I'm finding it easier to make caps

Post » Mon May 02, 2011 8:21 pm

I noticed before i even got to a person (outside of the starting town) that i could sell my stuff too, i had accumilated a bunch of stuff and made atleast 1500 caps, and it's not like it was a one time thing, i find myself discovering a lot of pricey things while doing quests and what not.

personally i'm just saying it seems a lot easier making caps in FO:NV than it was is FO:3 but im not complaining about it! :wink_smile:
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Darrell Fawcett
 
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Post » Tue May 03, 2011 6:04 am

Are things more expensive to buy?
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Gaelle Courant
 
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Post » Mon May 02, 2011 10:58 pm

Experience, my boy. Being comftorable with the systems means you're less likely to packrat everything and just sell it.
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Logan Greenwood
 
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Post » Mon May 02, 2011 9:25 pm

Are things more expensive to buy?

It's been a while since I played Fallout 3, but I don't think the prices are much higher, if at all. I think the difference is that vendors have a lot more caps this time around. In order to sell all your loot from a typical scavving run in FO3, you might have to use two or three different vendors, or wait around for that vendor's inventory to restock (which, of course, is a bad idea in this game if you're playing hardcoe). In this game, most vendors have at least 500 caps on them, and usually it's quite a bit more than that.

So it's not that your items are selling for more money (I think weapons and armour sell for quite a bit less, actually, but that might just be because my Barter is still low), but rather that you can sell them all more easily.

EDIT: Actually, come to think of it, the items are definitely cheaper. I remember I always used to collect mercenary armour and repair it up while I was adventuring, but when I did that in Primm today, even at 100 CND it was worth less than 100 caps, and that's regardless of Barter (I wound up selling it for something like 28).
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Jerry Cox
 
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Post » Mon May 02, 2011 10:51 pm

In FO3 caps became useless after a certain stage to me, at least in NV I can gamble, when I get to play it that is.
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louise tagg
 
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Post » Tue May 03, 2011 8:57 am

That is so much stuff that I have left behind. Like Tale said, it's experience. I picked up EVERYTHING in FO3, screw it if it weight 15 and was worth 2 caps, I'd trek back to wherever and sell that thing.

Now I tend to leave stuff sitting and plan to come back if I ever need it to craft. So I pretty much just loot bodies and safes for now.

Also, I feel like I have food coming out my ears, the stuff is everywhere and I don't have Survivalist.

As for things being expensive, some things maybe. I've seen a couple decent shape (almost to maintain zone) 9mm and 10mm pistols for quite a bit (around 400-500) when they had a couple not quite a good condition for far less. You could have bought the cheapies and repaired them to pretty close to that level.
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Sebrina Johnstone
 
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Post » Tue May 03, 2011 8:29 am

Weapons do seem a lot more expensive later in the game, specifically in and around Freeside. I don't remember any FO3 common, regular weapons costing as much as these do in less-than-perfect condition.

So caps are easier to make yes, but some items do seem more expensive as well later in the game.
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Petr Jordy Zugar
 
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