For example, I want to set up vault door with klaxons and bells and whistles and what-not. I could set a button to activate the door and set the door as the klaxon's activate parent. Button activates door, door activates klaxons. Fine.
That, however, leaves the lights on. Ideally I'd want the klaxons to twirl until the door animation finished, or for x seconds.
So my logic says to remove the klaxons and script their activation but with lack of documentation for the scripting, I'm at a loss. From what I've learned the only reference I can get in the button's script is the button's linked reference (i.e the door). I tried naming the references of the klaxons and activating them in the script but.. nothing.
Anyone know any tuts or examples in the geck I can look at? Anything at all that would help me get a grip on how this whole system works?
Thanks
