1. It's called a FORCEGREET (which is a package) - Check it out on the wiki
2. Bounty is applied after crimes (when witnessed), you can muck about with crimes (and arrests) and especially the "go to jail" stuff, but I'm not sure you can amend the actual bounty applied (I've never seen anyone report that they have, anyway). Check out this and the linked "Crime" functions: http://www.creationkit.com/PlayerPayCrimeGold_-_Faction
3. FACTIONS. If you put an NPC in a Faction that is the ENEMY of the PlayerFaction and if the NPC is agressive enough, it will attack the player.
4. You can't really. Even "random dialogue" (like the comments a follower makes, when seeing a new cave) is tied to a quest (even if the quest is only their to collect lots of dialogue). I guess it depends what you want to do.