Id focus priority

Post » Tue Dec 06, 2011 10:11 pm

I think that Rage has such fantastic animations, enemy design and variety, sound, weapon/ammo variety and incredible scenery that the primary focus of Id software should be increasing replayability of Rage to the max, the level of replayability in the range of Might & Magic Heroes 6, Battlefield 3, Killing Floor, Team Fortress 2, League of Legends, Vindictus etc.

It has all the ingredients/assets for it, even more so than any other game so it would be a true tragedy if Rage died off.
Now, mixing those awesome ingredients can be done in a several ways:

-elaborate co-op horde mode similar to Gears of War 3
-upgrading the campaign so you have a strategic modular meta game with battling factions and the option to chose your own faction at the beginning

I think each mode can be done with 1/10th of the resources put into the making of actual game since all assets already exist, you would just have combine, tweak and do additional AI scripts for various enemy behaviors depending on the type of the mission..

It would be a real shame if such a great game would die off...

Please post any other ideas you might have...
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Bonnie Clyde
 
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Post » Tue Dec 06, 2011 3:07 pm

Should have had an option for a yes and no answer. As II would rather they give some DLC that continues the story, because the ending was extreamly lame. But as it stands it is not very replayable, i could not get myself to do most of the side missions as they where just about going back to places i have already been.
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Joe Alvarado
 
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Post » Tue Dec 06, 2011 9:44 pm

Should have had an option for a yes and no answer. As II would rather they give some DLC that continues the story, because the ending was extreamly lame. But as it stands it is not very replayable, i could not get myself to do most of the side missions as they where just about going back to places i have already been.


Wow, what a dumb post and dumb mentality.
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Khamaji Taylor
 
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Post » Tue Dec 06, 2011 6:29 pm

I think that Rage has such fantastic animations, enemy design and variety, sound, weapon/ammo variety and incredible scenery that the primary focus of Id software should be increasing replayability of Rage to the max, the level of replayability in the range of Might & Magic Heroes 6, Battlefield 3, Killing Floor, Team Fortress 2, League of Legends, Vindictus etc.

It has all the ingredients/assets for it, even more so than any other game so it would be a true tragedy if Rage died off.
Now, mixing those awesome ingredients can be done in a several ways:

-elaborate co-op horde mode similar to Gears of War 3
-upgrading the campaign so you have a strategic modular meta game with battling factions and the option to chose your own faction at the beginning

I think each mode can be done with 1/10th of the resources put into the making of actual game since all assets already exist, you would just have combine, tweak and do additional AI scripts for various enemy behaviors depending on the type of the mission..

It would be a real shame if such a great game would die off...

Please post any other ideas you might have...


Wow, what a dumb post and dumb mentality.
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naome duncan
 
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Post » Tue Dec 06, 2011 5:01 pm

Wow, what a dumb post and dumb mentality.


Could you elaborate on why it was such a dumb post, instead of just insulting me?

I thought the ending was very poor, it had no real impact, no grand boss or anything to fight, and i felt the whole part leading up to the ending was rushed.
The side missions are boring when they just repeat themselves. I finish a place, then i get a side mission to go back to the same place, that magically has been infested with mutants or some other crew. Sorry if my opinion differ from yours, i think Rage is a good game, but it feels rushed and did not live up to its potential. This can be remedied with DLC.
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Trey Johnson
 
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Post » Tue Dec 06, 2011 3:48 pm

Could you elaborate on why it was such a dumb post, instead of just insulting me?



Didn't you see the bolded text?

that magically has been infested with mutants or some other crew.


This is just idiotic, every change of the place happens for a reason and IS different in many subtle ways. This was one of the better parts of the game.
WTF, do you even read/listen to dialog/quests?
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joannARRGH
 
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Post » Tue Dec 06, 2011 5:00 pm

CO-OP Horde would make Rage die even more quickly - oh wait - I think it already has died with the release of Battlefield, and the upcoming "nails in the coffin" MW3 and Skyrim...give it a rest. Game should have had Team Death Match to keep online players and friends playing it TOGETHER - THAT....is what extends shelf life.

