In the latest patch I have noticed a new behavior when fast traveling with companions. For testing I am using Cass (vanilla companion) and a custom companion of my own making. Both are player teammates, and are in follow mode. Now when I fast travel with them only one of them actually comes with me. Seems to be the one that was following at the closest distance. Moving through a load door makes the other finally catch up. I'm only guessing here but possibly they made it so that now only one human and one animal companion can fast travel with the player. Can anyone else confirm this behavior that is using some kind of multiple follower mod?
I just don't understand why they have to keep messing with something that wasn't broken in FO3.
