^^^ This is the reason - I think
- shadeMe is asking you to watch for anomolies with his temporary "fix". AabbPhantom is quick and dirty (inefficient) and meant to be used for simple objects (wheels on a car), so some models might behave weird (try dropping a complex object ... mace or something? ... in the effected area and see how it behaves) .Nice workaround (top work); hope you're correct with the theory on what is wrong* with the implementation of rigidBody, shadeMe

* Have to say, that is way over my head!