Team Death Match. and that is a period after that
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Sharra Llenos
 
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Post » Tue Dec 06, 2011 9:54 pm


Team Death Match.



Is that one of those abysmal horrible mindless primitive modes where you run around, get killed after 10 seconds and then run around again?
You know, crap like Modern Warfare 1,2...
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Mandy Muir
 
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Post » Tue Dec 06, 2011 2:50 pm

Dont care about a new mode all that much.

I think it will only be a matter of time before TDM is incorperated in some capacity or another, but I would personally like to see more levels; newe levels, possibly a longer split screen co-op that isnt as much seperate instances as a stand alone story.
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Marilú
 
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Post » Wed Dec 07, 2011 1:25 am

CO-OP Horde would make Rage die even more quickly - oh wait - I think it already has died with the release of Battlefield, and the upcoming "nails in the coffin" MW3 and Skyrim...give it a rest. Game should have had Team Death Match to keep online players and friends playing it TOGETHER - THAT....is what extends shelf life.

Team Death Match. and that is a period after that



TDM + Horde is the perfect recipe haha. But if I am forced to pick one then it's TDM.
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Elea Rossi
 
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Post » Tue Dec 06, 2011 12:01 pm

Is that one of those abysmal horrible mindless primitive modes where you run around, get killed after 10 seconds and then run around again?
You know, crap like Modern Warfare 1,2...



Change your tactics so you don't die after 10 seconds. I enjoy MW2 up to this day!
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MR.BIGG
 
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Post » Wed Dec 07, 2011 3:24 am

Is that one of those abysmal horrible mindless primitive modes where you run around, get killed after 10 seconds and then run around again?
You know, crap like Modern Warfare 1,2...



no, its one of those modes that YOU get killed in after 10 seconds...I prefer to stay alive and kill bad people like you to show that I'm better at gaming than most. So, for you, yeah, if you get killed after 10 seconds, as you refer to in MW, it would svck...for me, it would be great. But, you are obviously someone who likes to miss the point.

the game has SP...it died on the vine....no matter what you [censored] say here on the forums....for every one post that is positive here, there are 2 that are negative or questioning about Rage. I'll give you a hint....the word is, "inclusion"

If you include game modes that satisfy all types of gamers your game will go farther in shelf life. So, you want to shut people out, the "primitive" people, like myself as you say...and let Rage die, than include primitive people so Rage could succeed. Brilliant logic.

I don't like Horde modes, but if it helps my favorite franchise succeed in keeping gamers interested, then by all means, include it. i am an inclusionist, people like you are segregationists. you want to keep gamers segregated.
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roxxii lenaghan
 
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Post » Tue Dec 06, 2011 11:32 pm

heh, you mean like how MW is inclusive with a great SP campaign?

I am not against whatever mode you want in a game. But there is usually a trend where SP suffers greatly with the inclusion of TDM.
YOu can think that id is dumb for not including TDM at launch if you want.
I perfer to think they wanted to focus on a better SP campaign and at least try something new as to not regurgitate the reguritation of a meal they prepared 20 years ago.

I still feel TDM will be included btw, it's just going to be DLC or mod content.
lets not forget that it was aftermarket add ons that helped get ID where they are today.
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Lory Da Costa
 
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Post » Tue Dec 06, 2011 2:54 pm

Sorry but RAGE had its shot....and missed with a lot of gamers. People LOVE tdm and it can be fun/frustrating depending on ones mindset. Adding tdm now is a little too late.

The world has moved on and ID needs to move on too. Do a DLC or two...maybe they can sell enough to cover the cost (perhaps if people who love the dikeens out of the game are willing to buy 10 copies apiece to keep the franchise alive that is...)

If ID keeps the recipe for their next game they may be forced to name it "WHIMPER".

Not the best game or worst game I've played. Perhaps others will buy it when offered on STEAM for $10.00-$30.00.

