Sorry if this may seem obvious, but are you sure you have the script attached to the correct NPC? Also, per that script, you haven't defined which quest TutorialQuest is - did you make sure to select the proper quest property under the "Pick Object" drop down menu in the script?
Sorry if this may seem obvious, but are you sure you have the script attached to the correct NPC? Also, per that script, you haven't defined which quest TutorialQuest is - did you make sure to select the proper quest property under the "Pick Object" drop down menu in the script?
Yes, it is on the correct npc and the property is setted right.
Sorry - should have put this in my first reply. Did you set all the Quest Aliases and Objective properly? I know a couple of times where I messed those up and I had to dig them back out and address them.
Sorry - should have put this in my first reply. Did you set all the Quest Aliases and Objective properly? I know a couple of times where I messed those up and I had to dig them back out and address them.
The thief is specific reference, the quest giver unique actor and the item "create reference in", and there are objectives for all steps.
I'm by no means an expert, still very much a beginner. But the script language looks fine, and the only thing I can think of is if your Quest Objectives are lacking the Target Reference Aliases. Hopefully someone more experienced can come along and help if I'm wrong. Sorry I couldn't be of more help.
Edit: If you wanted to follow it precisely, you could change the code:
This will store the killer of the NPC, although that info really doesn't matter. I just generally follow along exactly to see if that makes a difference.
I'm by no means an expert, still very much a beginner. But the script language looks fine, and the only thing I can think of is if your Quest Objectives are lacking the Target Reference Aliases. Hopefully someone more experienced can come along and help if I'm wrong. Sorry I couldn't be of more help.
Edit: If you wanted to follow it precisely, you could change the code:
This will store the killer of the NPC, although that info really doesn't matter. I just generally follow along exactly to see if that makes a difference.
The error.. here it is! The linguage is key sensitive and i wrote setStage instead of SetStage. I corrected that and now it works fine! Thanks for help