FOOL nuetril zones?

Post » Wed Jun 29, 2011 6:42 pm

ok, so if i understand the nature of FOOL right, we (the players) will log onto a vitrual world where we all exist and try to kill each other, trade, raid, build alliances and all that right?
so will there be nutral zosnes? places where we can go in, know whe can't be killed becasue teh mechanics (or pure rules, orr wahtever) don't allow it (like if you do kill someone in there, you get punished somehow by interpaly staf, or just can't do it, or whatever)...

just a thought.
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MatthewJontully
 
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Post » Wed Jun 29, 2011 1:17 pm

most likely the town that are run by NPC's will be neutral zones, and maybe, if its true and i read it right, where ever the guild bases (maybe?) are set up. Death is always a step behind you, never look back, always look forward. -Wasteland Wanderer Xavier- (Me)
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Tanika O'Connell
 
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Post » Wed Jun 29, 2011 4:08 pm

maybe the starting zones will be neutral so you are safe for the first few ranks, level or whatever and can learn the basics in peace from player aggression.
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Robert Bindley
 
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Post » Wed Jun 29, 2011 9:38 pm

most, but not all, MMO's set up player starting zones as neutral just for that reason. Don't know if FOOL will, but it would be nice for the new players to get accustom to the gameplay without fear of some (insert hatefull pvp name here) outright killing them, like some little leager going up against all star, its not fun and 90% of players that it happens to will quit and never play again, just because someone who thinks he is the best thing since sliced bread has to kill noobs to get his kicks and make it look like he is a good player. Death is always a step behind you, never look back, always look forward. -Wasteland Wanderer Xavier- (Me)
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Bereket Fekadu
 
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Post » Thu Jun 30, 2011 3:15 am

As I understand PV13 is consensual PVP...so anywhere is safe until you become Vilified ...except maybe Guild bases or scumpit thieves that loot your stuff while the NPC guard is busy with 101010111010101010... Image
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Laura-Jayne Lee
 
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Post » Wed Jun 29, 2011 4:01 pm


ya, thats waht i'm asking about- places where this can't (or at least shouldn't if you're following the rules) happen.
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luke trodden
 
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Post » Wed Jun 29, 2011 3:20 pm

Ooo I see...well on the one hand this safe areas would be nice, but on the other hand this is a Fallout universe...so the player using a skill steal - wont have too much purpose...but this is also not the problem...the problem is for designers or programmers of PV13 to create all possible scenarios that can happen (looting, killing, etc...)and implement them in the game, because you wouldn't believe how much a human mind is creative...

for example...guarded town...no stealing or anything - shot down on site...a player walks near you packing 2-6 dynamites, and blows himself along with anyone around...then his friends (acting as neutral bystanders) come along and loot the stuff...this player may be punished somehow...but he and his friends can take turns etc...

I wonder if system like a jail would work here, like for doing something you get thrown or resurrected in jail for a period of game (or real) time - with an option that some group can get you out if they manage to shoot/steal/bypass the guards or sheriff...

You can set traps on doors or mines(infantry/vehicle) on the door entrance to a shop or a bank, or even remote demo charge...

Also I wonder if there will be a system for reputation and stuff...so for another example someone could build a super goodie reputation, and then walk freely in town and shoot anyone until his reputation drops, few quest up on the horse again...

At the end maybe there will be some places like this but after a few updates because of human creativity... Image
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Amy Gibson
 
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Post » Thu Jun 30, 2011 1:55 am

nice idea about getting jailed and having a rescue party come and bust you out, but we wont know till it hits beta, and as long as an unnameable company stops all the bullsh!t and works with gamesas to make this game that much better. Death is always a step behind you, never look back, always look forward. -Wasteland Wanderer Xavier- (Me)
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Eddie Howe
 
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