This is the only ID game I didn't like.
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Kevin S
 
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Post » Tue Dec 06, 2011 1:52 pm

While it wasnt a huge blockbuster, i dont know why people think that RAGE didn't sell any copies.
http://www.gamesas.com/index.php?/topic/1241147-rage-total-sales-discussion/
Estimates at best, but I am sure there are plent of NEW IP's that sell far less


"don't get me wrong, I want id to make money, which is precisely why i will join others in scaring people away from rage because it didnt have my game mode!"
:twirl:
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Rik Douglas
 
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Post » Tue Dec 06, 2011 10:36 pm

heh, you mean like how MW is inclusive with a great SP campaign?

I am not against whatever mode you want in a game. But there is usually a trend where SP suffers greatly with the inclusion of TDM.
YOu can think that id is dumb for not including TDM at launch if you want.
I perfer to think they wanted to focus on a better SP campaign and at least try something new as to not regurgitate the reguritation of a meal they prepared 20 years ago.

I still feel TDM will be included btw, it's just going to be DLC or mod content.
lets not forget that it was aftermarket add ons that helped get ID where they are today.



You can't name more than 5 games that a majority of people would agree with you in regards to games that have MP that should NOT have had it.

I can help you...one would be Bioshock 2, that game did not need multiplayer...however, nobody I know feels like it "hurt" the campaign SP.
And you can think they wanted to focus on making a good SP all day, fact is...the game is dead and off most gamers radar. The small group of people here on the forums are the only ones that care anymore. Most gamers are focused on the big titles coming out this month and next.

I can't think of any game where the SP "suffered greatly" due to the addition of MP. If you look at my Twitter account you will see all the game devs that follow me and that I am friends with. I play with game devs from EA and Epic and talk to them on a regular basis almost nightly. They have all told me that the whole "takes away" argument....where people say MP "takes away" from the SP is ridiculous and a slap in the face to game devs who create SP, MP and CO-OP all under the same roof. So, i'm sorry but the defense you give when you say that "maybe they wanted a better SP experience" is bunk. Nobody knows why they didn't include TDM, it doesn't matter now...I'm just telling you, that is why the game has not taken off like it should have.

I like Rage...its just missing the key elements that would have saved its shelf life.
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Kathryn Medows
 
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Post » Tue Dec 06, 2011 1:24 pm


I can't think of any game where the SP "suffered greatly" due to the addition of MP. If you look at my Twitter account you will see all the game devs that follow me and that I am friends with. I play with game devs from EA and Epic and talk to them on a regular basis almost nightly. They have all told me that the whole "takes away" argument....where people say MP "takes away" from the SP is ridiculous and a slap in the face to game devs who create SP, MP and CO-OP all under the same roof.


most FPS are made to be played competitively. they add short campaigns to attract that side of sales. you will disagree with that. if that were not true then why are all dlc's new map packs? never do you see more campaign as dlc.
if competitive multiplayer does not take away from campaign, why do the big titles put way more effort into their multiplayer modes rather than their campaigns? (because TDM trumps campaign)
also, for blockbuster titles, most of their communities have never seen any of that franchises campaign modes(cod for example).

this is why we have people wanting competitive modes put into a game not designed for those modes (it was designed for campaign/co-op).

so please don't try to convince me that competitive multiplayer modes don't take away from campaign.
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Ash
 
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Post » Tue Dec 06, 2011 9:05 pm

snip

I list MW specifically in the post you quoted because 2 is a 2-3 hour campaign tops.
"well theres inftinite replay value with TDM" -that I am having to pay extra for aside from the initial game purchase, what a swell time!


Borderlands SP campaign was a pointless grind, wit even less NPC interaction that a true FPS.
The only reason people like it was for the MP.

Crysis 2? i traded that game in so fast. Friends of mine loved it....... for the TDM.

Who is gonna buy BF3 for the campaign? anyone? anyone?

see a trend?

