to potions/ casting poison effect when player drinks a potion, I'm pretty sure that is not possible by using only CK and that it requires scripting, and since I don't have any scripting experience yet I would be grateful if you can point me to relevant tutorial / explain how to do it
The other problem I'm having is checking if player is poisoned and how many poisons he has active so I can create perks which affect him while poisoned.
I know these are probably trivial things but I'm caught in so much stuff now I don't have hours to browse for hours to find the answer, so thanks for any input
bump. I have another question, and that is is it possible to create new crafting categories (like sIron, sDaedric or sFood in game constants) which will display on crafting menu, or do I have to use/alter existing ones?

