Yeah, but it's going to svck having Medics running around all over the place healing, buffing, and reviving people so they can get XP. Wait...
As weapons are not limited by classes, many people will probably just play medics to get access to better weaponry. However, with many medics around, alot of (I guess) important sidemissions will be left out.
"Uhhh, this defence is much to hard! Nerf attackors, plox!"
- "As Operative, you can do thisnthat to make the defence easier by accessing automatic turrets."
"What's an Operative?"
Not as much as you may think. I'm lead to believe that medics get little to no experience for shooting or killing, to really force medics to heal and revive others instead of making a heavy self healing super-tank build.
Well, you are placed by the amount of points you accumulate. A medic does easily accumulate the most points. I know that, I could play the game and a friend of mine came out first with alot more points than everyone else as he was only playing the medic-class.