I like games like Prey.. not the greatest game. but they tried some interssting stuff, and i really dig that.




next time youre chatting with the devs you play TDM with, tell them to make better games and stop relying on (primarily generic military) TDM to make money.
It's like sports games. people will buy them (wow a new roster!). but do you really need to release essentially the same thing every year?

I mean.. Justin beiber sells a whole lot of records.. he has probably sold more than Led Zeppelin did in their heyday.
Does that make Justin Beiber a better artist, or just marketed towards the LCD fanbase?



No one knows why they didnt include TDM in RAGE?
I coulda swore they said numerous times that it was because they wanted to do something different.
What backs up that statement? look at the 2007 Quake-Con footage where driving is a fucus of the tech5 presentation.
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Hilm Music
 
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Post » Wed Dec 07, 2011 1:45 am

maybe a level select mode for campaign where you can go straight to the main battles

or just make it so if you return to one of the areas in the wasteland thats part of the main story upon entering a screen will pop up asking if you want to replay a select mission that took place there
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Rob
 
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Post » Tue Dec 06, 2011 6:24 pm

WHY does every game that comes out need team death match its really not a fun mode any more
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Phillip Hamilton
 
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Post » Tue Dec 06, 2011 3:35 pm

WHY does every game that comes out need team death match its really not a fun mode any more



yeah, its really not a fun mode anymore...while the latest issue of Gameinformer highlights the Major League Gaming circuit (MLG) and how much international money is flowing into tournaments- TEAM DEATH MATCH TOURNAMENTS!!!!! morons...but I guess MLG is dumb and you are smart...LOL TDM is not fun....FOR YOU!!!! but for hardcoe gamers and millions of competitive gamers - it is....

I'm done here. This whole conversation proves 2 things....people will never admit when they are wrong on the internet in forums and 2 most people, not all, but most so-called gamers who post on the forums don't really play games.
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Andrew Perry
 
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Post » Tue Dec 06, 2011 5:14 pm

I'm done here. This whole conversation proves 2 things....people will never admit when they are wrong on the internet in forums

Not exactly a new thought... :ohmy:
2- most people, not all, but most so-called gamers who post on the forums don't really play games.

Nice assumption there. Though if they didn't really play games they wouldn't keep posting.

The conversation hasn't proved anything, other than the obvious:


Some people want TDM, and others don't, and neither side is right all the way. It's all relative to one's point of view.
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sas
 
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Post » Tue Dec 06, 2011 11:53 pm

why are you nerds hating on TDM , just because its popular?

team deathmatch would be pretty badass with all the weapons and equipment you can use if the levels were designed appropriately

just think about it

RAGE is SHOOTER

why would it not be good?


smh
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Jeff Turner
 
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Post » Tue Dec 06, 2011 8:27 pm

Even if they do release TDM or any other DLC i doubt i will even bother with it..

It had it's chance for me, it didn't deliver i doubt i will be spending any more time with it.

speaking of this will probably be the last post here as there is not much point anymore..

l8r
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Chris Johnston
 
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Post » Tue Dec 06, 2011 3:56 pm

yeah, its really not a fun mode anymore...while the latest issue of Gameinformer highlights the Major League Gaming circuit (MLG) and how much international money is flowing into tournaments- TEAM DEATH MATCH TOURNAMENTS!!!!! morons...but I guess MLG is dumb and you are smart...LOL TDM is not fun....FOR YOU!!!! but for hardcoe gamers and millions of competitive gamers - it is....

I'm done here. This whole conversation proves 2 things....people will never admit when they are wrong on the internet in forums and 2 most people, not all, but most so-called gamers who post on the forums don't really play games.

well that was my opinion and im really happy that some people enjoy it so happy im going to adopt a puppy tomorrow and name it after you !! so because i dont want team death match IN EVERY FREAKING GAME im not a "hardcoe GAMER" ok well then i guess im not and by the way because i post on a forum means i dont play games whos the moron?????????? i have been playing games FOR FUN for over 30 years but SOME people svck the FUN right out of it !!!!!!!!!!!!!!!!!!
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Danial Zachery
 
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