» Sat Jun 02, 2012 8:08 pm
I'm working on my "artificer", I've come down to 1 problem with 2 possible outcomes.
Problem being for it to work, you need to have the appropriate perks/skills.
1. Low level you're stuck with 1 weapon type, since you don't have the needed enchanting perks for it to be effective
2. You could first level smithing/enchanting, buy trains for destruction (fire/frost damage perks), but when you finally have that Daedric Sword with infinite Fire/Frost enchant damage, you'd be outlevelled and possibly get one shotted.
It saves investing perks into 1 weapon type, so you could be effective in all 3 (4 if you count staves which increase as you increase your destruction) weapon types, which adds diversity.
My build would be somewhat like this: http://skyrimcalculator.com/#58243
I'm aware I chose 5 perks in Archery, sneaking and archery would help me low level, then start crafting when I hit level 15-20ish.
I also went with light armor (Glass weapons, Dragon armor) since I have a heavy armor character. The speech perks are also not necessary.
Alchemy can be important, as you can eat a Fortify Destruction potion which will increase the weaponenchant damage even further (as stated in the link I posted earlier).
Credit goes to Ryuujin_0 for his research