Follower Wait Package --- is there such a thing? If so, wher

Post » Mon Jun 18, 2012 6:06 am

I am currently trying to make my followers wander around in sandbox instead of just standing at the same spot.

The only thing i could find however is this PlayerFollowPackage and its template. According to these, there are
2 modes of the package. First one is following, second one is traveling to the designated waiting area and
standing on the spot. I changed that to sandbox and widened the area....but she still won do sandboxing... :(


Does anyone have any idea about this ?
User avatar
sas
 
Posts: 3435
Joined: Thu Aug 03, 2006 8:40 am

Post » Mon Jun 18, 2012 9:15 am

Im afraid this is not a AI package, so its not possible to edit in normal means (except scripting, perhaps :P)

Followers are controlled via Quest's Dialogue. This quest name is: DialogueFollower
This quest has a dialogue script that control the actions of 'any' follower. In your case, to tell the follower to wait, the script simply sets the actor value "WaitingForPlayer" to 1

I wager this 'WaitingForPlayer' is simply some sort of switch idle animation :P So the follower would just stand there.....


Function FollowerWait()actor FollowerActor = pFollowerAlias.GetActorRef() as ActorFollowerActor.SetAv("WaitingForPlayer", 1);SetObjectiveDisplayed(10, abforce = true);follower will wait 3 dayspFollowerAlias.RegisterForUpdateGameTime(72)EndFunction

One possible way to get the follower to wander around while waiting is via heavy scripting, Im afraid :P
User avatar
Arrogant SId
 
Posts: 3366
Joined: Sat May 19, 2007 11:39 am

Post » Mon Jun 18, 2012 7:16 am

Actually, there is no scripting neccessary and there is also no idle animation playing :wink:
All i needed to do is to choose a different template (FollowPlayer).
There is an option to enable sandboxing while waiting. :biggrin:

So now she is moving around as she is supposed to :biggrin:
By the way, does anyone know why her movements seem rather robotic when she walks ? Its almost like she is being moved by something instead of her own energy.
Is it because i set the energy value to 100 ? Or is it because i enabled wandering ?


One more thing this does : If you dont have any defaultoutfit selected for your companion and you dismiss him/her, he/she will be naked when you return later or restart the game. Now if you put them in that waiting mode, they wont loose their clothing :wink:
User avatar
Vickey Martinez
 
Posts: 3455
Joined: Thu Apr 19, 2007 5:58 am


Return to V - Skyrim